Guide to Research and Development

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Research & Development

  • R&D (not to be confused with the RD) consists of scientists spending (mostly) automatically generated research points on a tech web to unlock technology that can be used for various departments.
  • Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about pressing science buttons and playing with the resulting toys! Ain't life grand?

How 2 Gain More Points: 4 Dummies

Astrometry

  Astrometrics is the science of the stars, and it may just be the easiest way to gain additional points.

Asrometrics, at its base level, is quick and simple. All you need to do is find the Astrometrics computer - a blue computer usually in the R&D lab- and start scanning star sectors. This can be done by clicking on the computer, and selecting a sector to scan. This will take quite some time, but when its finished, the computer will announce it over the sci radio in a scary robotic voice.

Once you have a sector scanned, you can select any of the celestial bodies in that sector to, once again, scan. These celestial bodies could be stars, wormholes, etc. Once you finish scanning these, you will receive a hefty sum of research points, and move on to scan more stars and more systems.

Wormholes

Wormholes are the really fun things in Astrometrics. Wormholes can be found in systems just like stars, but are much more rare, and give more research points.

Even more interestingly, wormholes can be probed with a specially created torpedo. First, the torpedo warhead has to be researched and created by Science, than it needs to be assembled by Munitions, then it needs to be fired at a wormhole by the Bridge Staff. These warheads are pretty costly, so hope that they hit their stationary target first time

Once a probe torp enters a wormhole, the ship will receive a special announcement, congratulating you on your advances in science, and be gien special Wormhole research points. These points - not unlike Nanite points - can be used to develop special techs that allow the ship to FTL travel faster, or go through Wormholes.

R&D Servers

Rndserver.png With some effort, arguably the best way to produce research points.

But you can't slap them on wherever: servers create heat and hot servers can actually negatively impact your research. Luckily, on most maps you can easily find toxins a room that you can convert into a cooler using some pipes, a freezer or a space cooling loop and build a number of additional servers. With 10 more of them, you could produce a sizeable 8000-9000 research points per minute!

While the floor space sky's the limit, the tech tree is limited, and while you could make enough servers to get 50k points per minute, the round will be over by the time you could scrounge up enough metal, and the tech tree finished 10 minutes after you complete them, so there's little point in doing it. 6 servers now are better than 20 after an hour.

Note: sadly, you can not just build servers over open space: they need an atmosphere to take heat out of them.

Tachyon-Doppler Array

Toxins bombs detonated at the test site generate points through the Tachyon-Doppler Research Array which records the size of the blast. Somehow this generates points. After a change 2018 the maximum amount of points you can get from a bomb and round is 50 000.
Dopplerarrayformula.png

The formula returns the delta between the total points generated and the points that would be generated by the bomb. The above graph statically applies whether you detonate the smaller bomb first or last, the downside being that improving your bomb will still reward you but with significantly less points than before. A maxcap bomb (purple), and a 700 (red) and 1000 (orange) radius bomb are marked on the graph with horizontal lines.

Radiation Collectors/Tesla Corona Analyzers

  • Radiation Collector.gif Radiation Collectors can be set to generate research points instead of power, if the engineers are bored and you're already rolling in power. Radiation collectors require a mix of tritium and oxygen to produce research points. These gasses are consumed at a very rapid pace when the rad collector is in research point production mode. Work together with science or atmos techs to increase the station's research point production at the temporary cost of power production. For reference, one room temperature tank with 50% tritium, 50% oxygen will produce a total of 50 research points with the most frequently used supermatter setup. More radiation will increase the rate at which research points are generated, and packing more moles of both gasses into the tank will increase the amount of time a rad collector will be able to generate research points.
  • Ateslacoil.png Tesla Coronas (a variant of tesla coils) can be set using a screwdriver on the circut board to generate research points instead of power, if the engineers are bored and you're already rolling in power. Unlike the radiation collector, it simply generates research points through electricity striking the object, not through variable gas mixtures. This means that although the Tesla Corona generates points more reliably, you don't have as many ways to increase the actual amount of points generated.

Tech Webs

Research points are generated at a static rate by the R&D Network (albeit more research points can be generated by the various means, as shown above) and can be spent on Technology Nodes at the console.

This is what your console will look like at the start of the round.

R&dconsolestart.png

Simply click into any of the technologies to see what it requires and what it unlocks. The number next to each technology represents its cost. To unlock a technology, click the cost to spend your research points on it.

The console will update the screen to reflect your new research and send out a notification in chat.

At the start of a round, if you don't have any other research directives you should strongly consider aiming for:

  • Industrial Engineering
  • Applied Bluespace Research
  • Mining Technology and Advanced Mining Technology
  • Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)
  • Mining sensor and magnet upgrades

Industrial Engineering is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It's also a pre-requisite for ALL of the other research items suggested here, so it's probably a good idea to consider doing it first of all. Possibly the biggest benefit for Science from this technology is that that someone can grab an RPED and go update Cargo's Ore Redemption Machine (ORM) immediately after finishing this topic. If the ORM is upgraded before the miners bring back their first load, then right off the bat ore gathered increases 35% and miners get 35% more points to spend on directly upgrading their mining equipment... which ultimately helps them bring in more ore for Science!

Mining Technology and, later, Advanced Mining Technology will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it.

Applied Bluespace Research allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.

The Tier 3 stock part technologies are listed above.

  • Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above.
  • High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500).
  • Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts (which let the ORM generate more mining points for miners.)
  • Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500).

Mining sensors and magnet upgrades are two very costly but overall worth-while techs. They allow the miners to upgrade their DRADIS and Mineral Magnet, allowing them to get more and better asteroids, and thus more and better materials for you.

Explosive and Pyrotechnical Weaponry opens up nodes that, once researched, allows Munitions to build new guns for the ship.

Certain round circumstances may call for different research early on, talk to your fellow scientists and listen to your Research Director!

The progression is not linear and many research options require multiple pre-requisite technologies.

Click here to view the techtree
NSV techtree2.png
noborder

The nodes with this colour scheme are not avaible round start. You will need to deconstruct either Syndicate or Abductor tech to unlock these, or their prerequisits: Alien Tech and Illegal Tech.

Deconstruction

Decon.png Deconstruction is done through the Destructive Analyzer:

  1. Sync the Destructive Analyzer to the research computer if it's not synced.
  2. Insert an item into it.
  3. Use the computer.

The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.

The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.

Construction

See here how to build machines out of the components you discover. This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the Exosuit Fabricator as well.

Upgrading Machines

All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine's components will have different effects for each machine.

Without minerals, you can achieve up to tier 2-3; to go further you'll require ores for production.

Tier 2 parts are all unlocked with "Industrial Engineering," which also unlocks the RPED. Others are unlocked as noted.

Stock Parts
Tier 1 Tier 2 Tier 3 Tier 4 Usual Effect
Micro Manipulator.png Micro-Manipulator Nano Manipulator.png Nano-Manipulator Pico Manipulator.png Pico-Manipulator1 Femto Manipulator.gif Diamonddone.pngFemto-Manipulator5 Improves speed and efficiency.
Matter bin.png Basic Matter Bin Advanced Matter Bin.png Advanced Matter Bin Super Matter Bin.png Super Matter Bin1 Bluespace Matter Bin.gif Diamonddone.pngBluespace Matter Bin5 Improves capacity.
Micro-laser.png Basic Micro-Laser High-Power Micro-Laser.png High-Power Micro-Laser Ultra-High-Power Micro-Laser.png Uraniumdone.pngUltra-High-Power Micro-Laser2 Quad Ultra Micro Laser.gif Diamonddone.pngUraniumdone.pngQuad-Ultra Micro-Laser6 Improves speed and efficiency.
Scanning Module.png Basic Scanning Module Adv scan module.png Advanced Scanning Module Super scan module.png Silverdone.pngPhasic Scanning Module3 Triphasic Scanning Module.gif Diamonddone.pngTriphasic Scanning Module5 Improves scanning precision.
Capacitor.png Basic Capacitor Adv Capacitor.png Advanced Capacitor Super Capacitor.png Golddone.pngSuper Capacitor4 Quadratic Capacitor.gif Diamonddone.pngQuadratic Capacitor7 Improves power efficiency.

1: Unlocked with High Efficiency Parts
2: Unlocked with Advanced Electromagnetic Theory
3: Unlocked with Applied Bluespace Research
4: Unlocked with Advanced Power Manipulation
5: Unlocked with Miniaturized Bluespace Research
6: Unlocked with Quantum Electromagnetic Technology
7: Unlocked with Bluespace Power Technology


Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts.

The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there's really no reason to ever do this unless your station for some incomprehensible reason just can't afford an RPED.

  1. Screwdriver on the machine.
  2. Crowbar on the machine.
  3. Take the board and re-insert it into machine.
  4. Insert parts you want to use.
  5. Screwdriver the machine closed.

RPED.gif As a much more efficient alternative, you can use RPED (Rapid Part Exchange Device), which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that's loaded in the RPED.

  1. Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
  2. Screwdriver on the machine.
  3. Click on it with RPED.
  4. Screwdriver again to close the machine.

BS RPED.gif The best alternative is to use the even more advanced Bluespace Rapid Part Exchange Device (BRPED), which functions just like an RPED except that you don't need access to the machine, screwdrivers, or even adjacency! That's right: BRPED works even through camera views. Consider building a camera console in R&D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:

  1. Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
  2. Click on the machine to upgrade with the Bluespace RPED. That's it! No screwdrivering or asking the AI or people to open doors into their departments.


Here you can see how the specific machines will benefit from parts.


Printing

Here in the future, everything is made by basically very advanced 3D printers. These machines print everything and anything using advanced materials. These materials are drained from the Ore Silo, which is filled by Miners at the ORM. If a new machine is needed, it can be linked by using a multitool on the silo, then on the machine.

As newer techs are researched, the printers technology needs to be synced with the R&D servers, by pressing the button named "Synchronise Research".

Exofab.png Exosuit Fabricator

  • Robotics starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:
    • Sync the R&D Research Console.
    • Sync the Robotics Research Console.
    • Sync the Exosuit Fabricator.
  • Can be used directly, without the Research Console.


Items available from the start:

Exosuit Fabricator Round-Start Manufacturing List
Icon Item List Metal Glass Solid Plasma Silver Gold Uranium Diamond Titaniumdone.png Bananium Bluespace
Cyborg endoskeleton.png Cyborg endoskeleton Cyborg 15000
Cyborg torso.png Cyborg torso Cyborg 40000
Cyborg head.png Cyborg head Cyborg 5000
Cyborg left arm.png Cyborg left arm Cyborg 10000
Cyborg right arm.png Cyborg right arm Cyborg 10000
Cyborg left leg.png Cyborg left leg Cyborg 10000
Cyborg right leg.png Cyborg right leg Cyborg 10000
Ripley chassis.png Ripley/Firefighter chassis Ripley 20000
Ripley torso.png Ripley torso Ripley 20000 7500
Ripley left arm.png Ripley left arm Ripley 15000
Ripley right arm.png Ripley right arm Ripley 15000
Ripley left leg.png Ripley left leg Ripley 15000
Ripley right leg.png Ripley right leg Ripley 15000
Hydraulic clamp.png Hydraulic clamp Exosuit Equip 10000
Exosuit drill.png Exosuit drill Exosuit Equip 10000
Exosuit extinguisher.png Exosuit extinguisher Exosuit Equip 10000
Cable layer.png Cable layer Exosuit Equip 10000
Mecha analyzer.png Exosuit mining scanner Exosuit Equip 5000 2500
Circuitboard.png Cyborg reclassification board Borg Upgr 5000
Circuitboard.png Cyborg emergency reboot module Borg Upgr 20000 5000
Exosuit tracking beacon.gif Exosuit tracking beacon Misc 500
Powercell.png Power cell Misc 700 50
Man-Machine Interface.png Man-machine interface Misc 1000 500
Synthetic flash.gif Synthetic flash Misc 750 750


Reseachable items:

Exosuit Fabricator Researchable Manufacturing List
Icon Item List Node Metal Glass Solid Plasma Silver Gold Uranium Diamond Titanium Bananium Bluespace
Odysseus chassis.png Odysseus chassis Odysseus EXOSUIT: Odysseus 20000
Odysseus torso.png Odysseus torso Odysseus EXOSUIT: Odysseus 12000
Odysseus head.png Odysseus head Odysseus EXOSUIT: Odysseus 6000 10000
Odysseus left arm.png Odysseus left arm Odysseus EXOSUIT: Odysseus 6000
Odysseus right arm.png Odysseus right arm Odysseus EXOSUIT: Odysseus 6000
Odysseus left leg.png Odysseus left leg Odysseus EXOSUIT: Odysseus 7000
Odysseus right leg.png Odysseus right leg Odysseus EXOSUIT: Odysseus 7000
Gygax chassis.png Gygax chassis Gygax EXOSUIT: Gygax 20000
Gygax torso.png Gygax torso Gygax EXOSUIT: Gygax 20000 10000 2000
Gygax head.png Gygax head Gygax EXOSUIT: Gygax 10000 5000 2000
Gygax left arm.png Gygax left arm Gygax EXOSUIT: Gygax 15000 1000
Gygax right arm.png Gygax right arm Gygax EXOSUIT: Gygax 15000 1000
Gygax left leg.png Gygax left leg Gygax EXOSUIT: Gygax 15000 2000
Gygax right leg.png Gygax right leg Gygax EXOSUIT: Gygax 15000 2000
Gygax armor plates.png Gygax armor plates Gygax EXOSUIT: Gygax 15000 10000 10000
Odysseus chassis.png Durand chassis Durand EXOSUIT: Durand 25000
Durand torso.png Durand torso Durand EXOSUIT: Durand 25000 10000 10000
Durand head.png Durand head Durand EXOSUIT: Durand 10000 15000 2000
Durand left arm.png Durand left arm Durand EXOSUIT: Durand 10000 4000
Durand right arm.png Durand right arm Durand EXOSUIT: Durand 10000 4000
Durand left leg.png Durand left leg Durand EXOSUIT: Durand 15000 4000
Durand right leg.png Durand right leg Durand EXOSUIT: Durand 15000 4000
Durand armor plates.png Durand armor plates Durand EXOSUIT: Durand 30000 25000 20000
Odysseus chassis.png H.O.N.K. chassis H.O.N.K. Clown Technology 20000
H.O.N.K. torso.png H.O.N.K. torso H.O.N.K. Clown Technology 20000 10000 10000
H.O.N.K. head.png H.O.N.K. head H.O.N.K. Clown Technology 10000 5000 5000
H.O.N.K. left arm.png H.O.N.K. left arm H.O.N.K. Clown Technology 15000 5000
H.O.N.K. right arm.png H.O.N.K. right arm H.O.N.K. Clown Technology 15000 5000
H.O.N.K. left leg.png H.O.N.K. left leg H.O.N.K. Clown Technology 20000 5000
H.O.N.K. right leg.png H.O.N.K. right leg H.O.N.K. Clown Technology 20000 5000
Odysseus chassis.png Phazon chassis Phazon EXOSUIT: Phazon 20000
Phazon torso.png Phazon torso Phazon EXOSUIT: Phazon 35000 10000 20000
Phazon head.png Phazon head Phazon EXOSUIT: Phazon 15000 5000 10000
Phazon left arm.png Phazon left arm Phazon EXOSUIT: Phazon 20000 10000
Phazon right arm.png Phazon right arm Phazon EXOSUIT: Phazon 20000 10000
Phazon left leg.png Phazon left leg Phazon EXOSUIT: Phazon 20000 10000
Phazon right leg.png Phazon right leg Phazon EXOSUIT: Phazon 20000 10000
Phazon armor.png Phazon armor Phazon EXOSUIT: Phazon 25000 20000 20000
File:PBT "Pacifier" mounted taser.png Pacifier mounted taser Exosuit Equip PBT "Pacifier" Mounted Taser 10000
Ultra AC 2.png Ultra AC 2 LMG Exosuit Equip "Ultra AC 2" LMG 10000
Sleeper.gif Mounted Sleeper Exosuit Equip Medical Exosuit Equipment 5000 10000
Sgun.png Exosuit Syringe Gun Exosuit Equip Medical Exosuit Equipment 3000 2000
Mecha medigun.png Exosuit Medical Beamgun Exosuit Equip Medical Exosuit Equipment 15000 8000 3000 8000 2000
SGL-6 grenade launcher.png SGL-6 grenade launcher Exosuit Equip Exosuit Weapon (SGL-6 Grenade Launcher) 22000 8000 6000
Mecha diamond drill.png Diamond-tipped exosuit drill Exosuit Equip Exosuit Diamond Drill 10000 6500
Energy relay.png Exosuit plasma converter Exosuit Equip Basic Plasma Research 10000 1000 5000 1000
Energy relay.png Exonuclear reactor Exosuit Equip Simple Exosuit Modules 10000 1000 500
File:LBX AC 10 "Scattershot".png LBX AC 10 "Scattershot" Exosuit Equip Exosuit Weapon (LBX AC 10 "Scattershot") 10000
File:FNX-99 "Hades" carbine.png FNX-99 "Hades" carbine Exosuit Equip Exosuit Weapon (FNX-99 "Hades" Carbine) 10000
MKIV ion heavy cannon.png MKIV Ion Heavy Cannon Exosuit Equip Exosuit Weapon (MKIV Ion Heavy Cannon) 20000 6000 2000
MKIV ion heavy cannon.png MKI Tesla Cannon Exosuit Equip Exosuit Weapon (MKI Tesla Cannon) 20000 8000
Armor booster module.png Reactive armor booster module Exosuit Equip Simple Exosuit Modules 20000 5000
Armor booster module.png Reflective armor booster module Exosuit Equip Simple Exosuit Modules 20000 5000
SRM-8 missile rack.png SRM-8 missile rack Exosuit Equip Exosuit Weapon (SRM-8 Missile Rack) 22000 8000 6000
Wormhole generator.gif Mounted wormhole generator Exosuit Equip Exosuit Module (Localized Wormhole Generator) 10000
File:CH-LC "Solaris" laser cannon.png CH-PS "Immolator" laser Exosuit Equip Exosuit Weapon (CH-PS "Immolator" Laser) 10000
SGL-6 grenade launcher.png SOB-3 clusterbang launcher Exosuit Equip Exosuit Module (SOB-3 Clusterbang Launcher) 20000 10000 10000
Mecha teleporter.png Mounted gravitational catapult Exosuit Equip Exosuit Module (Gravitational Catapult Module) 10000
Repair droid.png Exosuit repair droid Exosuit Equip Advanced Exosuits 10000 5000 2000 1000
File:CH-LC "Solaris" laser cannon.png CH-LC "Solaris" laser cannon Exosuit Equip Exosuit Weapon (CH-LC "Solaris" Laser Cannon) 10000
Mounted RCD.png Mounted RCD Exosuit Equip Advanced Exosuit Equipment 30000 25000 20000 20000
Mecha plasma cutter.png 217-D Heavy Plasma Cutter Exosuit Equip Advanced Plasma Research 8000 1000 2000
Energy relay.png Tesla energy relay Exosuit Equip Simple Exosuit Modules 10000 2000 3000 2000
Mecha teleporter.png Mounted teleporter Exosuit Equip Exosuit Module (Teleporter Module) 10000 10000
Mousetrap mortar.png Mousetrap mortar Exosuit Equip Clown Technology 20000 5000
Banana mortar.png Banana mortar Exosuit Equip Clown Technology 20000 5000
HoNkER BlAsT 5000.png HoNkER BlAsT 5000 Exosuit Equip Clown Technology 20000 10000
Circuitboard.png Cyborg VTEC Borg Upgr Cyborg Upgrades: Combat 35000 12000 10000
Circuitboard.png Cyborg Ion Thrusters Borg Upgr Cyborg Upgrades: Utility 10000 6000 5000 6000
Circuitboard.png Rapid Disabler Cooling Module Borg Upgr Cyborg Upgrades: Combat 20000 6000 2000 2000
Circuitboard.png Cyborg Diamond Drill Borg Upgr Advanced Robotics Research 10000 2000
Circuitboard.png Cyborg Ore Satchel of Holding Borg Upgr Cyborg Upgrades: Utility 10000 6000 2000 1000
Ash plating.png Mining Cyborg Lavaproof Tracks Borg Upgr Cyborg Upgrades: Utility 10000 4000 5000
Circuitboard.png Cyborg Self-Repair Borg Upgr Cyborg Upgrades: Utility 15000 15000
Circuitboard.png Illegal equipment module Borg Upgr Illegal Technology 15000 15000 10000
Circuitboard.png Clown Module Borg Upgr Clown Technology 15000 15000 1000
Circuitboard.png Hypospray Expanded Synthesiser Borg Upgr Cyborg Upgrades: Medical 15000 15000 8000 8000
Circuitboard.png Piercing Hypospray Borg Upgr Cyborg Upgrades: Medical 15000 15000 8000 3000 5000
Circuitboard.png Defibrillator Borg Upgr Cyborg Upgrades: Medical 8000 5000 4000 3000
Circuitboard.png Surgical Processor Borg Upgr Cyborg Upgrades: Medical 5000 4000 4000
Circuitboard.png Trash Bag of Holding Borg Upgr Advanced Robotics Research 2000 1000
Circuitboard.png Advanced Mop Borg Upgr Advanced Robotics Research 2000 2000
Circuitboard.png Expand Borg Upgr Cyborg Upgrades: Utility 200000 5000
Borgrped.png Engineering Cyborg RPED Cyborg Upgr Cyborg Upgrades: Utility 10000 5000
Pinpointer crew.png Crew Pinpointer Cyborg Upgr Cyborg Upgrades: Medical 1000 500
Power cell.png High-capacity power cell Misc Industrial Engineering 700 60
Supercell.png Super-capacity power cell Misc Advanced Power Manipulation 700 70
Hypercell.png Hyper-capacity power cell Misc Advanced Power Manipulation 700 80 150 150
Bluespace Power Cell.gif Bluespace power cell Misc Bluespace Power Technology 800 160 120 160 300 100
Posibrain.gif Positronic Brain Misc Positronic Brain 1700 1350 500
Boris.gif B.O.R.I.S. AI-Cyborg Remote Control Module Misc Artificial Intelligence 1200 1500 200
Exosuit tracking beacon.gif AI Control Beacon Misc Artificial Intelligence 1000 500 200

Circuit.png Circuit Imprinter

  • The Circuit Imprinter requires glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
  • Information on how to construct machines is available at the Guide to advanced construction.
  • Circuits cost 1000 glass each, becoming cheaper with upgrades.
Circuit Imprinter Manufacturing List
Board Type Required Tech Engi Sci Sec Med Serv Sup Golddone.png Diamonddone.png Bluespace Crystal.png
Security Camera Console Computer Boards Computer Consoles Yes
Research Monitor Computer Boards Computer Consoles Yes
Xenobiology Console Computer Boards Basic Bluespace Theory Yes
AI Core AI Modules Artificial Intelligence Yes
AI Upload Computer Boards Artificial Intelligence Yes 2000
Cyborg Upload Computer Boards Cyborg Construction Yes 2000
Medical Records Computer Boards Computerized Recordkeeping Yes
Operating Computer Computer Boards Biological Technology Yes Yes
PanD.E.M.I.C. 2200 Computer Boards Biological Technology Yes
DNA Machine Computer Boards Genetic Engineering Yes Yes
Communications Computer Boards Computer Consoles Yes Yes
ID Console Computer Boards Computer Consoles Yes Yes
Crew Monitoring Console Computer Boards Computer Consoles Yes Yes
Teleporter Console Teleportation Machinery Bluespace Travel Yes Yes
Security Records Console Computer Boards Computerized Recordkeeping Yes
Atmosphere Alert Computer Boards Industrial Engineering Yes
Helm computer Computer Boards Ship computer circuitry Yes
Tactical computer Computer Boards Ship computer circuitry Yes
Dradis computer Computer Boards Ship computer circuitry Yes
Magnetic constrictor board Engineering Machinery Magnetic Constrictor of Plasma Yes
Stormdrive Reactor contorole console Computer Boards Seegson RBMK RCC Yes
Fighter Avionics Fighter modules Fighter Fabrication Yes
Light Fighter Targeting Sensors Fighter modules Light Fighter Component Fabrication Yes
Improved Light Fighter Targeting Sensors Fighter modules Improved Light Fighter Component Fabrication Yes
Enhanced Light Fighter Targeting Sensors Fighter modules Enhanced Light Fighter Component Fabrication Yes
Heavy Fighter Targeting Sensors Fighter modules Heavy Fighter Component Fabrication Yes
Improved Heavy Fighter Targeting Sensors Fighter modules Improved Heavy Fighter Component Fabrication Yes
Enhanced Heavy Fighter Targeting Sensors Fighter modules Enhanced Heavy Fighter Component Fabrication Yes
Atmospheric Monitor Computer Boards Industrial Engineering Yes
Robotics Control Console Computer Boards Cyborg Construction Yes
Cloning Machine Console Medical Machinery Genetic Engineering Yes
Clone Pod Medical Machinery Genetic Engineering Yes
Cloning Scanner Medical Machinery Genetic Engineering Yes
Limb Grower Medical Machinery Advanced Biotechnology Yes
Organ Harvester Medical Machinery Advanced Biotechnology Yes
Battle Arcade Machine Computer Boards Arcade Games Yes Yes Yes Yes Yes Yes
Orion Trail Arcade Machine Computer Boards Arcade Games Yes Yes Yes Yes Yes Yes
Slot Machine Computer Boards Arcade Games Yes Yes Yes Yes Yes Yes
Power Monitor Computer Boards Industrial Engineering Yes
Solar Control Computer Boards Industrial Engineering Yes
Prisoner Management Console Computer Boards Computerized Recordkeeping Yes
Exosuit Control Console Computer Boards Mechanical Exosuits Yes
Mech Bay Power Control Console Computer Boards Mechanical Exosuits Yes
R&D Console Computer Boards None Yes
Supply Request Console Computer Boards Computer Consoles Yes
Supply Console Computer Boards Computer Consoles Yes
Bounty Console Computer Boards Yes
Outpost Status Display Computer Boards Computer Consoles Yes Yes
Telecommunications Monitoring Console Computer Boards Telecommunications Technology Yes
Telecommunications Server Monitoring Console Computer Boards Telecommunications Technology Yes
Messaging Monitor Console Computer Boards Yes
AI Integrity Restorer Computer Boards Artificial Intelligence Yes
Library Console Computer Boards Computer Consoles Yes Yes Yes Yes Yes Yes
APC Control Computer Boards Industrial Engineering Yes
Nanite Chamber Control Computer Boards Basic Nanite Programming Yes
Nanite Chamber Research Machinery Basic Nanite Programming Yes
Public Nanite Chamber Research Machinery Basic Nanite Programming Yes
Nanite Cloud Control Computer Boards Basic Nanite Programming Yes
Nanite Programmer Research Machinery Basic Nanite Programming Yes
Nanite Program Hub Research Machinery Basic Nanite Programming Yes
Safeguard AI Modules Artificial Intelligence Yes 2000
OneHuman AI Modules Artificial Intelligence Yes 6000
ProtectStation AI Modules Artificial Intelligence Yes 2000
Quarantine AI Modules Artificial Intelligence Yes 2000
OxygenIsToxicToHumans AI Modules Artificial Intelligence Yes 2000
Freeform AI Modules Artificial Intelligence Yes 10000
Reset AI Modules Artificial Intelligence Yes 2000
Remove Law AI Modules Artificial Intelligence Yes 2000
Purge AI Modules Artificial Intelligence Yes 2000
Freeform (Core) AI Modules Artificial Intelligence Yes 10000
Asimov AI Modules Artificial Intelligence Yes 2000
P.A.L.A.D.I.N. AI Modules Artificial Intelligence Yes 2000
T.Y.R.A.N.T. AI Modules Artificial Intelligence Yes 2000
Corporate AI Modules Artificial Intelligence Yes 2000
Default AI Modules Artificial Intelligence Yes 2000
NTNet Relay Board Subspace Telecomms Telecommunications Technology Yes Yes
Subspace Receiver Subspace Telecomms Telecommunications Technology Yes Yes
Bus Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Hub Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Relay Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Processor Unit Subspace Telecomms Telecommunications Technology Yes Yes
Server Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Subspace Broadcaster Subspace Telecomms Telecommunications Technology Yes Yes
Automated Announcement System Subspace Telecomms Computerized Recordkeeping Yes
APLU "Ripley" Central Control module Mech Mechanical Exosuits Yes
APLU "Ripley" Peripherals Control module Mech Mechanical Exosuits Yes
"Odysseus" Central Control module Mech EXOSUIT: Odysseus Yes
"Odysseus" Peripherals Control module Mech EXOSUIT: Odysseus Yes
"Gygax" Central Control module Mech EXOSUIT: Gygax Yes
"Gygax" Peripherals Control module Mech EXOSUIT: Gygax Yes
"Gygax" Weapons & Targeting Control module Mech EXOSUIT: Gygax Yes
"Durand" Central Control module Mech EXOSUIT: Durand Yes
"Durand" Peripherals Control module Mech EXOSUIT: Durand Yes
"Durand" Weapons & Targeting Control module Mech EXOSUIT: Durand Yes
"H.O.N.K" Central Control module Mech Clown Technology Yes
"H.O.N.K" Peripherals Control module Mech Clown Technology Yes
"H.O.N.K" Weapons & Targeting Control module Mech Clown Technology Yes
"Phazon" Central Control module Mech EXOSUIT: Phazon Yes
"Phazon" Peripherals Control module Mech EXOSUIT: Phazon Yes 100
"Phazon" Weapons & Targeting Control module Mech EXOSUIT: Phazon Yes 100
SMES Board Engineering Machinery Advanced Power Manipulation Yes 100
Circulator Engineering Machinery Advanced Power Manipulation Yes
TEG Engineering Machinery Advanced Power Manipulation Yes
Power Turbine Console Board Engineering Machinery Advanced Power Manipulation Yes
Power Compressor Board Engineering Machinery Advanced Power Manipulation Yes
Power Turbine Board Engineering Machinery Advanced Power Manipulation Yes
Emitter Board Engineering Machinery Industrial Engineering Yes
Freezer/Heater Board Engineering Machinery Industrial Engineering Yes Yes
Space Heater Board Engineering Machinery None Yes Yes Yes Yes Yes Yes
Teleportation Station Board Teleportation Machinery Bluespace Travel Yes Yes
Teleportation Hub Board Teleportation Machinery Bluespace Travel Yes Yes
Bluespace Launchpad Board Teleportation Machinery Bluespace Travel Yes Yes
Bluespace Launchpad Console Board Teleportation Machinery Bluespace Travel Yes Yes
Quantum Pad Board Teleportation Machinery Bluespace Travel Yes Yes
Sleeper Board Medical Machinery Biological Technology Yes Yes
VR Sleeper Board Medical Machinery Biological Technology Yes Yes Yes
Cryotube Board Medical Machinery Cryostasis Technology Yes Yes
Portable Chem Dispenser Board Medical Machinery Biological Technology Yes Yes
Chem Master Board Medical Machinery Biological Technology Yes Yes
Chemical Heater Board Medical Machinery Biological Technology Yes Yes
Smoke Machine Medical Machinery Advanced Biotechnology Yes
All-In-One Grinder Medical Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Biogenerator Board Hydroponics Machinery Botanical Engineering Yes
Hydroponics Tray Board Hydroponics Machinery Botanical Engineering Yes
Destructive Analyzer Board Research Machinery None Yes
E.X.P.E.R.I-MENTOR Board Research Machinery None Yes
Circuit Imprinter Board Research Machinery None Yes
Protolathe Research Machinery Yes
R&D Server Control Console Board Research Machinery None Yes
R&D Server Board Research Machinery None Yes
Exosuit Fabricator Board Research Machinery None Yes
Cyborg Recharger Board Research Machinery Cyborg Construction Yes
Mechbay Recharger Board Research Machinery Mechanical Exosuits Yes
Microwave Board Misc. Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Gibber Board Misc. Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Smartfridge Board Misc. Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Monkey Recycler Board Misc. Machinery Biological Processing Yes Yes
Dish Drive Misc. Machinery Biological Processing Yes
Deep Fryer Board Misc. Machinery Biological Processing Yes
Seed Extractor Board Hydroponics Machinery Botanical Engineering Yes
Food/Slime Processor Board Misc. Machinery Biological Processing Yes Yes
Portable Soda Dispenser Misc. Machinery Biological Technology Yes
Portable Booze Dispenser Misc. Machinery Biological Technology Yes
Recycler Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
Stacking Machine Misc. Machinery Industrial Engineering Yes Yes Yes
Stacking Machine Console Misc. Machinery Industrial Engineering Yes Yes Yes
Ore Silo Misc. Machinery Applied Bluespace Research Yes
Pay Stand Misc. Machinery None Yes Yes Yes Yes Yes Yes
Scanner Gate Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
AI Holopad board Misc. Machinery Electromagnetic Theory Yes Yes Yes Yes Yes Yes
Autolathe Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
Weapon Recharger Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes 2000
Cell Charger Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
Vendor Board Misc. Machinery Computerized Recordkeeping Yes Yes Yes Yes Yes Yes
Donksoft Toy Vendor Board Misc. Machinery Illegal Technology Yes Yes Yes Yes Yes Yes
Ore Redemption Board Misc. Machinery Mining Technology Yes Yes Yes
Mining Rewards Vendor Board Misc. Machinery Mining Technology Yes Yes
Tesla Coil Board Misc. Machinery Industrial Engineering Yes Yes
Grounding Rod Board Misc. Machinery Industrial Engineering Yes Yes
Radiation Collector Misc. Machinery Industrial Engineering Yes Yes
Plant DNA Manipulator Board Hydroponics Machinery Botanical Engineering Yes
PACMAN-type Generator Board Engineering Machinery Industrial Engineering Yes
SUPERPACMAN-type Generator Board Engineering Machinery Advanced Power Manipulation Yes
MRSPACMAN-type Generator Board Engineering Machinery Advanced Power Manipulation Yes

Proto.png Protolathe

  • The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department.
  • Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!



Proto.png Techfab

  • The departmental Techfabs are circuit imprinters and departmental protolathes combined, except their available circuit boards differ depending on their department.