Difference between revisions of "User:Yolopanther/test"
imported>Yolopanther (Added default accesses.) |
imported>Yolopanther (The beginnings of "Combination of Access." Need to figure out how to format this section.) |
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+ | ===Combination of Access=== | ||
+ | Something important (and annoying) to note about accesses is that some doors on the station require ''multiple'' accesses to be present on the ID card before the door will open. | ||
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+ | One example of this is the [[Technical_Storage#Secure_Tech_Storage|secure area of tech storage.]] The door to enter the secure area requires that access to [[Technical_Storage|technical storage]] and the [[Bridge|bridge]] be present. Consequently, this means only two people (by default) have access to this room: the [[Chief_Engineer|Chief Engineer]] and the [[Captain|Captain.]] |
Revision as of 20:05, 26 February 2014
--Future Site of Guide to Access Levels (As HoP via ID Console)
Note that the access levels listed here are with the JOBS_HAVE_MINIMAL_ACCESS config setting in game-options.txt UNCOMMENTED. As the name implies, it means jobs have less access. I am creating this guide around this configuring setting because it seems the most logical. If this setting is commented out, access levels for specific jobs will simply have more access to the respective area that the job is in.
Default Accesses
These can all be seen by selecting the desired job from the ID console. The default access associated with that job/id will be colored in red while those accesses not associated with the job/id will be in white.
Combination of Access
Something important (and annoying) to note about accesses is that some doors on the station require multiple accesses to be present on the ID card before the door will open.
One example of this is the secure area of tech storage. The door to enter the secure area requires that access to technical storage and the bridge be present. Consequently, this means only two people (by default) have access to this room: the Chief Engineer and the Captain.