Difference between revisions of "Guide to Research and Development"
imported>XDTM m (Colored table, added Illegal) |
imported>XDTM (Reorganized the page) |
||
Line 9: | Line 9: | ||
'''If you don't want to figure it out by yourself, though, you can follow [https://tgstation13.org/phpBB/viewtopic.php?f=2&t=6934 this guide].''' | '''If you don't want to figure it out by yourself, though, you can follow [https://tgstation13.org/phpBB/viewtopic.php?f=2&t=6934 this guide].''' | ||
− | == | + | == Deconstruction == |
− | + | [[File:Decon.png|64px]] Deconstruction is done through the '''Destructive Analyzer''': | |
+ | :# Sync the Destructive Analyzer to the research computer if it's not synced. | ||
+ | :# Insert an item into it. | ||
+ | :# Use the computer. | ||
− | + | The computer will will show you tech levels of the item. Items of same level in a category will raise the tech level of that category by 1. Items with higher tech level will raise the tech level of that category to that level. It is possible to eject items from the Destructive Analyzer. | |
− | + | ||
− | + | == Tech categories == | |
− | + | ||
− | + | === [[File:Metal.png|32px]] Materials Research === | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
+ | ''Development of new and improved materials.'' | ||
− | + | Important category. Used commonly and needed especially in mining items. Deconstructing new materials can make this level higher. | |
− | + | === [[File:Wrench.png|32px]] Engineering Research === | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | ||
− | [[File: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
''Development of new and improved engineering techniques.'' | ''Development of new and improved engineering techniques.'' | ||
− | Needed to produce some complex machines for the station. | + | Needed to produce some complex machines for the station. Genetics, being bio-engineering, can help with this. |
− | === Plasma Research === | + | === [[File:Plasmadone.png|32px]] Plasma Research === |
''Research into the mysterious substance colloqually known as plasma.'' | ''Research into the mysterious substance colloqually known as plasma.'' | ||
− | The main reason for the entire research station | + | The main reason for the entire research station. Required for chemistry related and hi-tech items. Mostly obtainable from items related to plasma. |
− | === | + | === [[File:Powercell.png|32px]] Power Manipulation Technology === |
''The various technologies behind the storage and generation of electicity.'' | ''The various technologies behind the storage and generation of electicity.'' | ||
Line 90: | Line 43: | ||
Helping with things related to power such as recharging, storing power or items that use power. There are many items such as batteries that can make this higher. | Helping with things related to power such as recharging, storing power or items that use power. There are many items such as batteries that can make this higher. | ||
− | === | + | === [[File:Bluespace_Crystal.png|32px]] 'Blue-space' Research === |
''Research into the sub-reality known as "blue-space".'' | ''Research into the sub-reality known as "blue-space".'' | ||
− | + | Unlocks both hi-tech components and teleportation technology. | |
− | === | + | === [[File:Heart.png|32px]] Biological Technology === |
''Research into the deeper mysteries of life and organic substances.'' | ''Research into the deeper mysteries of life and organic substances.'' | ||
− | Needed for items and machines related to medicine or biological items. | + | Needed for items and machines related to medicine or biological items, such as cybernetic implants. |
− | === | + | === [[File:Advegun.png|32px]] Combat Systems Research === |
''The development of offensive and defensive systems.'' | ''The development of offensive and defensive systems.'' | ||
Line 108: | Line 61: | ||
As the name suggests, unlocks various weapons. All kinds of weapons can improve this technology. | As the name suggests, unlocks various weapons. All kinds of weapons can improve this technology. | ||
− | === | + | === [[File:Subspace_Amplifier.gif|32px]] Electromagnetic Spectrum Research === |
''Research into the electromagnetic spectrum. No clue how they actually work, though.'' | ''Research into the electromagnetic spectrum. No clue how they actually work, though.'' | ||
Line 114: | Line 67: | ||
Many items related to electricity and magnets need this technology. Get it higher for some fun electric toys. | Many items related to electricity and magnets need this technology. Get it higher for some fun electric toys. | ||
− | === | + | === [[File:Circuitboard.png|32px]] Data Theory Research === |
''The development of new computer and artificial intelligence and data storage systems.'' | ''The development of new computer and artificial intelligence and data storage systems.'' | ||
Line 120: | Line 73: | ||
Used for circuit boards and many artificial intelligence items. | Used for circuit boards and many artificial intelligence items. | ||
− | === | + | === [[File:Emag.png|32px]] Illegal Technologies Research === |
− | ''The study of technologies that violate | + | ''The study of technologies that violate Nanotrasen regulations.'' |
Getting these levels up often needs illegal items. They unlock some reverse-engineered traitor items to help the station. | Getting these levels up often needs illegal items. They unlock some reverse-engineered traitor items to help the station. | ||
+ | |||
+ | ==Tech Levels== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Origin level of items || Description | ||
+ | |- | ||
+ | | 1 || Easy to get items. These are common and easily obtainable from any place | ||
+ | |- | ||
+ | | 2 || Uncommon items that can still be found but there are less of these. They are still easy to make or build with a protolathe | ||
+ | |- | ||
+ | | 3 || Rare items. There are some of these items near R&D but they are usually items that you have to build with a protolathe. You need to get some basic levels first. | ||
+ | |- | ||
+ | | 4 || Very rare items. These are only found in some restricted places and are a little harder to build. It is still possible to make all of these after working a while with the earlier levels. | ||
+ | |- | ||
+ | | 5 || These items are not buildable in R&D lab but are still fairly easy to obtain. Try asking help from other departments such as xenobiology, cargo or botany. Don't forget to take some machine upgrades with you to make them happy! | ||
+ | |- | ||
+ | | 6 || These items are rather hard to get. They can be rare on the station or require even more help from other departments. | ||
+ | |- | ||
+ | | 7 || These items require luck and are very rare. Mostly obtainable from random events. | ||
+ | |} | ||
+ | |||
+ | Here are some of the high level items needed to get high levels. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! || Materials || Engineering || Plasmatech || Powerstorage || Bluespace || Biotech || Combat || Electromagnets || Data processing || Illegal | ||
+ | |- | ||
+ | | Origin level 5 || {{row-bg-10| Durand armor, uranium sheet, golden apple | DNA syringe with 5 powers | Phazon torso | Slime power cell | Bluespace banana and tomato | Heart, Brain, Blood tomato, some xenobio potions | Death nettle, Chain of Command | Ghost chili | Walking mushroom, forensic scanner | Syndicate beacons, Power sink, Mini crossbow}} | ||
+ | |- | ||
+ | | Origin level 6 || {{row-bg-10| Diamond sheet, Gygax armor | DNA syringe with 6 powers, machine prototype from cargo | Glowberries, glowshrooms | Glowcap | Bluespace crystal | Sentience potion, alien brain, ambrosia gaia | Combat shotgun, gatfruit | Lazarus injector | Mining drone AI upgrade | M-90gl carbine}} | ||
+ | |- | ||
+ | | Origin level 7 || {{row-bg-10| Abductor helmet | Vortex anomaly | Pyro anomaly | Flux anomaly | Bluespace anomaly | Abductor baton, changeling egg | Sniper rifle | Gravitational anomaly | Swarmer shell | \\\}} | ||
+ | |} | ||
+ | |||
+ | Special items: | ||
+ | # Strange items have a 25% change of having a high tech level! Try them out! | ||
+ | # DNA syringe give more (bio-)engineering levels the more powers they contain! One level for each power, minus one for each disability. | ||
+ | # Anomalies have some very high tech in them, so try to gather them with analyzer and remote signaller. | ||
=== Table of Researchable Items === | === Table of Researchable Items === | ||
− | Notice: All the levels have not been updated to wiki yet. The first list has updated levels of items | + | Notice: All the levels have not been updated to wiki yet. The first list has updated levels of items. |
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" | ||
Line 1,340: | Line 1,332: | ||
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]] | [[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]] | ||
+ | |||
+ | ---- | ||
=== Protolathe === | === Protolathe === | ||
Line 1,626: | Line 1,620: | ||
|[[File:Implant_case.png]]||Implant Case | |[[File:Implant_case.png]]||Implant Case | ||
|{{row-bg-10| | | | | |2| | | | }} | |{{row-bg-10| | | | | |2| | | | }} | ||
+ | | ||500|| || || || || | ||
+ | |- | ||
+ | |[[File:Freedom_implant.png]]||Sad Trombone Implant Case | ||
+ | |{{row-bg-10|2| | | | |3| | |2| }} | ||
| ||500|| || || || || | | ||500|| || || || || | ||
|- | |- | ||
Line 1,885: | Line 1,883: | ||
|- | |- | ||
|} | |} | ||
+ | |||
+ | ---- | ||
===Circuit Imprinter=== | ===Circuit Imprinter=== | ||
Line 2,377: | Line 2,377: | ||
|20||1000|| || | |20||1000|| || | ||
|} | |} | ||
+ | |||
+ | ---- | ||
=== Exosuit Fabricator === | === Exosuit Fabricator === | ||
Line 2,385: | Line 2,387: | ||
* Can be used directly, without the Research Console. | * Can be used directly, without the Research Console. | ||
− | Items available from the start: | + | |
+ | '''Items available from the start:''' | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%" | ||
Line 2,624: | Line 2,627: | ||
'''Reseachable items:''' | '''Reseachable items:''' | ||
− | ''(Note: Bananium | + | ''(Note: Bananium is not used and skipped from the table.)'' |
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%" |
Revision as of 06:05, 15 August 2016
Research & Development
- R&D (not to be confused with the RD) consists of scientists experimenting on individual objects found around the station by putting them in the Destructive Analyzer, which reverse-engineers and disintegrates the object. The R&D console will allow you to then use the technology from deconstructed objects to build more advanced and efficient versions of the original object, and even new tools such as laser cannons!
- Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about melting things down and playing with the resulting toys! Ain't life grand?
Note that this guide is just mostly about what type of technology different items are. There are many, many ways to do R&D.
If you don't want to figure it out by yourself, though, you can follow this guide.
Deconstruction
Deconstruction is done through the Destructive Analyzer:
- Sync the Destructive Analyzer to the research computer if it's not synced.
- Insert an item into it.
- Use the computer.
The computer will will show you tech levels of the item. Items of same level in a category will raise the tech level of that category by 1. Items with higher tech level will raise the tech level of that category to that level. It is possible to eject items from the Destructive Analyzer.
Tech categories
Materials Research
Development of new and improved materials.
Important category. Used commonly and needed especially in mining items. Deconstructing new materials can make this level higher.
Engineering Research
Development of new and improved engineering techniques.
Needed to produce some complex machines for the station. Genetics, being bio-engineering, can help with this.
Plasma Research
Research into the mysterious substance colloqually known as plasma.
The main reason for the entire research station. Required for chemistry related and hi-tech items. Mostly obtainable from items related to plasma.
Power Manipulation Technology
The various technologies behind the storage and generation of electicity.
Helping with things related to power such as recharging, storing power or items that use power. There are many items such as batteries that can make this higher.
'Blue-space' Research
Research into the sub-reality known as "blue-space".
Unlocks both hi-tech components and teleportation technology.
Biological Technology
Research into the deeper mysteries of life and organic substances.
Needed for items and machines related to medicine or biological items, such as cybernetic implants.
Combat Systems Research
The development of offensive and defensive systems.
As the name suggests, unlocks various weapons. All kinds of weapons can improve this technology.
Electromagnetic Spectrum Research
Research into the electromagnetic spectrum. No clue how they actually work, though.
Many items related to electricity and magnets need this technology. Get it higher for some fun electric toys.
Data Theory Research
The development of new computer and artificial intelligence and data storage systems.
Used for circuit boards and many artificial intelligence items.
Illegal Technologies Research
The study of technologies that violate Nanotrasen regulations.
Getting these levels up often needs illegal items. They unlock some reverse-engineered traitor items to help the station.
Tech Levels
Origin level of items | Description |
---|---|
1 | Easy to get items. These are common and easily obtainable from any place |
2 | Uncommon items that can still be found but there are less of these. They are still easy to make or build with a protolathe |
3 | Rare items. There are some of these items near R&D but they are usually items that you have to build with a protolathe. You need to get some basic levels first. |
4 | Very rare items. These are only found in some restricted places and are a little harder to build. It is still possible to make all of these after working a while with the earlier levels. |
5 | These items are not buildable in R&D lab but are still fairly easy to obtain. Try asking help from other departments such as xenobiology, cargo or botany. Don't forget to take some machine upgrades with you to make them happy! |
6 | These items are rather hard to get. They can be rare on the station or require even more help from other departments. |
7 | These items require luck and are very rare. Mostly obtainable from random events. |
Here are some of the high level items needed to get high levels.
Materials | Engineering | Plasmatech | Powerstorage | Bluespace | Biotech | Combat | Electromagnets | Data processing | Illegal | |
---|---|---|---|---|---|---|---|---|---|---|
Origin level 5 | Durand armor, uranium sheet, golden apple | DNA syringe with 5 powers | Phazon torso | Slime power cell | Bluespace banana and tomato | Heart, Brain, Blood tomato, some xenobio potions | Death nettle, Chain of Command | Ghost chili | Walking mushroom, forensic scanner | Syndicate beacons, Power sink, Mini crossbow |
Origin level 6 | Diamond sheet, Gygax armor | DNA syringe with 6 powers, machine prototype from cargo | Glowberries, glowshrooms | Glowcap | Bluespace crystal | Sentience potion, alien brain, ambrosia gaia | Combat shotgun, gatfruit | Lazarus injector | Mining drone AI upgrade | M-90gl carbine |
Origin level 7 | Abductor helmet | Vortex anomaly | Pyro anomaly | Flux anomaly | Bluespace anomaly | Abductor baton, changeling egg | Sniper rifle | Gravitational anomaly | Swarmer shell | \\\ |
Special items:
- Strange items have a 25% change of having a high tech level! Try them out!
- DNA syringe give more (bio-)engineering levels the more powers they contain! One level for each power, minus one for each disability.
- Anomalies have some very high tech in them, so try to gather them with analyzer and remote signaller.
Table of Researchable Items
Notice: All the levels have not been updated to wiki yet. The first list has updated levels of items.
Icon | Item | Materials | Engineering | Plasma | Power | Bluespace | Biological | Combat | EMP | Data | Illegal |
---|---|---|---|---|---|---|---|---|---|---|---|
Legcuffs | 3 | 3 | |||||||||
Circuit board (Emitter) | 4 | 4 | 3 | ||||||||
Circuit board (Gibber) | 2 | 2 | |||||||||
Circuit board (Food Processor) | 1 | ||||||||||
Circuit board (Seed Extractor) | 1 | ||||||||||
Circuit board (Recycler) | 2 | 2 | |||||||||
Circuit board (Smartfridge) | 1 | ||||||||||
Circuit board (Monkey Recycler) | 2 | 1 | |||||||||
Circuit board (Holopad) | 1 | ||||||||||
Bluespace Power Cell | 4 | 4 | 5 | 4 | |||||||
Quadratic Capacitor | 4 | 4 | 5 | ||||||||
Triphasic Scanning Module | 4 | 4 | 5 | ||||||||
Femto Manipulator | 6 | 4 | 4 | ||||||||
Quad Ultra Micro Laser | 4 | 4 | 5 | ||||||||
Bluespace Matter Bin | 6 | 4 | 4 | ||||||||
Hatchet | 2 | 2 | |||||||||
Scythe | 3 | 2 | |||||||||
Console screen | 1 | ||||||||||
Capacitor | 1 | ||||||||||
Scanning module | 1 | ||||||||||
Micro-manipulator | 1 | 1 | |||||||||
Micro-laser | 1 | ||||||||||
Matter bin | 1 | ||||||||||
Advanced capacitor | 3 | ||||||||||
Advanced scanning module | 3 | ||||||||||
Nano-manipulator | 3 | 2 | |||||||||
High-power micro-laser | 3 | ||||||||||
Advanced matter bin | 3 | ||||||||||
Super capacitor | 4 | 4 | |||||||||
Phasic scanning module | 4 | 4 | |||||||||
Pico-manipulator | 4 | 4 | 4 | ||||||||
Ultra-high-power micro-laser | 4 | 4 | |||||||||
Super matter bin | 4 | 4 | |||||||||
Subspace ansible | 2 | 1 | 2 | 2 | |||||||
Hyperwave filter | 2 | 2 | |||||||||
Subspace amplifier | 2 | 2 | 2 | 2 | |||||||
Subspace treatment disk | 2 | 2 | 2 | 2 | |||||||
Subspace Wavelength analyzer | 2 | 2 | 2 | 2 | |||||||
Ansible crystal | 2 | 2 | 2 | 2 | |||||||
Subspace transmitter | 2 | 2 | 2 | ||||||||
Soulstone | 5 | 4 | |||||||||
Any circuit board not listed | 2 | ||||||||||
Circuit board (Turbine Computer) | 4 | 4 | 4 | ||||||||
Circuit board (Telescience Console) | 4 | 3 | 3 | ||||||||
Circuit board (Message Monitor) | 2 | ||||||||||
Circuit board (AI core) | 3 | ||||||||||
Circuit board (AI Upload) | 4 | 4 | |||||||||
Circuit board (Cyborg Upload) | 4 | 4 | |||||||||
Circuit board (PanD.E.M.I.C. 2200) | 2 | 2 | |||||||||
Circuit board (DNA Machine) | 2 | 2 | |||||||||
Circuit board (Communications) | 3 | 3 | |||||||||
Circuit board (Teleporter) | 3 | 3 | 3 | ||||||||
Circuit board (Robotics Control) | 3 | ||||||||||
Circuit board (Cloning) | 2 | 2 | |||||||||
Circuit board (Arcade Battle) | 1 | ||||||||||
Circuit board (Solar Control) | 2 | 2 | |||||||||
Circuit board (Crew Monitoring Console) | 2 | 2 | |||||||||
Circuit board (Mech Bay Power Control Console) | 3 | 3 | |||||||||
Circuit board (Supply shuttle console) | 3 | ||||||||||
Circuit board (Operating Computer) | 3 | 2 | |||||||||
Circuit board (Telecommunications Monitor) | 2 | 3 | 3 | ||||||||
Circuit board (Telecommunications Server Monitor) | 2 | 3 | 3 | ||||||||
Circuit board (AI Integrity Restorer) | 2 | 2 | |||||||||
Circuit board (Booze-O-Mat Vendor) | 1 | ||||||||||
Circuit board (SMES) | 3 | 3 | 3 | ||||||||
Circuit board (Power Compressor) | 4 | 4 | 4 | ||||||||
Circuit board (Power Turbine) | 4 | 4 | 4 | ||||||||
Circuit board (Mechbay Recharger) | 3 | 3 | 3 | ||||||||
Circuit board (Teleporter Hub) | 4 | 4 | 4 | 3 | |||||||
Circuit board (Teleporter Station) | 4 | 3 | 4 | 4 | |||||||
Circuit board (Telepad) | 3 | 4 | 4 | 4 | |||||||
Circuit board (Sleeper) | 3 | 2 | 3 | ||||||||
Circuit board (Cryotube) | 4 | 3 | 3 | 4 | |||||||
Circuit board (Cooler/Heater) | 2 | 2 | 2 | ||||||||
Circuit board (Biogenerator) | 3 | 3 | 2 | ||||||||
Circuit board (Microwave) | 2 | 2 | |||||||||
Circuit board (Portable Chem Dispenser) | 4 | 4 | 3 | 4 | |||||||
Circuit board (Destructive Analyzer) | 2 | 2 | 2 | ||||||||
Circuit board (Autolathe) | 2 | 2 | |||||||||
Circuit board (Protolathe) | 2 | 2 | |||||||||
Circuit board (Circuit Imprinter) | 2 | 2 | |||||||||
Circut board (PACMAN-type Generator) | 3 | 3 | 3 | 2 | |||||||
Circut board (SUPERPACMAN-type Generator) | 4 | 4 | 3 | ||||||||
Circut board (MRSPACMAN-type Generator) | 4 | 4 | 4 | 3 | |||||||
Circuit board (R&D Server) | 3 | ||||||||||
Circuit board (Exosuit Fabricator) | 2 | 2 | |||||||||
Circuit board (Clone Pod) | 2 | 2 | |||||||||
Circuit board (Clone Scanner) | 2 | 2 | |||||||||
Circuit board (Cyborg Recharger) | 3 | 3 | |||||||||
Circuit board (Subspace Receiver) | 2 | 1 | 2 | ||||||||
Circuit board (Hub Mainframe) | 2 | 2 | |||||||||
Circuit board (Relay Mainframe) | 2 | 2 | 2 | ||||||||
Circuit board (Bus Mainframe) | 2 | 2 | |||||||||
Circuit board (Processor Unit) | 2 | 2 | |||||||||
Circuit board (Telecommunication Server) | 2 | 2 | |||||||||
Circuit board (Subspace Broadcaster) | 2 | 1 | 2 | ||||||||
Suspicious beacon (Singularity beacon) | 6 | 5 | |||||||||
Suspicious beacon (Bomb beacon) | 5 | 5 | |||||||||
Suspicious beacon (Powersink beacon) | 4 | 5 | |||||||||
Bomb payload | 6 | 5 | |||||||||
Big red button | 3 | ||||||||||
[[]] | Non-listed mecha equipment | 2 | 2 | ||||||||
Mounted sleeper [Mecha] | 3 | 2 | 3 | ||||||||
Syringe gun [Mecha] | 3 | 4 | 4 | ||||||||
Diamond drill [Mecha] | 4 | 4 | |||||||||
Mounted RCD [Mecha] | 4 | 4 | 4 | 3 | 4 | ||||||
Teleporter [Mecha] | 7 | ||||||||||
Wormhole generator [Mecha] | 2 | 4 | 4 | ||||||||
Gravitational Catapult [Mecha] | 4 | 3 | 3 | ||||||||
Armor booster module (Close Combat Weaponry) [Mecha] | 4 | 4 | |||||||||
Armor booster module (Ranged Weaponry) [Mecha] | 4 | 3 | 3 | ||||||||
Repair droid [Mecha] | 4 | 3 | 3 | ||||||||
Energy relay [Mecha] | 4 | 4 | 4 | ||||||||
Plasma converter [Mecha] | 2 | 2 | 2 | ||||||||
Exonuclear reactor [Mecha] | 4 | 4 | |||||||||
EZ-13 MK2 heavy pulse rifle [Mecha] | 3 | 4 | 6 | ||||||||
CH-PS "Immolator" laser [Mecha] | 3 | 3 | 3 | ||||||||
CH-LC "Solaris" laser cannon | 3 | 4 | 4 | ||||||||
MKIV ion heavy cannon | 4 | 5 | 4 | ||||||||
217-D Heavy Plasma Cutter | 3 | 3 | 4 | ||||||||
PBT "Pacifier" mounted taser | 3 | ||||||||||
LBX AC 10 "Scattershot" | 4 | ||||||||||
Ultra AC 2 | 4 | ||||||||||
SRM-8 missile rack | 4 | 4 | 5 | ||||||||
SGL-6 grenade launcher | 4 | 4 | |||||||||
All other mecha weapons | 3 | 3 | |||||||||
Exosuit tracking beacon | 2 | 2 | |||||||||
H.O.N.K. parts | 2 | 2 | 2 | ||||||||
Ripley torso | 2 | 2 | 2 | 2 | |||||||
Ripley arms and legs | 2 | 2 | 2 | ||||||||
Gygax torso | 4 | 3 | 3 | 2 | |||||||
Gygax head | 4 | 3 | 3 | 2 | |||||||
Gygax arms and legs | 4 | 3 | 2 | ||||||||
Gygax armor plates | 6 | 4 | 4 | ||||||||
Durand torso | 3 | 3 | 3 | 2 | |||||||
Durand head | 3 | 3 | 3 | 2 | |||||||
Durand arms and legs | 3 | 3 | 2 | ||||||||
Durand armor plates | 6 | 4 | 4 | ||||||||
Odysseus head | 2 | 2 | 2 | ||||||||
Odysseus torso | 2 | 2 | 2 | 2 | |||||||
Odysseus arms and legs | 2 | 2 | 2 | ||||||||
Ripley circut boards | 2 | ||||||||||
Circuit board (Gygax Weapon Control and Targeting module) | 4 | 4 | |||||||||
Gygax non-weapon circuit boards | 3 | 3 | 4 | ||||||||
Circuit board (Durand Weapon Control and Targeting module) | 3 | 4 | 4 | ||||||||
Durand non-weapon circuit boards | 3 | 3 | 4 | ||||||||
H.O.N.K. circuit boards | 3 | 3 | |||||||||
Odysseus circuit boards | 3 | 3 | |||||||||
Gravitational_Anomaly.png | Gravitational anomaly | 7 | |||||||||
Flux_Wave_Anomaly.png | Flux wave anomaly | 7 | |||||||||
Bluespace_Anomaly.png | Bluespace anomaly | 7 | |||||||||
Pyroclastic_Anomaly.png | Pyroclastic anomaly | 7 | |||||||||
Vortex_Anomaly.png | Vortex anomaly | 7 | |||||||||
Intellicard | 3 | 3 | |||||||||
Chameleon-projector | 4 | 4 | |||||||||
Flash | 1 | 2 | |||||||||
EMP flashlight | 3 | 1 | |||||||||
Laser pointer | 1 | 2 | |||||||||
File:Multitool.png | Multitool | 2 | 1 | ||||||||
pAI card | 2 | ||||||||||
Power sink | 5 | 5 | |||||||||
Tracking beacon | 1 | ||||||||||
Syndicate encryption key/headset | 3 | 2 | 1 | ||||||||
Binary encryption key/headset | 4 | 3 | 3 | ||||||||
T-ray scanner | 1 | 1 | |||||||||
Health analyzer | 1 | 1 | |||||||||
Analyzer | 1 | 1 | |||||||||
Mass-spectrometer | 2 | 1 | 2 | ||||||||
Advanced mass-spectrometer | 3 | 3 | 4 | ||||||||
Slime scanner | 2 | ||||||||||
Mind batterer | 3 | 3 | 3 | ||||||||
Bruise pack | 2 | ||||||||||
Ointment | 2 | ||||||||||
Glass | 1 | ||||||||||
Reinforced glass | 2 | ||||||||||
Leather | 2 | ||||||||||
Diamond | 6 | ||||||||||
Uranium | 5 | ||||||||||
Solid plasma | 2 | 2 | |||||||||
Gold | 4 | ||||||||||
Silver | 3 | ||||||||||
Bananium | 4 | ||||||||||
Metal | 1 | ||||||||||
Plasteel | 2 | ||||||||||
Wood | 1 | 1 | |||||||||
Cardboard | 1 | ||||||||||
Grass tile | 1 | ||||||||||
Wood tile | 1 | ||||||||||
Airlock painter | 2 | ||||||||||
'Safeguard' AI Module | 3 | 3 | |||||||||
'OneHuman' AI Module | 4 | 4 | |||||||||
'ProtectStation' AI Module | 4 | 4 | |||||||||
'Quarantine' AI Module | 4 | 2 | 3 | ||||||||
'OxygenIsToxicToHumans' AI Module | 4 | 2 | 4 | ||||||||
Freeform AI Module | 4 | 4 | |||||||||
'Reset' AI Module | 2 | 3 | |||||||||
'Purge' AI Module | 4 | 5 | |||||||||
'Asimov' AI Module | 4 | 3 | |||||||||
'Asimov++' Core AI Module | 4 | 3 | |||||||||
'P.A.L.A.D.I.N.' Core AI Module | 4 | 3 | |||||||||
Custom Core AI Module | 4 | 3 | |||||||||
'T.Y.R.A.N.T.' Core AI Module | 4 | 3 | 1 | ||||||||
'Robocop' Core AI Module | 4 | ||||||||||
'Antimov' Core AI Module | 4 | ||||||||||
'Freeform' Core AI Module | 4 | 5 | |||||||||
Hacked AI Module | 5 | 5 | 5 | ||||||||
Cryptographic sequencer | 2 | 2 | |||||||||
Agent card | 1 | ||||||||||
Match | 1 | ||||||||||
C4 | 1 | ||||||||||
Flamethrower | 2 | 2 | 1 | ||||||||
Large grenade | 3 | 3 | |||||||||
Classic EMP grenade | 2 | 3 | |||||||||
Flashbang | 2 | 3 | |||||||||
Viscerator delivery grenade | 3 | 4 | 3 | ||||||||
Carp delivery grenade | 3 | 4 | 3 | ||||||||
Syndicate minibomb | 3 | 4 | 3 | ||||||||
Handcuffs | 3 | 3 | |||||||||
Kitchen knife | 1 | ||||||||||
Butcher's cleaver | 1 | ||||||||||
Combat knife | 3 | 4 | |||||||||
Carrot shiv | 3 | 2 | |||||||||
Energy sword | 3 | 4 | 4 | ||||||||
Chain of command | 5 | ||||||||||
Power cell | 1 | ||||||||||
High-capacity power cell | 2 | ||||||||||
Super-capacity power cell | 3 | 3 | |||||||||
Hyper-capacity power cell | 4 | 4 | 4 | ||||||||
Potato battery | 1 | 1 | |||||||||
Charged slime core [Yellow] | 5 | 4 | |||||||||
Rapid-construction-device (RCD) | 2 | 4 | |||||||||
Compressed matter cartridge | 3 | ||||||||||
Scroll of teleportation | 6 | ||||||||||
Lesser scroll of teleportation | 5 | ||||||||||
Riot shield | 3 | 4 | |||||||||
Energy combat shield | 4 | 5 | 6 | ||||||||
Singularity hammer | 7 | 4 | 4 | ||||||||
Mjolnir | 7 | 4 | |||||||||
Bag of holding | 4 | 4 | 5 | 5 | |||||||
Toolbox | 1 | 1 | |||||||||
Suspicious looking toolbox | 2 | 2 | 1 | ||||||||
Stun baton | 2 | ||||||||||
Locator [for implants] | 2 | 3 | |||||||||
Hand tele | 4 | 3 | |||||||||
Wrench | 1 | 1 | |||||||||
Wirecutters | 1 | 1 | |||||||||
Welding tool | 1 | 1 | |||||||||
Industrial welding tool | 2 | 2 | |||||||||
Upgraded welding tool | 3 | 2 | |||||||||
Experimental welder | 4 | 4 | 4 | 3 | |||||||
Crowbar | 1 | 1 | |||||||||
Dual energy sword | 4 | 5 | |||||||||
Igniter | 1 | ||||||||||
Infrared emitter | 2 | ||||||||||
Mousetrap | 1 | ||||||||||
Proximity sensor | 1 | ||||||||||
Remote signaling device | 1 | ||||||||||
Timer | 1 | ||||||||||
Voice analyzer | 1 | ||||||||||
Optical Meson Scanner | 2 | 1 | |||||||||
File:NightVisionMGlasses.png | Night Vision Optical Meson Scanner | 5 | 4 | 4 | |||||||
Night Vision Goggles | 4 | 4 | 4 | 4 | |||||||
Optical Material Scanner | 3 | 3 | |||||||||
Optical Thermal Scanner | 3 | ||||||||||
Chameleon Thermals [Syndicate item] | 3 | 4 | |||||||||
Medical HUD | 2 | 3 | |||||||||
File:SecGlasses.png | Security HUD | 2 | 3 | ||||||||
File:DiagGlasses.png | Diagnostic HUD | 2 | 2 | ||||||||
File:NVMedGlasses.png | Night Vision Health Scanner HUD | 5 | 4 | 4 | 4 | ||||||
File:NVDiagGlasses.png | Night Vision Diagnostic HUD | 5 | 4 | 4 | 4 | ||||||
File:NVSecGlasses.png | Night Vision Security HUD | 5 | 4 | 4 | 4 | ||||||
HUDSunglasses | 3 | 3 | 3 | ||||||||
File:WeldingGasMask.png | Welding gas mask | 2 | 3 | ||||||||
Chameleon shoes [Syndicate item] | 2 | ||||||||||
Chameleon jumpsuit [Syndicate item] | 2 | ||||||||||
Bluespace tomato | 5 | 4 | |||||||||
Gatfruit | 6 | ||||||||||
Log | 1 | ||||||||||
Nettle | 3 | ||||||||||
Death nettle | 5 | ||||||||||
Plant analyzer | 2 | 2 | |||||||||
Pickaxe | 2 | 3 | |||||||||
Silver pickaxe | 3 | 4 | |||||||||
File:Mining drill.png | Mining drill | 2 | 3 | 2 | |||||||
Sonic jackhammer | 6 | 5 | 4 | 4 | |||||||
Plasma cutter | 3 | 1 | 3 | 1 | 2 | ||||||
Diamond pickaxe | 5 | 4 | |||||||||
File:Diamond Mining Drill.png | Diamond mining drill | 6 | 4 | 4 | |||||||
Shovel | 2 | 2 | |||||||||
File:BSCapsule.png | Bluespace shelter capsule | 3 | 3 | ||||||||
File:Adv Plasma Cutter.png | Advanced plasma cutter | 4 | 2 | 4 | 3 | 3 | 3 | ||||
Uranium ore | 5 | ||||||||||
Iron ore | 1 | ||||||||||
Sand | 1 | ||||||||||
Plasma ore | 2 | ||||||||||
Silver ore | 3 | ||||||||||
Gold ore | 4 | ||||||||||
Diamond ore | 6 | ||||||||||
Bananium ore | 4 | ||||||||||
Brain | 5 | ||||||||||
Alien brain | 6 | ||||||||||
Man-Machine Interface | 2 | 2 | 3 | ||||||||
Slime extract | 3 | ||||||||||
Sleepy Pen [Syndicate item] | 4 | 2 | |||||||||
Ammunition box (9mm) | 2 | ||||||||||
Ammunition box (10mm) | 2 | ||||||||||
Ammunition box (.45) | 2 | ||||||||||
Ammunition box (12mm) | 2 | ||||||||||
Magazine (9mm) | 2 | ||||||||||
Magazine (10mm) | 2 | ||||||||||
Magazine (12mm) | 2 | ||||||||||
Magazine (.50ae) | 2 | ||||||||||
Magazine (.75) | 2 | ||||||||||
Laser gun | 4 | 2 | |||||||||
Accelerator laser cannon | 3 | 4 | 4 | ||||||||
Xray laser gun | 4 | 6 | 4 | 1 | |||||||
Laser tag gun | 2 | 2 | |||||||||
Energy gun | 4 | 3 | |||||||||
Advanced energy gun | 4 | 4 | 4 | ||||||||
Ion rifle | 4 | 4 | |||||||||
Floral somatoray | 4 | 2 | |||||||||
Tesla gun | 4 | 4 | 4 | ||||||||
Taser gun | 3 | ||||||||||
File:Hybrid Taser.png | Hybrid taser gun | 4 | |||||||||
Disabler | 3 | ||||||||||
File:KA.png | Kinetic Accelerator | 3 | 3 | 3 | |||||||
File:SuperKA.png | Super-Kinetic Accelerator | 5 | 4 | 3 | 3 | 3 | |||||
File:HyperKA.png | Hyper-Kinetic Accelerator | 6 | 4 | 4 | 4 | 4 | |||||
File:MiniEnergyCrossbow.png | Mini Energy Crossbow | 4 | 4 | 5 | |||||||
File:EnergyCrossbow.png | Energy Crossbow | 4 | 4 | 2 | |||||||
File:PortalGun.png | Bluespace Wormhole Projector | 4 | 4 | 6 | 4 | ||||||
Temperature gun | 4 | 3 | 4 | 2 | |||||||
File:GravGun.png | Gravitational Manipulator | 6 | 4 | 4 | 4 | 4 | |||||
Death Nettle | 6 | ||||||||||
Glowberries | 6 | ||||||||||
Glowshrooms | 6 | ||||||||||
Ambrosia Vulgaris | 2 | ||||||||||
Ambrosia Deus | 3 | 4 | |||||||||
Ambrosia Gaia | 5 | 6 | |||||||||
Walking Mushroom | 4 | 5 | |||||||||
Glowcap | 4 | 6 | 4 | ||||||||
File:BluespaceBanana.png | Bluespace Banana | 5 | 3 | ||||||||
Bluespace Tomato | 5 | 4 | |||||||||
Killer Tomato | 4 | 5 | |||||||||
Blood Tomato | 5 | ||||||||||
Ghost Chili | 5 | ||||||||||
Abductor Science Tool | 7 | 4 | 4 | ||||||||
Abductor Silencer | 4 | 7 | |||||||||
Abductor Recall Implant | 2 | 4 | 7 | 4 | |||||||
Abductor Pistol | 3 | 4 | 7 | ||||||||
Abductor Baton | 4 | 7 | 4 | ||||||||
File:Scalpelpng | Abductor Surgery Tool | 2 | 2 | ||||||||
File:Abductor headgear.png | Abductor Agent Headgear | 7 | 4 |
This table mostly uses the old levels and is mostly outdated.
Construction
See here how to build machines out of the components you discover. This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the Exosuit Fabricator as well.
Upgrading Machines
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine's components will have different effects for each machine.
Without minerals, you can achieve up to tier 2/3; to go further you'll require ores for production.
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. The process is simple.
- Screwdriver on the machine.
- Crowbar on the machine.
- Take the board and re-insert it into machine.
- Insert parts you want to use.
- Screwdriver.
Alternately, you can use RPED (Rapid Part Exchange Device):
- Load RPED with parts.
- Screwdriver on the machine.
- Click on it with RPED.
- Screwdriver again.
Here you can see how the specific machines will benefit from parts.
Protolathe
- The Protolathe requires materials such as metal, glass and mineable minerals, each sheet gives 2000 units when inserted into a Protolathe. It allows you to build objects such as stock parts, mining equipment, power cells and many more. Weaponry can also be built, but will require a firing pin from the armory, the RD's locker or ordered from cargo, if you wish to use it for combat.
- Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!
- Some items may also require chems. Just pour them into the Protolathe to insert them.
Icon | Item | Material | Enginee ring |
Plasma | Power | Blue space |
Bio | Combat | EMP | Data | Illegal | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rapid Part Exchange Device | 1 | 10000 | 5000 | ||||||||||||||||
Intellicard AI Transportation System | 3 | 3 | 1000 | 200 | |||||||||||||||
Personal Artificial Intelligence Card | 2 | 500 | 500 | ||||||||||||||||
Plant Data Disk | 3 | 4 | 200 | 100 | |||||||||||||||
Bluespace Rapid Part Exchange Device | 4 | 3 | 15000 | 5000 | 2500 | ||||||||||||||
Design Storage Disk | 1 | 300 | 100 | ||||||||||||||||
Technology Data Storage Disk | 1 | 300 | 100 | ||||||||||||||||
Micro Manipulator | 1 | 100 | |||||||||||||||||
Nano Manipulator | 3 | 2 | 150 | ||||||||||||||||
Pico Manipulator | 5 | 5 | 4 | 200 | |||||||||||||||
Femto Manipulator | 7 | 5 | 5 | 5 | 200 | 60 | |||||||||||||
Basic Capacitor | 1 | 100 | 100 | ||||||||||||||||
Advanced Capacitor | 3 | 150 | 150 | ||||||||||||||||
Super Capacitor | 5 | 5 | 200 | 200 | 100 | ||||||||||||||
Quadratic Capacitor | 5 | 5 | 6 | 5 | 200 | 200 | 100 | ||||||||||||
Basic Scanning Module | 1 | 100 | 50 | ||||||||||||||||
Advanced Scanning Module | 3 | 150 | 100 | ||||||||||||||||
Phasic Scanning Module | 5 | 5 | 200 | 150 | 60 | ||||||||||||||
Triphasic Scanning Module | 5 | 5 | 5 | 6 | 200 | 200 | 60 | ||||||||||||
Basic Micro-Laser | 1 | 100 | 50 | ||||||||||||||||
High-Power Micro-Laser | 3 | 150 | 100 | ||||||||||||||||
Ultra-High-Power Micro-Laser | 5 | 5 | 200 | 150 | 60 | ||||||||||||||
Quad-Ultra Micro-Laser | 5 | 5 | 5 | 6 | 200 | 200 | 100 | 60 | |||||||||||
Basic Matter Bin | 1 | 100 | |||||||||||||||||
Advanced Matter Bin | 3 | 150 | |||||||||||||||||
Super Matter Bin | 5 | 5 | 200 | ||||||||||||||||
Bluespace Matter Bin | 7 | 5 | 5 | 250 | 200 | ||||||||||||||
Subspace Ansible | 2 | 2 | 2 | 100 | 100 | ||||||||||||||
Hyperwave Filter | 3 | 3 | 100 | 100 | |||||||||||||||
Subspace Amplifier | 3 | 2 | 4 | 3 | 100 | 100 | 100 | ||||||||||||
Subspace Treatment Disk | 2 | 3 | 3 | 2 | 100 | 200 | |||||||||||||
Subspace Analyzer | 2 | 3 | 4 | 3 | 100 | 100 | |||||||||||||
Ansible Crystal | 2 | 3 | 3 | 2 | 800 | 100 | 100 | ||||||||||||
Subspace Transmitter | 4 | 4 | 3 | 100 | 100 | 100 | |||||||||||||
Basic Power Cell | 1 | 700 | 50 | ||||||||||||||||
High-Capacity Power Cell | 2 | 700 | 60 | ||||||||||||||||
Super-Capacity Power Cell | 3 | 3 | 700 | 70 | |||||||||||||||
Hyper-Capacity Power Cell | 5 | 5 | 5 | 700 | 80 | 150 | 150 | ||||||||||||
Bluespace Power Cell | 6 | 5 | 6 | 5 | 800 | 160 | 300 | 300 | 160 | ||||||||||
Light Replacer | 4 | 3 | 1500 | 3000 | 150 | ||||||||||||||
Mass-Spectrometer | 2 | 2 | 300 | 100 | |||||||||||||||
Advanced Mass-Spectrometer | 3 | 3 | 4 | 500 | 200 | ||||||||||||||
File:MMI.gif | Man-Machine Interface | 2 | 2 | 3 | 1000 | 500 | |||||||||||||
Positronic Brain | 3 | 4 | 5 | 1700 | 1350 | 500 | |||||||||||||
Bluespace Beaker | 5 | 4 | 6 | 3000 | 3000 | 500 | |||||||||||||
Cryostasis Beaker | 3 | 3 | 3 | 3000 | |||||||||||||||
Bluespace Syringe | 4 | 5 | 4 | 4000 | 2000 | 2000 | |||||||||||||
Cryo Syringe | 3 | 3 | 4000 | 1000 | |||||||||||||||
Piercing Syringe | 5 | 7 | 3 | 4000 | 1500 | ||||||||||||||
Bluespace Body Bag | 4 | 4 | 5 | 3000 | 200 | 500 | |||||||||||||
Plasmaman Jumpsuit Refill | 2 | 3 | 4000 | 1000 | |||||||||||||||
Welding Shield Implant | 4 | 5 | 4 | 4 | 600 | 400 | |||||||||||||
Breathing Tube Implant | 2 | 3 | 600 | 250 | |||||||||||||||
File:Toolset arm implant.png | Toolset Arm Implant | 3 | 4 | 4 | 4 | 2500 | 1500 | 1500 | |||||||||||
Medical HUD Implant | 5 | 4 | 4 | 600 | 600 | 500 | 500 | ||||||||||||
Security HUD Implant | 5 | 4 | 3 | 4 | 600 | 600 | 750 | 750 | |||||||||||
X-Ray Implant | 7 | 6 | 7 | 5 | 5 | 600 | 600 | 1000 | 600 | 600 | |||||||||
Thermals Implant | 6 | 4 | 7 | 5 | 4 | 600 | 600 | 1000 | 600 | 600 | |||||||||
Anti-Drop Implant | 5 | 5 | 6 | 600 | 600 | 400 | 400 | ||||||||||||
CNS Rebooter Implant | 6 | 6 | 5 | 600 | 600 | 500 | 1000 | ||||||||||||
Nutriment Pump Implant | 5 | 6 | 5 | 500 | 500 | 500 | 500 | ||||||||||||
Nutriment Pump Implant PLUS | 5 | 6 | 6 | 600 | 600 | 500 | 750 | ||||||||||||
Reviver Implant | 5 | 8 | 4 | 800 | 800 | 500 | 1000 | 2000 | |||||||||||
Thrusters Set Implant | 5 | 7 | 5 | 4 | 4000 | 2000 | 1000 | 1000 | |||||||||||
Implanter | 2 | 3 | 2 | 600 | 200 | ||||||||||||||
File:Implant case.png | Implant Case | 2 | 500 | ||||||||||||||||
Sad Trombone Implant Case | 2 | 3 | 2 | 500 | |||||||||||||||
Freedom Implant Case | 5 | 6 | 3 | 3 | 800 | 500 | 500 | ||||||||||||
Adrenalin Implant Case | 6 | 6 | 6 | 1000 | 500 | 500 | 600 | 600 | |||||||||||
Test-range Firing Pin | 2 | 2 | 500 | 300 | |||||||||||||||
Mindshield Firing Pin | 6 | 5 | 600 | 200 | 600 | ||||||||||||||
Tesla Revolver | 4 | 5 | 4 | 10000 | 10000 | 10000 | |||||||||||||
Advanced Energy Gun | 5 | 5 | 5 | 10000 | 2000 | 4000 | |||||||||||||
Telescopic Riot Shield | 3 | 4 | 4 | 4000 | 5000 | 300 | |||||||||||||
Accelerator Laser Cannon | 3 | 5 | 5 | 10000 | 3000 | 3000 | |||||||||||||
Decloner | 5 | 7 | 6 | 5 | 5000 | 10000 | |||||||||||||
Rapid Syringe Gun | 3 | 2 | 5000 | 1000 | |||||||||||||||
Energy Crossbow | 3 | 5 | 5 | 3 | 5000 | 1500 | 1500 | 1500 | |||||||||||
Temperature Gun | 4 | 3 | 4 | 2 | 5000 | 500 | 3000 | ||||||||||||
Floral Somatoray | 2 | 4 | 2000 | 500 | |||||||||||||||
Large Grenade | 3 | 3 | 3000 | ||||||||||||||||
Pyro Grenade | 4 | 4 | 2000 | 500 | |||||||||||||||
Advanced Release Grenade | 4 | 3 | 3000 | 500 | |||||||||||||||
Xray Laser Gun | 4 | 5 | 7 | 5 | 5000 | 5000 | 10000 | ||||||||||||
Ion Carbine | 5 | 4 | 8000 | 6000 | 2000 | ||||||||||||||
Bluespace Wormhole Projector | 5 | 6 | 7 | 5 | 5000 | 2000 | 3000 | ||||||||||||
File:Modular receiver.png | Modular Receiver | 4 | 4 | 6500 | 500 | ||||||||||||||
WT-550 Auto Gun Magazine (4.6×30mm) | 1 | 1 | 4000 | ||||||||||||||||
WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP) | 1 | 1 | 6000 | 600 | |||||||||||||||
WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC) | 1 | 1 | 6000 | 1000 | 600 | ||||||||||||||
WT-550 Auto Gun Uranium Magazine (4.6×30mm TX) | 1 | 1 | 6000 | 600 | 2000 | ||||||||||||||
Stun Shell | 3 | 3 | 200 | ||||||||||||||||
Unloaded Technological Shell | 3 | 4 | 3 | 3 | 1000 | 200 | |||||||||||||
File:Universal suppressor.png | Universal Suppressor | 5 | 6 | 3 | 2000 | 500 | |||||||||||||
One-Point Bluespace-Gravitational Manipulator | 5 | 4 | 4 | 4 | 5 | 6000 | 6000 | 7000 | 7000 | 6000 | 3000 | ||||||||
Mining Drill | 2 | 3 | 2 | 6000 | 1000 | ||||||||||||||
File:Diamond Mining Drill.png | Diamond Mining Drill | 6 | 5 | 5 | 6000 | 1000 | 2000 | ||||||||||||
Plasma Cutter | 3 | 3 | 2 | 1500 | 500 | 400 | |||||||||||||
Advanced Plasma Cutter | 4 | 2 | 4 | 3 | 3 | 3000 | 1000 | 2000 | 500 | ||||||||||
Sonic Jackhammer | 7 | 6 | 5 | 5 | 6000 | 2000 | 2000 | 6000 | |||||||||||
Modification Kit | 5 | 4 | 4 | 3 | 4 | 8000 | 1500 | 1500 | 1000 | ||||||||||
Super-Kinetic Accelerator | 5 | 4 | 4 | 3 | 4 | 8000 | 1500 | 2000 | 2000 | ||||||||||
Hyper-Kinetic Accelerator | 7 | 5 | 5 | 4 | 5 | 8000 | 1500 | 2000 | 2000 | 2000 | |||||||||
Upgraded Resonator | 4 | 3 | 4 | 3 | 4000 | 1500 | 1000 | 1000 | |||||||||||
Tracking Beacon | 1 | 150 | 100 | ||||||||||||||||
GPS Device | 2 | 2 | 500 | 1000 | |||||||||||||||
Bag of Holding | 5 | 5 | 6 | 7 | 3000 | 250 | 1500 | ||||||||||||
Mining Satchel of Holding | 3 | 4 | 4 | 250 | 500 | ||||||||||||||
Artificial Bluespace Crystal | 6 | 4 | 3 | 1500 | 1500 | ||||||||||||||
Health Scanner HUD | 2 | 3 | 500 | 500 | |||||||||||||||
Night Vision Health Scanner HUD | 6 | 4 | 4 | 5 | 600 | 600 | 350 | 1000 | |||||||||||
Security HUD | 2 | 3 | 500 | 500 | |||||||||||||||
Night Vision Security HUD | 6 | 4 | 4 | 5 | 600 | 600 | 350 | 1000 | |||||||||||
Diagnostic HUD | 2 | 3 | 500 | 500 | |||||||||||||||
Night Vision Diagnostic HUD | 6 | 4 | 4 | 5 | 600 | 600 | 300 | 1000 | |||||||||||
Welding Gas Mask | 2 | 3 | 3000 | 1000 | |||||||||||||||
Portable Seed Extractor | 2 | 3 | 1000 | 400 | |||||||||||||||
Air Horn | 4 | 4 | 4000 | ||||||||||||||||
Optical Meson Scanners | 2 | 2 | 2 | 500 | 500 | ||||||||||||||
Night Vision Optical Meson Scanners | 4 | 5 | 5 | 5 | 600 | 600 | 350 | 1000 | |||||||||||
File:Tray scanners.gif | Optical T-Ray Scanners | 3 | 2 | 2 | 500 | 500 | |||||||||||||
File:Engi glasses.gif | Engineering Scanner Goggles | 4 | 4 | 3 | 3 | 500 | 500 | 100 | |||||||||||
Night Vision Goggles | 4 | 5 | 5 | 5 | 600 | 600 | 350 | 1000 | |||||||||||
File:Science goggles.png | Science Goggles | 2 | 500 | 500 | |||||||||||||||
Magnetic Boots | 4 | 5 | 4 | 4500 | 1500 | 2500 | |||||||||||||
Advanced Mop | 4 | 3 | 2500 | 200 | |||||||||||||||
Trashbag of Holding | 5 | 4 | 3 | 4 | 1500 | 1500 | 250 | ||||||||||||
Floor Buffer Upgrade | 4 | 4 | 3000 | 200 | |||||||||||||||
Holographic Sign Projector | 3 | 2000 | 1000 | ||||||||||||||||
File:Adv welder.gif | Experimental Welding Tool | 4 | 5 | 4 | 3 | 1000 | 500 | 1500 | 200 | ||||||||||
Alien Alloy (Requires abductor tech) | 7 | 2 | 4000 | 4000 |
Circuit Imprinter
- The Circuit Imprinter requires acid, glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
- Information on how to construct machines is available at the Guide to advanced construction.
Exosuit Fabricator
- Robotics starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:
- Sync the R&D Research Console.
- Sync the Robotics Research Console.
- Sync the Exosuit Fabricator.
- Can be used directly, without the Research Console.
Items available from the start:
Reseachable items:
(Note: Bananium is not used and skipped from the table.)
Icon | Item | List | Materials | Engineering | Plasma | Power | Bluespace | Biological | Combat | EMP | Data | Illegal | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:PBT "Pacifier" mounted taser.png | Pacifier mounted taser | Exosuit Equip | 3 | 10000 | |||||||||||||||
Ultra AC 2 LMG | Exosuit Equip | 4 | 10000 | ||||||||||||||||
Mounted Sleeper | Exosuit Equip | 3 | 2 | 3 | 5000 | 10000 | |||||||||||||
Exosuit Syringe Gun | Exosuit Equip | 4 | 4 | 3 | 4 | 3000 | 2000 | ||||||||||||
Exosuit Medical Beamgun | Exosuit Equip | 7 | 6 | 5 | 6 | 15000 | 8000 | 3000 | 8000 | 2000 | |||||||||
SGL-6 grenade launcher | Exosuit Equip | 4 | 4 | 22000 | 8000 | 6000 | |||||||||||||
Diamond-tipped exosuit drill | Exosuit Equip | 5 | 4 | 10000 | 6500 | ||||||||||||||
Exonuclear reactor | Exosuit Equip | 3 | 4 | 5 | 10000 | 1000 | 500 | ||||||||||||
File:LBX AC 10 "Scattershot".png | LBX AC 10 "Scattershot" | Exosuit Equip | 4 | 10000 | |||||||||||||||
File:FNX-99 "Hades" carbine.png | FNX-99 "Hades" carbine | Exosuit Equip | 4 | 5 | 10000 | ||||||||||||||
MKIV Ion Heavy Cannon | Exosuit Equip | 5 | 6 | 5 | 10000 | ||||||||||||||
Reactive armor booster module | Exosuit Equip | 5 | 4 | 20000 | 5000 | ||||||||||||||
Reflective armor booster module | Exosuit Equip | 5 | 3 | 5 | 20000 | 5000 | |||||||||||||
SRM-8 missile rack | Exosuit Equip | 5 | 5 | 6 | 22000 | 8000 | 6000 | ||||||||||||
Mounted wormhole generator | Exosuit Equip | 3 | 4 | 4 | 10000 | 8000 | |||||||||||||
File:CH-LC "Solaris" laser cannon.png | CH-PS "Immolator" laser | Exosuit Equip | 3 | 3 | 3 | 10000 | |||||||||||||
SOB-3 clusterbang launcher | Exosuit Equip | 5 | 5 | 3 | 20000 | 10000 | 10000 | ||||||||||||
Mounted gravitational catapult | Exosuit Equip | 4 | 4 | 3 | 10000 | ||||||||||||||
Exosuit repair droid | Exosuit Equip | 5 | 3 | 3 | 10000 | 5000 | 2000 | 1000 | |||||||||||
MKIV ion heavy cannon | Exosuit Equip | 5 | 6 | 5 | 20000 | 6000 | 2000 | ||||||||||||
File:CH-LC "Solaris" laser cannon.png | CH-LC "Solaris" laser cannon | Exosuit Equip | 4 | 4 | 4 | 10000 | |||||||||||||
Mounted RCD | Exosuit Equip | 5 | 5 | 4 | 3 | 4 | 30000 | 25000 | 20000 | 20000 | |||||||||
Tesla energy relay | Exosuit Equip | 4 | 5 | 4 | 10000 | 2000 | 3000 | 2000 | |||||||||||
Mounted teleporter | Exosuit Equip | 8 | 5 | 10000 | 10000 | ||||||||||||||
Cyborg VTEC | Borg Upgr | 5 | 4 | 4 | 80000 | 6000 | 5000 | ||||||||||||
Cyborg Ion Thrusters | Borg Upgr | 4 | 4 | 80000 | 6000 | 6000 | |||||||||||||
Cyborg Diamond Drill | Borg Upgr | 6 | 5 | 10000 | 2000 | ||||||||||||||
Cyborg Ore Satchel of Holding | Borg Upgr | 4 | 4 | 4 | 10000 | 250 | 500 | ||||||||||||
Cyborg Hyper-Kinetic Accelerator | Borg Upgr | 7 | 5 | 5 | 4 | 5 | 8000 | 1500 | 2000 | 2000 | 2000 | ||||||||
Cyborg Ash Storm Plating | Borg Upgr | 4 | 4 | 4 | 8000 | 10000 | |||||||||||||
Cyborg Self-Repair | Borg Upgr | 4 | 4 | 15000 | 15000 | ||||||||||||||
Illegal equipment module | Borg Upgr | 4 | 2 | 10000 | 15000 | 10000 | |||||||||||||
Power cell | Misc | 1 | 700 | 50 | |||||||||||||||
High-capacity power cell | Misc | 2 | 700 | 60 | |||||||||||||||
Super-capacity power cell | Misc | 3 | 3 | 700 | 70 | ||||||||||||||
Hyper-capacity power cell | Misc | 5 | 5 | 5 | 700 | 80 | 150 | 150 | |||||||||||
Bluespace power cell | Misc | 5 | 5 | 6 | 5 | 800 | 160 | 300 | 300 | 160 | |||||||||
Man-machine interface | Misc | 2 | 2 | 3 | 1000 | 500 | |||||||||||||
Positronic Brain | Misc | 3 | 4 | 5 | 1700 | 1350 | 500 | ||||||||||||
Synthetic flash | Misc | 2 | 3 | 750 | 750 |