Difference between revisions of "Keyboard Shortcuts"
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imported>MrStonedOne (Adding new shortcuts and hotkeys added by merged pull request #3215. (expected to go live within 24 hours when April fools is reverted)) |
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Keyboard shortcuts so you spend less time fiddling with our god-awful GUI. | Keyboard shortcuts so you spend less time fiddling with our god-awful GUI. | ||
+ | |||
+ | = Humans and other carbon based lifeforms' Hotkeys = | ||
+ | |||
+ | === Any Mode === | ||
*'''Shift+Clicking''' anything to Examine it. | *'''Shift+Clicking''' anything to Examine it. | ||
*'''Alt+Clicking''' anything to open a new tab with a list of all the items, that are on the clicked tile. | *'''Alt+Clicking''' anything to open a new tab with a list of all the items, that are on the clicked tile. | ||
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*'''Tab''' to toggle between movement and command mode. While in movement mode, WASD will move your character. | *'''Tab''' to toggle between movement and command mode. While in movement mode, WASD will move your character. | ||
− | + | ===Hotkey mode=== | |
− | === | ||
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Hotkey-mode can be toggled on by pressing the Tab-key. | Hotkey-mode can be toggled on by pressing the Tab-key. | ||
*'''W, A, S, D''' = Move your character | *'''W, A, S, D''' = Move your character | ||
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E.g. Ctrl+1 = Help intent, even without the hotkey-mode toggled on. | E.g. Ctrl+1 = Help intent, even without the hotkey-mode toggled on. | ||
+ | |||
+ | = Shortcuts for [[AI]] and [[Cyborg]] = | ||
+ | [[AI]] and [[Cyborg]] players get a different set of shortcuts to use. | ||
+ | *'''Shift+Clicking''' controls a door's '''open/closed''' state. | ||
+ | *'''Control+Clicking a door''' controls its '''bolts'''. | ||
+ | *'''Control+Shift+Clicking a door''' enables/disables its '''Access Override''' state. | ||
+ | *'''Alt+Clicking''' controls a door's '''electrify''' state. | ||
+ | *'''Control+Clicking an APC''' controls its '''on/off''' state. | ||
+ | *'''Control+Clicking an Turret Control''' controls its '''on/off''' state. | ||
+ | *'''Alt+Clicking an Turret Control''' controls its '''Lethal''' state. | ||
+ | === AI only shortcuts === | ||
+ | *'''Double Clicking Turf''' makes you instantly jump there. | ||
+ | *'''Double Clicking People''' makes you start instantly tracking them. | ||
+ | |||
+ | == Cyborg hotkeys == | ||
+ | |||
+ | === Any mode === | ||
+ | |||
+ | *'''Shift+Clicking''' anything (but doors) to examine/inspect it. | ||
+ | *'''Alt+Clicking''' anything to open a new tab with a list of all the items, that are on the clicked tile. | ||
+ | *'''Control+Up/Down''' in your text bar will shift through the history of everything you've entered here. | ||
+ | *'''Control+Clicking''' makes you pull an object or person you're standing next to. | ||
+ | *'''Page Down''' or '''Ctrl+A''' to use the object in your active hand | ||
+ | *'''Middle Mouse Button''', '''Page Up ''', '''Ctrl+S''' or '''Numpad 9''' to cycle thru your active modules | ||
+ | *'''Home''' , '''Ctrl+D''' or '''Numpad 7''' to unequipt your active module | ||
+ | *'''Insert''' or '''Numpad 0''' or '''4''' to toggle [[Intent]]s | ||
+ | *'''Delete''' to stop pulling | ||
+ | *'''F12''' to toggle minimal HUD | ||
+ | *'''Spacebar''' while entering commands auto-completes them. | ||
+ | *'''Tab''' to toggle between movement(hotkey) and command mode. While in movement mode, WASD will move your character. | ||
+ | |||
+ | = Hotkey mode = | ||
+ | Hotkey-mode can be toggled on by pressing the Tab-key. | ||
+ | *'''W, A, S, D''' = Move your character | ||
+ | *'''Q''' = Unequipt active module | ||
+ | *'''T''' = Say (opens a new input window) | ||
+ | *'''F''' = Toggle intents | ||
+ | *'''G''' = Toggle intents | ||
+ | *'''Z''' = Activate held object | ||
+ | *'''X''' = Cycle active modules | ||
+ | *'''1''' = Activate first module | ||
+ | *'''2''' = Activate second module | ||
+ | *'''3''' = Activate third module | ||
+ | *'''4''' = Toggle intents | ||
+ | |||
+ | These also work with the normal mode if you press down Ctrl. | ||
+ | |||
+ | E.g. Ctrl+1 = Activate first module, even without the hotkey-mode toggled on. | ||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 00:06, 2 April 2014
Keyboard shortcuts so you spend less time fiddling with our god-awful GUI.
Humans and other carbon based lifeforms' Hotkeys
Any Mode
- Shift+Clicking anything to Examine it.
- Alt+Clicking anything to open a new tab with a list of all the items, that are on the clicked tile.
- Control+Up/Down in your text bar will shift through the history of everything you've entered here.
- Control+Clicking makes you pull an object or person you're standing next to.
- End or Ctrl+W to toggle Throw mode.
- Page Down or Ctrl+A to use the object in your active hand
- Middle Mouse Button, Page Up , Ctrl+S or Numpad 9 to switch your active hand
- Home , Ctrl+D or Numpad 7 to drop the item in your active hand
- Insert or Numpad 0 to cycle through Intents
- Delete to stop pulling
- F12 to toggle minimal HUD
- Spacebar while entering commands auto-completes them.
- Tab to toggle between movement and command mode. While in movement mode, WASD will move your character.
Hotkey mode
Hotkey-mode can be toggled on by pressing the Tab-key.
- W, A, S, D = Move your character
- Q = Drop
- E = Equip
- R = Throw
- T = Say (opens a new input window)
- F = Cycle intents left
- G = Cycle intents right
- Z = Activate held object
- X = Swap hands
- 1 = Help intent
- 2 = Disarm intent
- 3 = Grab intent
- 4 = Harm intent
These also work with the normal mode if you press down Ctrl.
E.g. Ctrl+1 = Help intent, even without the hotkey-mode toggled on.
Shortcuts for AI and Cyborg
AI and Cyborg players get a different set of shortcuts to use.
- Shift+Clicking controls a door's open/closed state.
- Control+Clicking a door controls its bolts.
- Control+Shift+Clicking a door enables/disables its Access Override state.
- Alt+Clicking controls a door's electrify state.
- Control+Clicking an APC controls its on/off state.
- Control+Clicking an Turret Control controls its on/off state.
- Alt+Clicking an Turret Control controls its Lethal state.
AI only shortcuts
- Double Clicking Turf makes you instantly jump there.
- Double Clicking People makes you start instantly tracking them.
Cyborg hotkeys
Any mode
- Shift+Clicking anything (but doors) to examine/inspect it.
- Alt+Clicking anything to open a new tab with a list of all the items, that are on the clicked tile.
- Control+Up/Down in your text bar will shift through the history of everything you've entered here.
- Control+Clicking makes you pull an object or person you're standing next to.
- Page Down or Ctrl+A to use the object in your active hand
- Middle Mouse Button, Page Up , Ctrl+S or Numpad 9 to cycle thru your active modules
- Home , Ctrl+D or Numpad 7 to unequipt your active module
- Insert or Numpad 0 or 4 to toggle Intents
- Delete to stop pulling
- F12 to toggle minimal HUD
- Spacebar while entering commands auto-completes them.
- Tab to toggle between movement(hotkey) and command mode. While in movement mode, WASD will move your character.
Hotkey mode
Hotkey-mode can be toggled on by pressing the Tab-key.
- W, A, S, D = Move your character
- Q = Unequipt active module
- T = Say (opens a new input window)
- F = Toggle intents
- G = Toggle intents
- Z = Activate held object
- X = Cycle active modules
- 1 = Activate first module
- 2 = Activate second module
- 3 = Activate third module
- 4 = Toggle intents
These also work with the normal mode if you press down Ctrl.
E.g. Ctrl+1 = Activate first module, even without the hotkey-mode toggled on.