Difference between revisions of "Oozeling"

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=Oozeling=
 
 
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Revision as of 01:02, 24 August 2022

Slime
Oozeling.png
Oozeling
Genus: Homo Uligo
Homeworld: Some Lab
Central Authority: N/A
Restricted Job Roles: N/A
Guides: No external guides


Lore

Nanotrasen has previously created many serums which modify the very biology of test subjects, notably including full genetic transformations into slimlike humanoids. (pretend for argument's sake that these are from genetics - they may be in the future anyway) Likewise there have been many breakthroughs in the Xenobiology division, producing very well trained slimes, and a few rare specimens even resembling human-like intelligence. Taking into account the speed with which slimes can procreate when provided sufficient food, a joint project was formed of a partnership between these two divisions... Oozelings are the result of that joint research. Taking the healthiest of the more intelligent slimes and processing the prior genetics research in reverse to apply more humanoid characteristics to young slimes. Nanotrasen is now able to mass produce loyal humanoids which are biologically ideal for work on Nanotrasen's plasma research stations. Oozelings inherit the name of the Scientist responsible for the strain appended with -son or -dottir to denote they are the offspring of that scientist. Oozelings are definitely not brainwashed with propaganda from birth, and are also definitely not borderline slaves or otherwise born of questionably unethical roots of any sort.

Gameplay

Oozelings are a roundstart slimeperson race, they have 7 6 main features:

  • Reverse Toxin Damage (toxin heals, antitoxin hurts)
  • Water, being hungry and Antitoxins remove blood
  • Eating food and consuming toxins regenerate blood
  • Immune to fire (not burn damage from lasers and welders, only enviromental fires)
  • 3x damage from cold temperatures
  • 1/3 damage from hot temperatures
  • Getting killed by medical