Difference between revisions of "Maps"

From NSV13
Jump to navigationJump to search
m (adds the webmap link to Hammerhead and makes the description a bit less shit. Also does a little bit for tycoon's section)
m (Undo rollback by Bokkiewokkie (talk): Misinput)
Tag: Undo
 
(50 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{Needs revision|reason=Not up to the usual <s>Fallout</s> NSV standards}}
 
 
 
{{Maps}}
 
{{Maps}}
 
=THIS PAGE IS MOSTLY WRONG PLEASE IGNORE THANKS=
 
  
 
== Map Rotation ==
 
== Map Rotation ==
 
The server currently uses a rotation feature that will swap between maps based on player map preferences and voting, the former being located in your character setup page. The game is weighed to use the Enterprise as the default ship, though the map can be changed if a majority votes for it. Certain maps can only be picked with higher or lower player numbers though, and are therefor excluded from map rotation when their player requirements aren't met.
 
The server currently uses a rotation feature that will swap between maps based on player map preferences and voting, the former being located in your character setup page. The game is weighed to use the Enterprise as the default ship, though the map can be changed if a majority votes for it. Certain maps can only be picked with higher or lower player numbers though, and are therefor excluded from map rotation when their player requirements aren't met.
 
 
= In Rotation Maps =
 
= In Rotation Maps =
 
These maps are currently in rotation, and can be selected and played on.
 
These maps are currently in rotation, and can be selected and played on.
 
+
==[[webmap:snake|Snake]] ==
== [[https://affectedarc07.github.io/SS13WebMap/NSV13/Hammerhead/ Hammerhead]] ==
 
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
Line 18: Line 11:
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
|-
 
|-
![[File:Hammerhead.png|400px]]
+
!<tabs style="width:200"><tab name="Deck1">[[File:Snake_upper-1.png|400px]]</tab><tab name="Deck2">[[File:Snake_lower.png|400px]]</tab></tabs>
|'''Hammerhead''' may be confusing at first, but it is actually neatly organized, with every department being attached to a side of the Central Hallway. The Command Sector is in the front of the ship, holding the [[Bridge]] and [[CIC]]. Other departments extend out into their respective .
+
|The Snake class vessel is a gunboat whose notable feature is its submarine shape, featuring a long hallway with compartments that are well organized and aligned along the hallway, as such this leaves the ship relatively easy to navigate with maintenance being most prominently on the upper deck. <br>The ship is equipped with a Class IV Nuclear Stormdrive alongside one inoperable secondary Stormdrive of the same class. <br>Armaments include 1 Naval Artillery Cannon, 2 SN 'Sucker Punch' Broadside cannons, 3 Gauss Turrets and a small fighter compliment.
 
|Notes
 
|Notes
* This map is widely regarded as being the first "functional" NSV map.
+
* Easy to navigate.
* The ship was originally made when [[Munitions]] was still a part of [[Security]], hence why the arms depot exists.
+
* Bad area security.
* This ship was designed in within a week due to the [[Aegis]] being the only ship at the time.
+
* Not a lot of firepower.
* The [[Engineering|Hull]] is wrapped all around the ship, but for the most part present around [[CIC]] and the [[Departures Lounge]].
 
 
|}
 
|}
  
== [[https://affectedarc07.github.io/SS13WebMap/NSV13/Tycoon/ Tycoon]] ==
+
==[[webmap:tycoon|Tycoon]] ==
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
Line 33: Line 25:
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
|-
 
|-
![[File:Tycoon.png|400px]]
+
!<tabs style="width:200"><tab name="Deck1">[[File:Tycoon2.png|400px]]</tab><tab name="Deck2">[[File:Tycoon1.png|400px]]</tab></tabs>
|'''[[Tycoon]]''' is a fully-functioning map available on NSV as an alternative to Hammerhead.
+
|'''[[Tycoon]]''' is a map available on NSV as an alternative to Hammerhead, that makes use of the [[Guide to the Nuclear Reactor|AGCNR Nuclear Reactor]]
 
|Notes
 
|Notes
 
* Tycoon is an updated version of the old [[Enterprise]] map
 
* Tycoon is an updated version of the old [[Enterprise]] map
 
|}
 
|}
  
== [[PubbyStation]] ==
+
==[[webmap:aetherwhisp|Aetherwhisp]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 +
! scope="col" style="background-color:lightblue;" width=200|Map Image
 +
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 +
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 +
|-
 +
!<tabs style="width:200"><tab name="Deck1">[[File:Aetherwhisp1.png|400px]]</tab><tab name="Deck2">[[File:Aetherwhisp2.png|400px]]</tab></tabs>
 +
|Aetherwhisp functions very differently compared to other map's with the main point being it's heavy power requirements to even function properly. Instead of ammunition it's ship weaponry requires power which is drawn from an SMES who in turn draw power from the main grid. It comes equipped with a shield which also requires power to function therefor the ship itself is equipped with multi engines, two examples being the Mk V Stormdrive and the AGCNR Nuclear Reactor.
 +
|Notes
 +
* Max Player limit: 20
 +
* The ship works differently compared to other ships
 +
* The Aetherwhisp is an advanced ship that requires a large quantity of power to even keep it's lights on.
 +
* The ship's equipped with Phaser Weaponry which take power to fire instead of requiring Ammunition.
 +
|}
 +
 
 +
==[[webmap:eclipse|Eclipse]]==
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
Line 45: Line 52:
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
|-
 
|-
![[File:PubbyStation.png|300px]]
+
!<tabs style="width:200"><tab name="Deck1">[[File:Eclipse2.png|400px]]</tab><tab name="Deck2">[[File:Eclipse1.png|400px]]</tab></tabs>
|'''PubbyStation''' is a map inspired by Box and Meta but smaller and pure, it was created by pubby.
+
|The Eclipse is a very small and compact ship <s> which is the space faring version of a Lada </s> which was specifically designed for very low populations (around 5-15 players). Sporting almost no access restrictions, the Eclipse allows crewmembers to to work wherever needed, so you won't have to worry about being miner-less, or engineer-less, or even captain-less, because ''you can go and do it yourself, you lazy bum.''
 
|Notes
 
|Notes
* The map plays best with 20-40 players.
+
* Traitors are usually disabled at the population levels the Eclipse is played at, all-access is mostly a non-issue
* The Chaplain and Curator get an entire space monastery.
+
* Asteroid cage is built in so as to enable mining without draining players to a separate ship
* PubbyStation is the only in-rotation map that still uses the [[Singularity Engine|Singularity]]/[[Tesla Engine|Tesla]] Engine.
 
* '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=7937 in this thread] on the tgstation forums.
 
 
|}
 
|}
  
== [[DeltaStation]] ==  
+
==[[webmap:galactica|Galactica]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 +
! scope="col" style="background-color:lightblue;" width=200|Map Image
 +
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 +
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 +
|-
 +
!<tabs style="width:200"><tab name="Deck1">[[File:Galactica1.png|400px]]</tab><tab name="Deck2">[[File:Galactica2.png|400px]]</tab></tabs>
 +
|If the Enterprise could be described as a carrier, then the Galactica can be summed up in one word: Dreadnought.<br>You will inevitably get lost onboard this ship no matter how many times you've played on it due to it's monsterous size.<br>The ship is powered by a Stormdrive and has a second Stormdrive in it's onboard museum.<br>The ship comes equipped with 8 Gauss Turrets, 1 Railgun, 1 MAC Cannon, 4 Torpedo Tubes, A total of 6 PDC/Flak Loaders, 8 Launch Tubes and 2 elevators which leads to two runways that allows fighters to land without taking up a launch tube, all in all you got a solid ship able to ram the enemy and crush them with it's weight.
 +
|Notes
 +
* It's main weakness is rats, if one mouse eats a wire in maintenance the entire ship will lose power in a matter of minutes.
 +
|}
  
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
+
==[[webmap:atlas|Atlas]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
 
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
|-
 
|-
![[File:Deltastation.png|300px]]
+
!<tabs style="width:200"><tab name="Deck1">[[File:Atlas1.png|400px]]</tab><tab name="Deck2">[[File:Atlas2.png|400px]]</tab></tabs>
|'''DeltaStation''' is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It is currently maintained by Okand37, though others are welcome to suggest additions and edits.
+
|The Atlas class patrol vessel is outfitted with two Naval Artillery Cannons, eight VLS Launch Tubes, 4 Point Defence Cannons and four Gauss Cannons. <br>It's equipped with a hangar bay outfitted with two Magcats.<br>The ship has two decks and is powered by a Stormdrive and auxiliary solar arrays.
 
|Notes
 
|Notes
* This map is best suited for 50+ players.
+
* Ship requires at least 3 people to function
* An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines.
 
* The [[Supermatter]] is located in [[Atmospherics]].
 
* '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=7172&view=unread&sid=e1da7bbdf9bae9a44a6e96ed9364e4b7#p233302 in this thread] on the tgstation forums.
 
 
|}
 
|}
  
== [[Donutstation]] ==  
+
==[[webmap:serendipity|Serendipity]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 +
! scope="col" style="background-color:lightblue;" width=200|Map Image
 +
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 +
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 +
|-
 +
!<tabs style="width:200"><tab name="Deck1">[[File:SerendipityUpper.png|400px]]</tab><tab name="Deck2">[[File:SerendipityLower.png|400px]]</tab></tabs>
 +
|The Serendipity is a vessel built by moths, for moths, as such it has a <s>gigantic bug zapper</s> tesla engine that's utilized for producing power.<br>The vessel is currently the only one equipped with the 'Vintergatan' MPAC plasma-based weapon, other armaments include 4 Naval Artillery Cannons and 2 Gauss Turrets
 +
|Notes
 +
* Starts with the Gravity Generator Offline.
 +
* Vulnerable to Breaches.
 +
* Only map equipped with a Food Replicator.
 +
|}
  
 +
==[[webmap:hammerhead|Hammerhead]]==
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
Line 77: Line 103:
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
|-
 
|-
![[File:Donut7-28-19.png|300px]]
+
![[File:Hammerhead.png|400px]]
|'''Donutstation''' is a faithful modernization of the Goon classic, brought to /tg/station13. A large, circular hallway connects every department meaning that you'll eventually find what department you're looking for if you keep going in one direction. All escape pods can be found in the maintenance sections of each major department, same with various surplus supplies for each department.
+
|'''Hammerhead''' may be confusing at first, but it is actually neatly organized, with every department being attached to a side of the Central Hallway. The Command Sector is in the front of the ship, holding the [[Bridge]] and [[CIC]]. Other departments extend out into their respective .
 
|Notes
 
|Notes
* This map is best suited for medium/high population.
+
* This map is widely regarded as being the first "functional" NSV map.
* A large circular design with a supermatter engine isolated in the middle as a separate satellite.
+
* The ship was originally made when [[Munitions]] was still a part of [[Security]], hence why the arms depot exists.
* Telecomms and AI are on separate satellites on the southern half of the station.
+
* This ship was designed in within a week due to the [[Aegis]] being the only ship at the time.
* '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=20050 in this thread] on the tgstation forums.
+
* The [[Engineering|Hull]] is wrapped all around the ship, but for the most part present around [[CIC]] and the [[Departures Lounge]].
 
|}
 
|}
  
== [[Kilostation]] ==  
+
==[[webmap:gladius|Gladius]]==
 
 
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
Line 93: Line 118:
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
|-
 
|-
!
+
!<tabs style="width:200"><tab name="Deck1">[[File:Gladius2.png|400px]]</tab><tab name="Deck2">[[File:Gladius1.png|400px]]</tab></tabs>
[[File:Canvas.png|thumb]]
+
|Top Deck is home to the service department, the engineering department, the supply department and the Gauss Bay.<br>The cafeteria has been converted into a fancy resturant.<br>An elevator connects cargo to the torpedo construction area which allows for faster delivery of torpedo parts.<br>Bottom Deck is home to a large medical bay, the science department, a hangar, the weapons bay which comes stocked with 3 railguns, 1 MAC and 3 Torpedo Tubes. The security department and the Bridge is located on this deck, the vessel is also equipped with the Admiral's office incase of VIP transportation.
|'''Kilostation''' is a rather new map, being brought to Beestation fairly recently. Although rather small, the maintenance sections are rather expansive and varied, with things ranging from a mad, saw-wielding cat surgeon to a full on space bear. The station itself is primarily built on an asteroid, with the AI sat and an auxiliary solar built on separate asteroids. The escape pods, for the most part, are hidden in maint, so you may need to use a map to find them.
 
 
|Notes
 
|Notes
*The central hallway provides access to most departments, with security and engineering being on their own separate halls.
+
* The Gladius is equipped with double engines, one Stormdrive and one RBMK Reactor.
*Due to it's rather small nature, it is used predominantly for low population rounds.
+
* The Gladius comes equipped with a pre-installed Admiral's Office.  
*The upload chamber is connected to both the bridge and the main hall.
 
*Suggestions for improving the map are appreciated and should be sent to the beestation discord.
 
 
|}
 
|}
  
 
=Not in rotation but still important=
 
=Not in rotation but still important=
 
These maps either aid in maintaining the game or will be added in the future.
 
These maps either aid in maintaining the game or will be added in the future.
 +
==[[webmap:aegis|Aegis]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 +
! scope="col" style="background-color:lightblue;" width=200|Map Image
 +
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 +
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 +
|-
 +
![[File:Aegis.png|400px|link=Special:FilePath/Aegis.png]]
 +
|The Aegis class vessel is outfitted with one railgun, four torpedo tubes, 2-3 Point Defence Cannons, Possibly 1 Flak Turret.<br>It's equipped with a hangar bay outfitted with four launch pods.<br>The ship has three decks and is powered by a stormdrive.
 +
|Notes
 +
* The Aegis has been completely removed from the game
 +
* The Aegis was the first ship used on the public server
 +
|}
 +
==[[webmap:jeppison|Jeppison]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 +
! scope="col" style="background-color:lightblue;" width=200|Map Image
 +
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 +
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 +
|-
 +
![[File:Jeppison.png|400px|link=Special:FilePath/Jeppison.png]]
 +
|The Jeppison can at best be designated as a frigate and at worst as a scout. Armed with Three Railguns, one MAC cannon and what is possibly four Flak Turrets(these could also be PDC) and three Gauss turrets alongside 3 vipers however with one launch tube. The ship class is powered by a stormdrive and very much like the Jolly Sausage space is a premium on this ship as well.
 +
|Notes
 +
* Like the other vessels in the fleet the Jeppison is modular and can have more weaponry constructed during patrol.
 +
|}
 +
==[[webmap:vago|Vago]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 +
! scope="col" style="background-color:lightblue;" width=200|Map Image
 +
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 +
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 +
|-
 +
![[File:Vago.png|400px|link=Special:FilePath/Vago.png]]
 +
|The Vago is the ship you end up on when you annoy Nanotrasen as punishment.<br>Main weaponry consists of 1 Railgun, 4 Torpedo Tubes, 2 Point-Defence Cannons, 1 Flak cannon. Also comes equipped with 4 launch tubes and 4 Vipers including 1 Raptor.<br>Powered by a Stormdrive.
 +
|Notes
 +
* Not in rotation but still exists.
 +
* If you end up on this vessel you pissed off Nanotrasen to no end, so you better kiss your sanity goodbye and hope you make it out alive.
 +
|}
 +
==[[webmap:enterprise|Enterprise]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 +
! scope="col" style="background-color:lightblue;" width=200|Map Image
 +
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 +
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 +
|-
 +
![[File:Enterprise.png|400px|link=Special:FilePath/Enterprise.png]]
 +
|The Enterprise-class carrier is a capital class carrier which Nanotrasen was allowed to rent from SolGov.<br>The Enterprise's main weapon is it's large quantity of fighter crafts which require a large quantity of fighter pilots to function properly<sup>1</sup> The ship also comes installed with three torpedo tubes and three Point-Defence Cannons and is powered by it's Stormdrive.<br>Most of shifts onboard this vessel is spent servicing the fighter crafts and making sure the ship works properly.
 +
|Notes
 +
* <sup>1</sup> This was probably the main reason for it's downfall being the fact that there were either too many fighter pilots and not enough crew to make the ship function, or too little fighter pilots and the ship was swarmed by enemies.
 +
* The ship's top deck is almost entirely dedicated to launching [[Fighter Pilot|fighters]], containing almost no other facilities with the exception being the Command department.
 +
* Due to it's massively empty top deck, stray [[Random_events#Meteor_Wave|meteors]] often create cross-z level breaches by flying over and destroying plating.
 +
|}
 +
==[[webmap:todger|Jolly Sausage]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 +
! scope="col" style="background-color:lightblue;" width=200|Map Image
 +
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 +
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 +
|-
 +
![[File:Jolly.png|400px|link=Special:FilePath/Jolly.png]]
 +
|The Jolly Sausage is neither jolly nor a sausage and can only be the definition of budget cuts.<br>Some of the jobs were cut out from the ship in order to make the ship be the low pop of the low pop and still be able to function.<br>The Vessels armaments consists of: Two Point Defence Cannons, one flak turret, one railgun, two torpedo tubes, two gauss turrets which requires manual loading, one tiny hangar with one Magcat.
 +
|Notes
 +
* The Jolly Sausage's wiring layout is believed to have been inspired or created by Cthulu.
 +
|}
  
== [[RuntimeStation]] ==
+
==[[webmap:pegasus|Pegasus]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 +
! scope="col" style="background-color:lightblue;" width=200|Map Image
 +
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 +
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 +
|-
 +
![[File:Pegasusship.png|400px|link=Special:FilePath/Pegasusship.png]]
 +
|The Pegasus-class vessels are all designated Battleships due to their large amount of <s>DAKKA</s> weapons installed, the vessels are all mainly powered through the usage of the Souldrive (a stormdrive but with a rune under it.) however the ships are also equiped with a TEG and a Gas Turbine for additional power generation.<br>Equipped with Two Hangar bay's with a launch capacity of Six Fighter crafts at the same time.<br>The Pegasus-class is armed with two Railguns, Two Mac Cannons, Three Torpedo Tubes with a total of Eight Nuclear Torpedoes.
 +
|Notes
 +
* The ship's main weaponry drains a large portion of it's ammunition and will have to be resupply frequently by Cargo.
 +
* The ship may be designated as a battleship, however that does not mean the vesssel is Indestructible.
 +
|}
  
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
+
==[[webmap:shrike|Shrike]]==
 +
{| border="1" cellspacing="0" cellpadding="2" width="80%" style'="background-colkor:#EEEEFF;" class="wikitable sortable"
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
 
! scope="col" style="background-color:lightblue;" width=200|Map Image
 
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 
! scope="col" class="unsortable" style="background-color:lightblue;" |Information
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
! scope="col" style="background-color:lightblue;" width=200|Additional Points
 
|-
 
|-
![[File:RuntimeStation.png|300px]]
+
!<tabs style="width:200"><tab name="Deck1">[[File:Shrike1.png|400px]]</tab><tab name="Deck2">[[File:Shrike2.png|400px]]</tab></tabs>
|'''Runtime Station''' designed to test new features without having to load a whole new station every time.
+
|The Shrike class patrol cutter is outfitted with two Sturm class coaxial railguns capable of using either railgun shells or artillery slugs, four Point Defence Cannons and four Gauss Cannons. <br>The ship has two decks and is powered by a Stormdrive that's fueled by a Supermatter Shard.
 
|Notes
 
|Notes
* All doors bear no access.
+
* Ship demands departmental cooperation of the highest order.
* Has a simple engine room.
+
* The ship does not come with an ore silo, nor an ore redemption machine, as everything goes through the ship's refinery located by mining, as there is no silo therefore everyone must go to cargo to receive their minerals and equipment.
* Has two large testing areas.
+
* Complain all you want, it's here to stay.
* Spawns with fully equipped medical/RnD/engineering areas and a rudimentary atmos setup (no scrubbers).
 
* Roundstart mice spawns and space/lavaland ruins can be disabled in config.
 
 
|}
 
|}
 +
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 07:55, 14 May 2024

Maps on

NSVBanner299.png

In Use Tycoon, Hammerhead, Aetherwhisp, Eclipse, Galactica, Atlas, Snake, Gladius, Serendipity
Outdated, removed, or not in rotation Aegis, Enterprise, Vago, Jolly Sausage, Jeppison, Shrike, Pegasus


Map Rotation[edit | edit source]

The server currently uses a rotation feature that will swap between maps based on player map preferences and voting, the former being located in your character setup page. The game is weighed to use the Enterprise as the default ship, though the map can be changed if a majority votes for it. Certain maps can only be picked with higher or lower player numbers though, and are therefor excluded from map rotation when their player requirements aren't met.

In Rotation Maps[edit | edit source]

These maps are currently in rotation, and can be selected and played on.

Snake[edit | edit source]

Map Image Information Additional Points
Snake upper-1.png
Snake lower.png
The Snake class vessel is a gunboat whose notable feature is its submarine shape, featuring a long hallway with compartments that are well organized and aligned along the hallway, as such this leaves the ship relatively easy to navigate with maintenance being most prominently on the upper deck.
The ship is equipped with a Class IV Nuclear Stormdrive alongside one inoperable secondary Stormdrive of the same class.
Armaments include 1 Naval Artillery Cannon, 2 SN 'Sucker Punch' Broadside cannons, 3 Gauss Turrets and a small fighter compliment.
Notes
  • Easy to navigate.
  • Bad area security.
  • Not a lot of firepower.

Tycoon[edit | edit source]

Map Image Information Additional Points
Tycoon2.png
Tycoon1.png
Tycoon is a map available on NSV as an alternative to Hammerhead, that makes use of the AGCNR Nuclear Reactor Notes
  • Tycoon is an updated version of the old Enterprise map

Aetherwhisp[edit | edit source]

Map Image Information Additional Points
Aetherwhisp1.png
Aetherwhisp2.png
Aetherwhisp functions very differently compared to other map's with the main point being it's heavy power requirements to even function properly. Instead of ammunition it's ship weaponry requires power which is drawn from an SMES who in turn draw power from the main grid. It comes equipped with a shield which also requires power to function therefor the ship itself is equipped with multi engines, two examples being the Mk V Stormdrive and the AGCNR Nuclear Reactor. Notes
  • Max Player limit: 20
  • The ship works differently compared to other ships
  • The Aetherwhisp is an advanced ship that requires a large quantity of power to even keep it's lights on.
  • The ship's equipped with Phaser Weaponry which take power to fire instead of requiring Ammunition.

Eclipse[edit | edit source]

Map Image Information Additional Points
Eclipse2.png
Eclipse1.png
The Eclipse is a very small and compact ship which is the space faring version of a Lada which was specifically designed for very low populations (around 5-15 players). Sporting almost no access restrictions, the Eclipse allows crewmembers to to work wherever needed, so you won't have to worry about being miner-less, or engineer-less, or even captain-less, because you can go and do it yourself, you lazy bum. Notes
  • Traitors are usually disabled at the population levels the Eclipse is played at, all-access is mostly a non-issue
  • Asteroid cage is built in so as to enable mining without draining players to a separate ship

Galactica[edit | edit source]

Map Image Information Additional Points
Galactica1.png
Galactica2.png
If the Enterprise could be described as a carrier, then the Galactica can be summed up in one word: Dreadnought.
You will inevitably get lost onboard this ship no matter how many times you've played on it due to it's monsterous size.
The ship is powered by a Stormdrive and has a second Stormdrive in it's onboard museum.
The ship comes equipped with 8 Gauss Turrets, 1 Railgun, 1 MAC Cannon, 4 Torpedo Tubes, A total of 6 PDC/Flak Loaders, 8 Launch Tubes and 2 elevators which leads to two runways that allows fighters to land without taking up a launch tube, all in all you got a solid ship able to ram the enemy and crush them with it's weight.
Notes
  • It's main weakness is rats, if one mouse eats a wire in maintenance the entire ship will lose power in a matter of minutes.

Atlas[edit | edit source]

Map Image Information Additional Points
Atlas1.png
Atlas2.png
The Atlas class patrol vessel is outfitted with two Naval Artillery Cannons, eight VLS Launch Tubes, 4 Point Defence Cannons and four Gauss Cannons.
It's equipped with a hangar bay outfitted with two Magcats.
The ship has two decks and is powered by a Stormdrive and auxiliary solar arrays.
Notes
  • Ship requires at least 3 people to function

Serendipity[edit | edit source]

Map Image Information Additional Points
SerendipityUpper.png
SerendipityLower.png
The Serendipity is a vessel built by moths, for moths, as such it has a gigantic bug zapper tesla engine that's utilized for producing power.
The vessel is currently the only one equipped with the 'Vintergatan' MPAC plasma-based weapon, other armaments include 4 Naval Artillery Cannons and 2 Gauss Turrets
Notes
  • Starts with the Gravity Generator Offline.
  • Vulnerable to Breaches.
  • Only map equipped with a Food Replicator.

Hammerhead[edit | edit source]

Map Image Information Additional Points
Hammerhead.png Hammerhead may be confusing at first, but it is actually neatly organized, with every department being attached to a side of the Central Hallway. The Command Sector is in the front of the ship, holding the Bridge and CIC. Other departments extend out into their respective . Notes
  • This map is widely regarded as being the first "functional" NSV map.
  • The ship was originally made when Munitions was still a part of Security, hence why the arms depot exists.
  • This ship was designed in within a week due to the Aegis being the only ship at the time.
  • The Hull is wrapped all around the ship, but for the most part present around CIC and the Departures Lounge.

Gladius[edit | edit source]

Map Image Information Additional Points
Gladius2.png
Gladius1.png
Top Deck is home to the service department, the engineering department, the supply department and the Gauss Bay.
The cafeteria has been converted into a fancy resturant.
An elevator connects cargo to the torpedo construction area which allows for faster delivery of torpedo parts.
Bottom Deck is home to a large medical bay, the science department, a hangar, the weapons bay which comes stocked with 3 railguns, 1 MAC and 3 Torpedo Tubes. The security department and the Bridge is located on this deck, the vessel is also equipped with the Admiral's office incase of VIP transportation.
Notes
  • The Gladius is equipped with double engines, one Stormdrive and one RBMK Reactor.
  • The Gladius comes equipped with a pre-installed Admiral's Office.

Not in rotation but still important[edit | edit source]

These maps either aid in maintaining the game or will be added in the future.

Aegis[edit | edit source]

Map Image Information Additional Points
400px The Aegis class vessel is outfitted with one railgun, four torpedo tubes, 2-3 Point Defence Cannons, Possibly 1 Flak Turret.
It's equipped with a hangar bay outfitted with four launch pods.
The ship has three decks and is powered by a stormdrive.
Notes
  • The Aegis has been completely removed from the game
  • The Aegis was the first ship used on the public server

Jeppison[edit | edit source]

Map Image Information Additional Points
400px The Jeppison can at best be designated as a frigate and at worst as a scout. Armed with Three Railguns, one MAC cannon and what is possibly four Flak Turrets(these could also be PDC) and three Gauss turrets alongside 3 vipers however with one launch tube. The ship class is powered by a stormdrive and very much like the Jolly Sausage space is a premium on this ship as well. Notes
  • Like the other vessels in the fleet the Jeppison is modular and can have more weaponry constructed during patrol.

Vago[edit | edit source]

Map Image Information Additional Points
400px The Vago is the ship you end up on when you annoy Nanotrasen as punishment.
Main weaponry consists of 1 Railgun, 4 Torpedo Tubes, 2 Point-Defence Cannons, 1 Flak cannon. Also comes equipped with 4 launch tubes and 4 Vipers including 1 Raptor.
Powered by a Stormdrive.
Notes
  • Not in rotation but still exists.
  • If you end up on this vessel you pissed off Nanotrasen to no end, so you better kiss your sanity goodbye and hope you make it out alive.

Enterprise[edit | edit source]

Map Image Information Additional Points
400px The Enterprise-class carrier is a capital class carrier which Nanotrasen was allowed to rent from SolGov.
The Enterprise's main weapon is it's large quantity of fighter crafts which require a large quantity of fighter pilots to function properly1 The ship also comes installed with three torpedo tubes and three Point-Defence Cannons and is powered by it's Stormdrive.
Most of shifts onboard this vessel is spent servicing the fighter crafts and making sure the ship works properly.
Notes
  • 1 This was probably the main reason for it's downfall being the fact that there were either too many fighter pilots and not enough crew to make the ship function, or too little fighter pilots and the ship was swarmed by enemies.
  • The ship's top deck is almost entirely dedicated to launching fighters, containing almost no other facilities with the exception being the Command department.
  • Due to it's massively empty top deck, stray meteors often create cross-z level breaches by flying over and destroying plating.

Jolly Sausage[edit | edit source]

Map Image Information Additional Points
400px The Jolly Sausage is neither jolly nor a sausage and can only be the definition of budget cuts.
Some of the jobs were cut out from the ship in order to make the ship be the low pop of the low pop and still be able to function.
The Vessels armaments consists of: Two Point Defence Cannons, one flak turret, one railgun, two torpedo tubes, two gauss turrets which requires manual loading, one tiny hangar with one Magcat.
Notes
  • The Jolly Sausage's wiring layout is believed to have been inspired or created by Cthulu.

Pegasus[edit | edit source]

Map Image Information Additional Points
400px The Pegasus-class vessels are all designated Battleships due to their large amount of DAKKA weapons installed, the vessels are all mainly powered through the usage of the Souldrive (a stormdrive but with a rune under it.) however the ships are also equiped with a TEG and a Gas Turbine for additional power generation.
Equipped with Two Hangar bay's with a launch capacity of Six Fighter crafts at the same time.
The Pegasus-class is armed with two Railguns, Two Mac Cannons, Three Torpedo Tubes with a total of Eight Nuclear Torpedoes.
Notes
  • The ship's main weaponry drains a large portion of it's ammunition and will have to be resupply frequently by Cargo.
  • The ship may be designated as a battleship, however that does not mean the vesssel is Indestructible.

Shrike[edit | edit source]

Map Image Information Additional Points
Shrike1.png
Shrike2.png
The Shrike class patrol cutter is outfitted with two Sturm class coaxial railguns capable of using either railgun shells or artillery slugs, four Point Defence Cannons and four Gauss Cannons.
The ship has two decks and is powered by a Stormdrive that's fueled by a Supermatter Shard.
Notes
  • Ship demands departmental cooperation of the highest order.
  • The ship does not come with an ore silo, nor an ore redemption machine, as everything goes through the ship's refinery located by mining, as there is no silo therefore everyone must go to cargo to receive their minerals and equipment.
  • Complain all you want, it's here to stay.