Template:Sandbox

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Revision as of 04:27, 26 December 2022 by Bobbanz (talk | contribs) (→‎Tier 5)
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A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.

Formulas

Most reactions only require one unit of reagent for full effect. Dropper is your friend. There are exceptions though. Some reactions will create a liquid reagent inside the extract when injected once, and then deplete that extract. In those cases, using a higher volume syringe to inject will result in more units per extract. You must then draw from the core to get the resulting chem. Examples: The mutation toxins from green extracts.

You can also dilute your plasma by, for example, filling a beaker with 40u of water and 10u of plasma; a syringe will collect exactly one unit of plasma this way. Be mindful of reactions that can use both plasma and water though

Tier 0

Slime Type Plasma Reaction Blood Reaction Water Reaction
Slimegrey.png Grey Slime Creates a new grey slime. Creates three monkey cubes. Useful if you want to do your job for more than five minutes. Fills the extract with Epinephrine.

Tier 1

Slime Type Plasma Reaction Blood Reaction Water Reaction
Slimeorange.png Orange Slime Creates a small plasma fire after 5 seconds. Fills the extract with Capsaicin Oil, 10u per 1u blood injected at once, up to 100u. Can be turned into Pepper Spray if mixed with ethanol. Creates a cloud of smoke. More water injected at once means bigger smoke, up to max 15 water. It'll carry any other reagent already inside the slime extract.
Slimepurple.png Purple Slime Creates a bottle of slime steroid. Slime steroid is a potent chemical mix that will cause a slime to produce one more extract when processed, for a maximum of four extra. The steroid only works on live slimes. Fills the extract with regenerative jelly. 5u per 1u blood injected, up to 100u. Similar to omnizine, but non toxic to jellypeople. N/A
Slimeblue.png Blue Slime Fills the extract with frost oil. 10u per 1u plasma injected, up to 100u. Creates a slime stabilizer potion. Reduces a slime's mutation chance by 15 percentage points, and carries through across generations. Creates foam when injected with at least 5u water. It'll carry any other reagent already inside the slime extract.
Slimemetal.png Metal Slime Creates 5 sheets of plasteel and 15 sheets of metal. Grinding plasteel will generate plasma and iron, making it a perfect substitute to dark purple slimes. N/A Creates 5 sheets of reinforced glass and 15 sheets of glass.

Tier 2

Slime Type Plasma Reaction Blood Reaction Water Reaction
Slimeyellow.png Yellow Slime Creates a 5k Charge Power Cell which slowly recharges over time, if hit with an EMP, will block the recharge for a bit. Creates an EMP. It's a quite big blast as well, useful if that AI is onto your tricks. Causes extract to emit light. They can be squeezed to increase the light emitted.
Slimedarkpurple.png Dark Purple Slime Creates 3 sheets of Solid Plasma. Yessir, NT can link anything to the production of plasma. Also useful for further experimenting. N/A N/A
Slimedarkblue.png Dark Blue Slime Creates supercooled N2 gas 5 seconds after injection. N/A Creates a three-use chill potion, which fireproofs anything it's used on. Be a firebug without looking like one! Miners can make good use of this, as it will make them storm-proof.
Slimesilver.png Silver Slime Creates a small amount of random food, bork bork bork. Expect anything from a roburger to death berries. Spacemen find them disgusting. N/A Creates a small amount of random drinks. Spacemen find them disgusting.

Tier 3

Slime Type Plasma Reaction Blood Reaction Water Reaction
Slimebluespace.png Bluespace Slime Creates a Bluespace Crystal. They will teleport you when crushed in your hand and teleport anyone you throw it at. Used as a material in techfabs and protolathes. Creates 25 Bluespace Floor Tiles, which speed up movement drastically. Creates a Bluespace radio potion. Use it on a sentient animal to let them speak on the radio!
Slimesepia.png Sepia Slime Stops local time for 15 seconds, 5 seconds after injection. The user is not immune. Creates 25 Sepia Floor Tiles. They slow movement speed above them. Creates some Film and a Camera.
Slimecerculean.png Cerulean Slime Creates a bottle of extract enhancer. When used on an extract it adds one use to it. Creates a one-use blueprint. Renaming an area with it (to any name) will turn the floor blue and allow the Slime Console to work on that area, if it has a valid path. N/A
Slimepyrite.png Pyrite Slime Creates a can of paint. For the love of all that is holy, don't give it to the clown! Creates a random crayon. N/A

Tier 4

Slime Type Plasma Reaction Blood Reaction Water Reaction Other Reactions
Slimered.png Red Slime Creates a bottle of slime mutation potion. Makes slimes 12 percentage points more likely to mutate, the opposite of the slime stabilizer. Makes nearby slimes rabid. Has some fun uses. If the affected slimes were docile, it removes the docility instead of making them rabid. Creates a bottle of speed potion. The speed potion will negate slowdown from any item of clothing or vehicle it is applied to. N/A
Slimegreen.png Green Slime Fills extract with mutation toxin, 1u per 1u plasma injected. Taking at least 4u will eventually turn you into a random jellyperson. What is important to xenobiology is that slimes will never attack you and your blood is no longer valid for blood-based reactions, as it is replaced by slime jelly. Taking more mutation toxin when you're already a jellyperson will eventually turn you into another random subspecies. Fills extract with human mutation toxin if the radium reaction has been done first, which turns whoever is injected with it into a human. N/A Injecting the extract with radium fills it with Unstable Mutation Toxin instead, which will turn whoever is injected with it into a random species. 1u per 1u radium.
Slimepink.png Pink Slime Creates a bottle of docility potion, which will nullify a slime's hunger, causing it to become docile and tame, and will let you name it. You too can have your own pet, just like the HoP! If the slime is rabid, the potion will remove its rabid rage but will not make it docile. Extract creates a bottle of gender changing potion, which changes the gender of any living, gendered thing it is used on. N/A N/A
Slimegold.png Gold Slime Spawns five random dangerous hostile mobs. Spawns three random dangerous mobs. These mobs are not immediately hostile, but may be provoked by certain actions, proximity to other creatures (such as your slimes) or if they encounter a construct or mech. You can also spawn magicarps! Spawns one random friendly critter. See here for the list of summonable mobs. N/A

Tier 5

Slime Type Plasma Reaction Blood Reaction Water Reaction
Slimeoil.png Oil Slime Creates an explosion after a moment. Fills extract with Corn Oil, about 10u per 1u blood injected. N/A
Slimeblack.png Black Slime Fills extract with advanced mutation toxin, 5u per 1u plasma injected. Turns you, or others, into a sentient grey baby slime. Beware, slimes are still not harmless. This mutation can be prevented with frost oil, if you are quick enough. Acts instantly on slimepeople. N/A N/A
Slimelightpink.png Light Pink Slime Creates a bottle of sentience potion, a potent chemical mix that will bring human level intelligence to any animal, slime, monster or generally active thing you feed it to. Make Ian sentient! Create an army of gold slime minions! The possibilities are limited only by your own deviousness and the number of ghosts in the round. N/A Creates a renaming potion.
Slimeadamantine.png Adamantine Slime Creates an adamantine bar. It can be sold at cargo for a high amount of credits, or it can be used inhand to craft a golem shell. Golem shells can then be finished with ten sheets of any material, which will affect the golem's properties. After completion, a ghost can possess the shell to spawn as a golem. It will follow the orders of who finishes the shell above anything else, and inherit conversion antagonist status, such as cult, from their owner. N/A N/A

Special Slimes

To attain this rare slime you must breed a slime with a 100% mutation chance!

Slime Type Plasma Reaction Blood Reaction Other Reactions
Rainbow slime.gif Rainbow Slime
  • Spawns a random slime when injected with less than five units of plasma.
  • Explodes into randomly-colored slime cores when injected with at least five units of plasma.
Creates a mind transference potion. You can use it to transfer your mind into a creature. This is not reversible and will result in your old body's instant death.
  • Extract will explode into randomly-colored slime cores with water, plasma, and blood in them when injected with slime jelly. This will trigger their reactions unpredictably and chaotically, and almost certainly cause mayhem wherever it happens.
  • Spawns a flight potion when injected with 5u of Holy water and 5u Uranium.

Luminescent Effects Lum extract.png

Luminescents are one of four types of slimefolk. Lumis can absorb any slime extract they're holding, and gain abilities respective to the type of absorbed extract.

(c) means the ability needs to be channeled to work (aka you need to stand still for a while).

Slime Type Minor Effect Major Effect
Tier 0
Slimegrey.png Grey Slime Spawns a monkey cube into the user's hand. Spawns a grey baby slime.
Tier 1
Slimeorange.png Orange Slime Infuses the user with capsaicin. Spawns smoke around the user. The smoke will purge chemicals in the user's body and infuse itself with them.
Slimepurple.png Purple Slime Restores blood volume and nutrition. Gives some regenerative jelly, healing the user.
Slimeblue.png Blue Slime Cures cellular damage, purges the dna, and reduces radiation on the user. Creates foam from the user, infusing itself with the chemicals in the user's body.
Slimemetal.png Metal Slime Creates 5 sheets of glass in the user's hand. Creates 5 sheets of metal in the user's hand.
Tier 2
Slimeyellow.png Yellow Slime Temporarily increases the user's light range and intensity. Emits a short-ranged EMP.
Slimedarkpurple.png Dark Purple Slime Spawns a plasma bar in the user's hand. Spawns a cloud of plasma around the user.
Slimedarkblue.png Dark Blue Slime Infuses the user with frost oil and Cryoxadone. Spawns extremely cold air around the user.
Slimesilver.png Silver Slime Spawns a random food in the user's hand. Spawns a random drink in the user's hand.
Tier 3
Slimebluespace.png Bluespace Slime Randomly teleports the user a few tiles away. Saves the user's position on the first use. On the second use, it will warp the user back on that position. The extract can change user in the meantime.
Slimesepia.png Sepia Slime Spawns a camera in the user's hand. Stops time for a few seconds around the user. (c)
Slimecerculean.png Cerulean Slime Infuses the user with salbutamol, making them able to survive without air for some time. Spawns a large amount of breathable air around the user.
Slimepyrite.png Pyrite Slime Spawns a crayon in the user's hand. Spawns a spraycan in the user's hand.
Tier 4
Slimered.png Red Slime Infuses the user with Ephedrine, greatly increasing their speed temporarily, while causing side effects such as making you drop held items. Enrages slimes around the user.
Slimegreen.png Green Slime Turns the user back into a human. Turns the user into another slime subspecies.
Slimepink.png Pink Slime Switches the user's gender. Temporarily pacifies creatures around the user, making them nonviolent for some time.
Slimegold.png Gold Slime Spawns a friendly mob. (c) Spawns a dangerous mob. If the user is on harm intent at the moment of use, the mob will be hostile. (c)
Tier 5
Slimeoil.png Oil Slime User vomits slippery oil. User violently explodes. (c)
Slimeblack.png Black Slime Turns the user into a slime. (c) Turns the user into a shadowperson. (c)
Slimelightpink.png Light Pink Slime Spawns a renaming potion, which offers anyone it's used on the option to choose any new name. Spawns a sentience potion.
Slimeadamantine.png Adamantine Slime Temporarily increases the user's armor, reducing overall damage taken. Turns the user into an adamantine golem. (c)
Special
Rainbow slime.gif Rainbow Slime Changes the user's color randomly. Spawns a random slime core.