Difference between revisions of "Temperature"
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− | Temperature is an aspect of life on the station that many people don't think about until it kills them. Almost always you will be kept at a comfortable temperature thanks to [[Atmospheric Technician|Atmos]], but things can and do [[Traitor|go wrong]]. You can check the surrounding temperature with | + | Temperature is an aspect of life on the station that many people don't think about until it kills them. Almost always you will be kept at a comfortable temperature thanks to [[Atmospheric Technician|Atmos]], but things can and do [[Traitor|go wrong]]. You can check the surrounding temperature with an [[File:Analyzer.png]][[Analyzer]]. All temperatures are recorded in degrees Celsius °C (as well as Kelvin K in brackets after). |
==[[File:Hud-fire.png]] Heat== | ==[[File:Hud-fire.png]] Heat== | ||
− | High temperature can occur for a few reasons. Typically it means there is a [[fire]] somewhere | + | High temperature can occur for a few reasons. Typically it means there is a [[fire]] somewhere. You will be warned that you are burning alive by your sidebar, and the message "You feel a searing heat scorch your lungs!" |
This is how heat works on the station: | This is how heat works on the station: | ||
− | *Heat | + | *Heat is transferred from one gas container in which there isn't a total vacuum to the next. In the most common case, these are two tiles filled with air. |
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*Heat kills extremely quickly. Once you get the searing heat message, get as far away from the fire as you can. Don't bother going back for anyone else. If they have collapsed, the heat is already so intense you will surely die before you can get there and back again. | *Heat kills extremely quickly. Once you get the searing heat message, get as far away from the fire as you can. Don't bother going back for anyone else. If they have collapsed, the heat is already so intense you will surely die before you can get there and back again. | ||
*The [[firesuit]] will provide protection to the heat of a fire. It will not work without a [[Fire Helmet]] or [[Hard Hat]] with it. | *The [[firesuit]] will provide protection to the heat of a fire. It will not work without a [[Fire Helmet]] or [[Hard Hat]] with it. | ||
− | *Walls and | + | *Walls, reinforced windows etc. block gas exchange between tiles and therefore heat-exchange, you are safe behind a closed door/firelock from a plasma fire ''if it stays closed''. An intense enough fire will melt the floor away though, opening the room to space. |
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*Heat can be contained in canisters and used for [[Guide to toxins|bombs]]. | *Heat can be contained in canisters and used for [[Guide to toxins|bombs]]. | ||
+ | *The hottest Temperature you can reach lies at 1e31 Kelvin since 1e31 is defined as "infinite" | ||
+ | *you will start to take damage from heat if the ambient temperature goes above 360.15 K / 87 °C degrees. Some species take reduced or increased heat damage from heat. An example of this are Lizards. | ||
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===Fire=== | ===Fire=== | ||
Fire is hot. People know this. You can be set on fire under certain circumstances, such as a crazed [[assistant]] drenching you in welding fuel and lighting you with a cheap lighter. If you are on fire, your temperature will rise and you will take constant burn damage. Fire is signified by flames all over your character's body. You can put yourself out by pressing the [[Resist]] button, causing you to drop on the floor for a few seconds as you roll yourself out. [[Fire extinguisher]]s, showers and the VOID OF SPACE also put out fires. | Fire is hot. People know this. You can be set on fire under certain circumstances, such as a crazed [[assistant]] drenching you in welding fuel and lighting you with a cheap lighter. If you are on fire, your temperature will rise and you will take constant burn damage. Fire is signified by flames all over your character's body. You can put yourself out by pressing the [[Resist]] button, causing you to drop on the floor for a few seconds as you roll yourself out. [[Fire extinguisher]]s, showers and the VOID OF SPACE also put out fires. | ||
− | + | For most reactions (including plasma fires) the temperature point at which it ignites is 373,15 K / 100°C. | |
==[[File:Hud-temp.gif]] Cold== | ==[[File:Hud-temp.gif]] Cold== | ||
− | In space, no one can hear your teeth chatter. Space is very, very cold, and going out into a vacuum will cause you to die of freezing before you die of depressurization. This is what makes spacewalks so deadly, even if you have internals. Warm yourself with a hot drink or just returning to a part of the station with air. You will be warned of cold by your sidebar, and the message "You feel | + | In space, no one can hear your teeth chatter. Space is very, very cold, and going out into a vacuum will cause you to die of freezing before you die of depressurization. This is what makes spacewalks so deadly, even if you have internals. Warm yourself with a hot drink or just returning to a part of the station with air. You will be warned of cold by your sidebar, and the message "You feel icicles forming in your lungs!" |
+ | *you take damage if the ambient air is at 260,15 Kelin or -13 °C | ||
This is how cold works on the station: | This is how cold works on the station: | ||
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*The colder you are, the slower you move. Plan ahead if you want to make a quick jaunt into the ether -- you might not make it back. | *The colder you are, the slower you move. Plan ahead if you want to make a quick jaunt into the ether -- you might not make it back. | ||
*A [[space suit]] will protect you completely from coldness. | *A [[space suit]] will protect you completely from coldness. | ||
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*[[Chapel|Coffins]] and [[Locker#Lockers|lockers]] provide some protection from the coldness of space. If you're lucky, your murderer will stuff you into one before launching you out of a mass driver, giving you time to call in and report the attack. | *[[Chapel|Coffins]] and [[Locker#Lockers|lockers]] provide some protection from the coldness of space. If you're lucky, your murderer will stuff you into one before launching you out of a mass driver, giving you time to call in and report the attack. | ||
*A fire extinguisher will blast [[Slime|whoever it's pointed]] at with cold water, though not cold enough to harm humans. | *A fire extinguisher will blast [[Slime|whoever it's pointed]] at with cold water, though not cold enough to harm humans. | ||
− | + | *O Kelvin is defined as absolute zero meaning you cannot cool something below that threshold, while the coldest Temperature you can realistically reach is at 2.7 Kelvin | |
[[Category:SS13]] | [[Category:SS13]] |
Latest revision as of 05:18, 10 February 2021
Temperature is an aspect of life on the station that many people don't think about until it kills them. Almost always you will be kept at a comfortable temperature thanks to Atmos, but things can and do go wrong. You can check the surrounding temperature with an Analyzer. All temperatures are recorded in degrees Celsius °C (as well as Kelvin K in brackets after).
Heat[edit | edit source]
High temperature can occur for a few reasons. Typically it means there is a fire somewhere. You will be warned that you are burning alive by your sidebar, and the message "You feel a searing heat scorch your lungs!"
This is how heat works on the station:
- Heat is transferred from one gas container in which there isn't a total vacuum to the next. In the most common case, these are two tiles filled with air.
- Heat kills extremely quickly. Once you get the searing heat message, get as far away from the fire as you can. Don't bother going back for anyone else. If they have collapsed, the heat is already so intense you will surely die before you can get there and back again.
- The firesuit will provide protection to the heat of a fire. It will not work without a Fire Helmet or Hard Hat with it.
- Walls, reinforced windows etc. block gas exchange between tiles and therefore heat-exchange, you are safe behind a closed door/firelock from a plasma fire if it stays closed. An intense enough fire will melt the floor away though, opening the room to space.
- Heat can be contained in canisters and used for bombs.
- The hottest Temperature you can reach lies at 1e31 Kelvin since 1e31 is defined as "infinite"
- you will start to take damage from heat if the ambient temperature goes above 360.15 K / 87 °C degrees. Some species take reduced or increased heat damage from heat. An example of this are Lizards.
Fire[edit | edit source]
Fire is hot. People know this. You can be set on fire under certain circumstances, such as a crazed assistant drenching you in welding fuel and lighting you with a cheap lighter. If you are on fire, your temperature will rise and you will take constant burn damage. Fire is signified by flames all over your character's body. You can put yourself out by pressing the Resist button, causing you to drop on the floor for a few seconds as you roll yourself out. Fire extinguishers, showers and the VOID OF SPACE also put out fires. For most reactions (including plasma fires) the temperature point at which it ignites is 373,15 K / 100°C.
Cold[edit | edit source]
In space, no one can hear your teeth chatter. Space is very, very cold, and going out into a vacuum will cause you to die of freezing before you die of depressurization. This is what makes spacewalks so deadly, even if you have internals. Warm yourself with a hot drink or just returning to a part of the station with air. You will be warned of cold by your sidebar, and the message "You feel icicles forming in your lungs!"
- you take damage if the ambient air is at 260,15 Kelin or -13 °C
This is how cold works on the station:
- Coldness slows your body down. In space, this can be fatal. In cryogenics, this can save your life.
- The colder you are, the slower you move. Plan ahead if you want to make a quick jaunt into the ether -- you might not make it back.
- A space suit will protect you completely from coldness.
- Coffins and lockers provide some protection from the coldness of space. If you're lucky, your murderer will stuff you into one before launching you out of a mass driver, giving you time to call in and report the attack.
- A fire extinguisher will blast whoever it's pointed at with cold water, though not cold enough to harm humans.
- O Kelvin is defined as absolute zero meaning you cannot cool something below that threshold, while the coldest Temperature you can realistically reach is at 2.7 Kelvin