Difference between revisions of "Template:Sandbox"
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|} | |} | ||
</tab> | </tab> | ||
− | <tab name=" | + | <tab name="Armour Plating"> |
+ | {| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0"; | ||
+ | |-style="font-weight:bold; color: white;text-align:center;" | ||
+ | ! style='background-color:#A06DA0' width='125px' |Equipment | ||
+ | ! style='background-color:#A06DA0' |Tier | ||
+ | ! class='unsortable'style='background-color:#A06DA0' |Description | ||
+ | ! style='background-color:#A06DA0' |Integrity | ||
+ | |- | ||
+ | ![[File:Fighter armour.png|64px|class=pixelart]]<br>Durasteel Armour Plates | ||
+ | |Tier 1 | ||
+ | |A set of armour plates which can afford basic protection to a fighter, however heavier plates may slow you down | ||
+ | |250 | ||
+ | |- | ||
+ | ![[File:Fighter armour T2.png|64px|class=pixelart]]<br>Ultra Heavy Fighter Armour | ||
+ | |Tier 2 | ||
+ | |An extremely thick and heavy set of armour plates. Guaranteed to weigh you down, but it'll keep you flying through brasil itself. | ||
+ | |450 | ||
+ | |- | ||
+ | ![[File:Fighter armour T3.png|64px|class=pixelart]]<br>Nanocarbon Armour Plates | ||
+ | |Tier 3 | ||
+ | |A lightweight set of ablative armour which balances speed and protection at the cost of the average GDP of most third world countries. | ||
+ | |300 | ||
+ | |- | ||
+ | |} | ||
+ | </tab> | ||
+ | <tab name="Exosuit Equipment"> | ||
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0"; | {| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0"; | ||
|-style="font-weight:bold; color: white;text-align:center;" | |-style="font-weight:bold; color: white;text-align:center;" |
Revision as of 03:08, 31 December 2022
A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
Install a weapon by printing it from an exosuit fabricator and then hitting the finished mech with it. Some weapons require you to refill their ammo manually. To do this, print corresponding ammo boxes from an exosuit fabricator or from the security techfab, and then use them on the finished mech. Each ammo box will fill the weapon with the same amount as the "starting ammo".