Difference between revisions of "User:Bobbanz/Sandbox"

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m (→‎Viro: Purge, restarting from Scratch)
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!<span title="In my opinion, this is the worst symptom. Shit stats, low meme potential. 0/10. fuck you, alopecia.">Alopecia</span>
 
!<span title="In my opinion, this is the worst symptom. Shit stats, low meme potential. 0/10. fuck you, alopecia.">Alopecia</span>
 
| 0 || 3 || 2 || 2 || 0 || 4 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Sucrose Agar|Sucrose Agar]] || style="color:#0000ff" | Causes rapid hair loss.|| None
 
| 0 || 3 || 2 || 2 || 0 || 4 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Sucrose Agar|Sucrose Agar]] || style="color:#0000ff" | Causes rapid hair loss.|| None
|-
 
!<span title="The least overtly deadly of the three deadliest symptoms, but definitely the most fun- and also stealthy">Alkali perspiration</span>
 
| 2 || -2 || -2 || -2 || 0 || 9 || [[Guide_to_chemistry#Highly Unstable Virus Food|Highly Unstable Virus Food]] || style="color:#ff0000"| Causes the affected mob to burst into flames periodically. Makes victims explode on contact with water.||<span title="Doubles the intensity of the effect, but reduces its frequency">Resistance 9</span>, <span title="Increases explosion radius when the host is wet. Brings severity to 6.">Stage Speed 8</span>, <span title="Additionally synthesizes chlorine trifluoride and napalm inside the host. Brings severity to 6.">Transmission 8</span>
 
|-
 
!<span title="Out of the three deadliest symptoms, probably crits the fastest. However, due to dealing brute damage and not stunning, it's inferior to ARDS. However, it has a somewhat hidden threshold (stealth 2, speed 12) that makes the victim become a fast zombie">Autophageocytosis Necrosis</span>
 
| -2 || -2 || 1 || -2 || 6 || 9 || [[Guide_to_chemistry#Highly Unstable Virus Food|Highly Unstable Virus Food]] || style="color:#ff0000"| Causes the mob's cells to decay rapidly, causing brute damage, constant bleeding and elevated hunger. Thought to be a precursor to the active viral component of Romerol. This is supported by the fact that it has no effect on the undead.||<span title="Synthesizes Heparin and Lipolicide inside the host, causing increased bleeding and hunger">Stage Speed 7</span>, <span title="The symptom remains hidden until active">Stealth 5</span>
 
|-
 
!<span title="A beneficial symptom in disguise, the 14 resistance threshold injects the bees and the host with one of the game's best healing chems. Careful, as bees still do one brute damage per sting.">Bee Infestation</span>
 
| -2 || 2 || 1 || 1 || 2 || 8 || [[Guide_to_chemistry#Highly Unstable Virus Food|Highly Unstable Virus Food]] || style="color:#ff0000"| Infests the host's stomach with bees, causing minor toxin damage and bee-filled coughs.||<span title="Host synthesizes honey instead of toxins, bees now sting with honey instead of toxin, healing and fattening the host and those nearby. Synthesizes insulin, making the host immune to hyperglycemic shock. -4 Severity">Resistance 14</span>, <span title="The bees spawn with a random toxin, unless the resistance threshold is met. +2 Severity">Transmission 10</span>
 
|-
 
!Blob Spores
 
| 1 || 6 || -2 || 1 || 3 || 9 || [[Guide_to_chemistry#Highly Unstable Virus Food|Highly Unstable Virus Food]] || style="color:#ff0000" | The host produces blob spores, causing them to pop on death, spawning a blob tile and releasing blob spores.||<span title="The blob tile will be a strong blob">Resistance 8</span>, <span title="The blob tile may be a factory blob">Resistance 11</span>, <span title="The blob tile may be a blob node. +1 severity">Resistance 14</span>
 
 
|-
 
|-
 
!Cornu Cutaneum
 
!Cornu Cutaneum
 
| -3 || 3 || -3 || 0 || 1 || 0 || [[Guide_to_chemistry#Anomalous Virus Food|Anomalous Virus Food]] || style="color:#00aa00"| The host damages anyone next to them every so often ||<span title="The host gains some armor. -1 Severity">Resistance 6</span>, <span title="The disease damages creatures more often">Transmission 6</span>
 
| -3 || 3 || -3 || 0 || 1 || 0 || [[Guide_to_chemistry#Anomalous Virus Food|Anomalous Virus Food]] || style="color:#00aa00"| The host damages anyone next to them every so often ||<span title="The host gains some armor. -1 Severity">Resistance 6</span>, <span title="The disease damages creatures more often">Transmission 6</span>
|-
 
!Coughing
 
| -1 || 3 || 1 || 2 || 0 || 0 || [[Virus Food]]/[[Guide_to_chemistry#Virus Rations|Virus Rations]] || style="color:#0000ff" | The hostcoughs occasionally||<span title="The host drops items when coughing. +1 Severity  ">resistance 3</span>, <span title="occasionally stuns the host. +1 Severity">Resistance 10</span>, <span title="The host coughs more">Stage Speed 6</span>, <span title="symptom hidden till active">Stealth 4</span>
 
|-
 
!<span title="Somewhat robust. A good symptom to add to a disease that has room for it">Confusion</span>
 
|1 || -1 || -3 || 0 || 2 || 4 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Sucrose Agar|Sucrose Agar]] || style="color:#ff0000"| Makes the affected mob be confused for short periods of time, making them walk in random directions.||<span title="Causes brain damage over time. +1 Severity. ">Resistance 6</span>, <span title="Increases confusion duration">Transmission 6</span>, <span title="The symptom remains hidden until active">Stealth 4</span>
 
|-
 
!Deafness
 
| -1 || -2 || -1 || -3 || 2 || 4 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Sucrose Agar|Sucrose Agar]] || style="color:#ff0000"| Causes intermittent loss of hearing.|| <span title="Causes permanent deafness, instead of intermittent. +1 Severity ">Resistance 9</span>, <span title="The symptom remains hidden until active">Stealth 4</span>
 
|-
 
!<span title="Chooses mutations from your already existing genome. it's... subpar.">Deoxyribonucleic Acid Saboteur</span>
 
| -2 || -3 || 0 || -3 || 3 || 6 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#ff0000"| Gives a random disability. The disabilities are cured when the disease is cured.||<span title="Increases mutation frequency">Stage Speed 10</span>, <span title="Mutations will be beneficial instead of malignant. Sets base severity to 0.">Stage Speed 14</span>, <span title="Causes two harmful mutations at once. Severity +1">Resistance 8</span>, <span title="The mutations persist even if the virus is cured">Stealth 5</span>
 
|-
 
!<span title="Heh. it makes lube, heh.">Ducatopod</span>
 
| 0 || 2 || 5 || -2 || 2 || 9 || [[Guide_to_chemistry#Highly Unstable Virus Food|Highly Unstable Virus Food]] || style="color:#ff0000" | Causes the host to secrete industrial grade lubricant from their feet. ||<span title="Doubles lube frequency. +1 Severity">Transmission 10</span>, <span title="The host's feet turn into a pair of clown shoes.">Resistance 14</span>
 
|-
 
!Eternal Youth
 
|3 || 4 || 4 || -4 || 0 || 5 || [[Plasma]]/[[Guide_to_chemistry#Weakened Virus Plasma|Weakened Virus Plasma]] || style="color:#0000ff" | Makes you never physically older than young adulthood and prevents death by old age. !<span title="it's... okay i guess. If personal diseases are your thing">Should be used for buffing your disease.</span>||None
 
|-
 
!Facial Hypertrichosis
 
| 1 || 3 || 3 || 1 || 0 || 4 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Sucrose Agar|Sucrose Agar]] || style="color:#0000ff" | Makes you grow a massive beard, regardless of gender.||None
 
|-
 
!Fever
 
| -1 || 3 || 3 || 2 || 0 || 2 || [[Virus Food]] || style="color:#ff0000"| Heats up your body. Will not reach damaging levels of heat unless resistance thresholds are met.||<span title="Increases fever intensity, fever can overheat and harm the host. +1 Severity">Resistance 5</span>, <span title="Further increases fever intensity. +1 Severity">Resistance 10</span>
 
|-
 
!Hallucigen
 
| 1 || -3 || -1 || -1 || 1 || 5 || [[Plasma]]/[[Guide_to_chemistry#Weakened Virus Plasma|Weakened Virus Plasma]] || style="color:#ff0000"| Makes the affected mob have hallucinations for short periods of time. Available in [[Supply_crates#Virus_crate|Virus Crates]].||<span title="Increases the amount of hallucinations. +1 Severity">Stage Speed 7</span>, <span title="The virus mimics positive symptoms">Stealth 2</span>
 
|-
 
!Headache
 
| -1 || 4 || 2 || 0 || 0 || 1 || [[Virus Food]]/[[Guide_to_chemistry#Virus Rations|Virus Rations]] || style="color:#0000ff" | Displays an annoying message! Should be used for buffing your disease.||<span title="Headaches will cause severe pain, that weakens the host. +1 Severity">Stage Speed 6</span>, <span title="Headaches become less frequent but far more intense, preventing any action from the host. +1 Severity. ">Stage Speed 9</span>, <span title="Reduces headache frequency until later stages">Stealth 4</span>
 
|-
 
!<span title="A newer death symptom. very slow to kill, but kills fast when it does. ">Heart Disease</span>
 
| 2 || 1 || -6 || -2 || 5 || 9 || [[Guide_to_chemistry#Highly Unstable Virus Food|Highly Unstable Virus Food]] || style="color:#ff0000"| Causes the affected mob to have a heart attack. Usually takes a very long time to occur even after reaching stage 5, and provides a large bold red text warning.|| <span title="The disease's warnings have small text, instead of large red text">Stealth 2</span>, <span title="Instead of having a heart attack, the host's heart will burst from their chest and attack! +1 Severity">Transmission 10</span>
 
|-
 
!<span title="If you want a contagious disease, the stats and effect of this symptom make it nearly mandatory">Inorganic Biology</span>
 
| -1 || 4 || -2 || 3 || 0 || 5 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Weakened Virus Plasma]] || style="color:#0000ff"| The virus becomes able to affect inorganic species, such as [[Golem]]s or [[Plasmamen]]. || None
 
|-
 
!<span title="This symptom has some really fun uses if you get creative.">Hyperperspiration</span>
 
| 1 || -1 || 0 || -1 || 1 || 6 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#0000ff"| Causes the host to sweat, lowering firestacks by a small amount and sometimes leaving a puddle of water.||<span title="The host sweats like a fire extinguisher, spreading water in a 2 tile radius">Transmission 6</span>, <span title="Heals toxin damage, and the host will sweat out all reagents in the same two tile radius as the previous threshold. -1 Severity ">Transmission 8</span>
 
|-
 
!Hyphema
 
| -1 || -3 || -4 || -2 || 3 || 5 || [[Plasma]]/[[Guide_to_chemistry#Weakened Virus Plasma|Weakened Virus Plasma]] || style="color:#ff0000"| Inflicts eye damage over time. Causes blindness if left unchecked.||<span title="Weakens extraocular muscles, eventually leading to complete detachment of the eyes. +1 Severity">Resistance 12</span>, <span title="The symptom remains hidden until active">Stealth 4</span>
 
|-
 
!<span title="I like using with hyperperspiration this to turn monkys to gorillas. very slowly, though.">Irradiant Cells</span>
 
| -1 || 2 || -1 || 2 || 3 || 8 || [[Guide_to_chemistry#Stable Uranium Gel|Stable Uranium Gel]] || style="color:#ff0000"|The host's cells destabilize, causing them to become radioactive and take radiation damage|| <span title="The host takes radiation damage more frequently. +1 Severity">Stage Speed 8</span>
 
|-
 
!Itching
 
|0 || 3 || 3 || 1 || 0 || 1 || [[Virus Food]]/[[Guide_to_chemistry#Virus Rations|Virus Rations]] || style="color:#0000ff" | Displays an annoying message. Should be used for buffing your disease. Can do slight brute damage if the stage speed threshold is met. ||<span title="Increases frequency of itching">Transmission 6</span>, <span title="The host will scrath itself when itching, causing superficial damage">Stage Speed 7</span>
 
|-
 
!Mind Restoration
 
| -1 || -2 || 1 || -3 || -1 || 5 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#00aa00"| The virus strengthens the bonds between neurons, reducing the duration of any ailment of the mind. Heals brain damage, and can cure mild and heavy traumas if upgraded. || <span title="Heals minor brain traumas">Resistance 6</span>, <span title="Heals severe brain traumas">Resistance 9</span>, <span title="Purges alcohol in the bloodstream">Transmission 8</span>
 
|-
 
!Nano-symbiosis
 
| 0 || 2 || 2 || -1 || -1 || 7 || [[Guide_to_chemistry#Unstable Uranium Gel|Unstable Uranium Gel]] || style="color:#0000ff" | The virus reacts to nanites in the host's bloodstream by enhancing their replication cycle. This can cause some unpredictable nanite activation.||<span title="Increases the replication boost.">Stage Speed 7</span>, <span title="Increases the virus' growth rate while nanites are present.">Transmission 5</span>
 
|-
 
!<span title="Recently buffed, should now be actually useful">Narcolepsy</span>
 
| 1 || -2 || -3 || -2 || 2 || 6 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#ff0000"| Makes the host drowsy and prone to falling asleep randomly.||<span title="Also relaxes the muscles, weakening and slowing the host">Transmission 7</span>, <span title="Causes narcolepsy more often, increasing the chance of the host falling asleep. +1 Severity">Resistance 10</span>
 
|-
 
!Necrotic Metabolism
 
| 2 || 2 || 2 || 0 || 0 || 5 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Weakened Virus Plasma]] || style="color:#0000ff"| The virus becomes able to affect undead races, and continues to process even when the host dies. It's especially useful if combined with symptoms like Bee Infestation or Macrophage|| None
 
|-
 
!<span title="The lesser form of Autophageocytosis necrosis. it sucks.">Necrotizing Fasciitis</span>
 
| -3 || -4 || 0 || -4 || 4 || 6 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#ff0000"| Causes brute damage over time. Fatal if left untreated.||<span title="Host will bleed profusely during necrosis">Resistance 7</span>, <span title="Causes extreme pain to the host, dealing stamina damage twice that of the normal damage">Transmission 8</span>
 
|-
 
!Necropolis Seed
 
| 0 || 3 || -10 || -3 || -1 || 9 || [[Guide_to_chemistry#Highly Unstable Virus Food|Highly Unstable Virus Food]] || style="color:#0000ff"| Makes the host do more damage with their punches, take less damage, and slows them down.|| <span title="Gibs the host on death and drops a tendril chest. +2 Severity. ">Stealth 8,</span> <span title = "Creates tendrils around the host like an ancient goliath">Resistance 15</span>, <Span title = "Make the host fire and lava Proof. -1 Severity">Resistance 20 </span>
 
|-
 
!<span title="A decent damage symptom, especially with how difficult brain damage is to heal, and it's under level nine.">Neural Decay</span>
 
| 1 || -2 || -3 || -1 || 3 || 8 || [[Guide_to_chemistry#Stable Uranium Gel|Stable Uranium Gel]] || style="color:#ff0000"|The host's brain begins to die, dealing high brain damage||<span title="Doubles frequency of cell death">Resistance 10</span> <span title="Allows the disease to do lethal damage. +1 Severity">Transmission 12</span>
 
|-
 
!<span title="Of the healsymptoms, this has the worst main side effect and the most niche heal- it's very good offensively">Organic Flux Induction</span>
 
| 0 || -1 || -1 || -2 || 2 || 6 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#ff0000"| Causes EMPs on the host occasionally. Has a cell damage healing threshold.||<span title="Quickly heals cell damage and mutations. -1 Severity">Stealth 2</span>, <span title="EMPs now affect the area immediately around the host. +1 Severity.">Transmission 8</span>
 
|-
 
!<span title="The second half of a clown plague. Heh. Analagous to coughing, but buffs transmission a bit better, and is far less annoying, unless thresholds are met">Pierrot's Throat</span>
 
| -1 || 3 || 1 || 2 || 0 || 0 || [[Guide_to_chemistry#Anomalous Virus Food|Anomalous Virus Food]] || style="color:#00aa00"| The host honks occasionally||<span title="The host occasionally spreads the disease by honking">Transmission 10</span>, <span title="The host grows a clown mask. +1 Severity">Resistance 10</span>, <span title="The host becomes clumsy, like a clown. +2 Severity">Resistance 15</span>
 
|-
 
!<span title="TETSUOOOO">Pituitary Disruption</span>
 
| -3 || -2 || 1 || -2 || 1 || 7 || [[Guide_to_chemistry#Unstable Uranium Gel|Unstable Uranium Gel]] || style="color:#0000ff"| Causes the host to grow, with size scaling with stage speed. Has brute healing thresholds.||<span title="Passively heals brute damage, but causes occasional expulsion of benign teratomas. -1 Severity">Stage Speed 6</span>, <span title="Quadruples healing speed, but slowly kills the host with cellular damage. Teratomas become more advanced. Also causes limb regeneration, and for teratoma organs to be spontaneously absorbed and integrated. +3 Severity.">Stage Speed 12</span>
 
|-
 
!<span title="Hey, we ported it, and still have revitiligo too!">Polyvitiligo</span>
 
| 0 || 1 || 4 || 1 || 0 || 0 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Sucrose Agar|Sucrose Agar]] || style="color:#00aa00"| The host changes color randomly.||None
 
|-
 
!Regenerative Coma
 
| 0 || 2 || -3 || -3 || -2 || 8 || [[Guide_to_chemistry#Stable Uranium Gel|Stable Uranium Gel]] || style="color:#00aa00"| Causes the host to fall into a death-like coma when heavily damaged, then rapidly cures their wounds.||<span title="Host appears to die when falling into a coma. This activates symptoms that normally only activate on death">Stealth 2</span>, <span title="Stabilizes the host when in a critical condition">Resistance 4</span>, <span title="Increases healing speed">Stage Speed 7</span>
 
|-
 
!Revitiligo
 
| 1 || 2 || 1 || 2 || 0 || 5 || [[Plasma]]/[[Guide_to_chemistry#Weakened Virus Plasma|Weakened Virus Plasma]] || style="color:#0000ff" | Makes the host black. Every virologist's first joke plague. <span title="But unlike /tg/, we didnt just up and remove it!">No one finds it funny anymore.</span>||None
 
|-
 
!<span title="My favorite stat symptom. It makes you valid but I never neuter it.">SBG Syndrome</span>
 
|0 || 3 || 3 || 1 || 0 || 0 || [[Guide_to_chemistry#Anomalous Virus Food|Anomalous Virus Food]] || style="color:#0000ff" | Makes cockroaches crawl from the user's face. Should be used for buffing your disease. ||<span title="The host will create more roaches">Transmission 8</span>, <span title="The host will spawn 1-5 roaches on death">Stage Speed 8</span>
 
|-
 
!Self-Respiration
 
| 1 || -3 || -3 || -4 || -1 || 6 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#00aa00"| Quickly heals oxygen damage, negating the need for air. Causes occasional farting, which spreads miasma.|| <span title="Additionally regenerates lost blood">Resistance 8</span>
 
|-
 
!Sensory Restoration
 
| 0 || 1 || -2 || 2 || -1 || 4 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Sucrose Agar|Sucrose Agar]] || style="color:#00aa00"| Restores mob's senses by fixing eye and ear damage and curing hallucinations.||None
 
|-
 
!Shivering
 
|0 || 2 || 2 || 2 || 0 || 2 || [[Virus Food]] || style="color:#ff0000"| Cools down your body. Won't reach damaging levels unless thresholds are met.||<span title="Increases cooling speed; the host can fall below safe temperature levels. +1 Severity.">Stage Speed 5</span>, <span title="Further increases cooling speed. +1 Severity.">Stage Speed 10</span>
 
|-
 
!Silicolysis
 
| 0 || 4 || -1 || 1 || 0 || 7 || [[Guide_to_chemistry#Unstable Uranium Gel|Unstable Uranium Gel]] || style="color:#0000ff" | The virus reacts to nanites in the host's bloodstream by attacking and consuming them, which also causes them to go haywire as they die.||<span title="Increases the virus' growth rate while nanites are present.">Stage Speed 5</span>, <span title="Severely increases the rate at which the nanites are destroyed.">Resistance 7</span>
 
|-
 
!<span title="The symptom with the highest transmission, and a starter symptom at that.">Sneezing</span>
 
| -2 || 3 || 0 || 4 || 0 || 1 || [[Virus Food]]/[[Guide_to_chemistry#Virus Rations|Virus Rations]] || style="color:#0000ff" | Causes the mob to occasionally sneeze.||<span title="The symptom remains hidden until active">Stealth 4</span>
 
|-
 
!Spontaneous Combustion
 
| 1 || -2 || -3 || -3 || 4 || 6 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#ff0000" | Sets your body on fire periodically, with amount of stacks based on stage speed, minus stealth. Fire intensity is doubled if the host is fat.||<span title="Increases the intensity of the flames">Stage Speed 4</span>, <span title="Further increases flame intensity">Stage Speed 8</span>, <span title="Host will spread the virus through skin flakes when bursting into flame">Transmission 8</span>, <span title="The symptom remains hidden until active">Stealth 4</span>
 
|-
 
!Superficial healing
 
| -1 || -2 || -2 || 0 || -1 || 6 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#00aa00"|  Heals brute and burn damage passively, if you have under 15 of either|| <span title="Threshold increases to 30">Resistance 10</span> <span title="The viruse's healing speed is doubled">Stage Speed 8</span>
 
|-
 
!Thermal Retrostable Displacement
 
| 0 || 2 || -2 || -3 || 0 || 8 || [[Guide_to_chemistry#Stable Uranium Gel|Stable Uranium Gel]] || style="color:#00aa00"| If the host gets too hot or too cold, they will teleport to a location where they were at a safe temperature previously. The temperature the area is NOW doesn't matter, though. Has burn healing thresholds.||<span title="The symptom works on a smaller scale, effectively healing burn damage, and causing the effect if the host takes over 75 burn damage. -1 Severity">Resistance 6</span>, <span title="The effect now works on a hair trigger, having lowered thresholds for teleportation. If the burn healing threshold is met, the speed is doubled. -1 Severity">Transmission 8</span>
 
|-
 
!<span title="secretly robust as fuck, makes a virus incredibly hard to cure.">Toxolysis</span>
 
| 0 || -2 || 2 || -2 || 0 || 7 || [[Guide_to_chemistry#Unstable Uranium Gel|Unstable Uranium Gel]] || style="color:#0000ff"| Purges all chemicals at a fast rate from the bloodstream.||<span title="Increases chem removal speed">Resistance 7</span>, <span title="Consumed chemicals nourish the host">Stage Speed 6</span>
 
|-
 
!<span title="Your gateway to a single target disease.">Viral Aggressive Metabolism</span>
 
| 1 || -4 || 3 || -3 || 0 || 3 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Mutagenic Agar|Mutagenic Agar]] || style="color:#00aa00"| The disease starts at level 5, but cures itself over time||<span title="The virus cures itself half as fast">Stealth 4</span>
 
|-
 
!<span title="Despite the high transmission, this is actually usually the first of the three high-transmission stats to be dropped on an unorthodox disease, due to the low resistance">Viral Evolutionary Acceleration</span>
 
| -2 || -3 || 5 || 3 || 0 || 3 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Mutagenic Agar|Mutagenic Agar]] || style="color:#00aa00"| No effects other than its stats, which are quite useful. You'll typically have at least one of this and Viral Self-Adaptation in your disease.||None
 
|-
 
!<span title="Despite what it may claim, this symptom has a transmission score of zero- it's pretty good if your disease needs to meet a resistance threshold">Viral Self-Adaptation</span>
 
| 3 || 5 || -3 || 0 || 0 || 3 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Mutagenic Agar|Mutagenic Agar]] || style="color:#00aa00"|No effects other than its stats, which are quite useful. You'll typically have at least one of this and Viral Evolutionary Acceleration in your disease.||None
 
|-
 
!Vitiligo
 
| 2 || 0 || 3 || 1 || 0 || 5 || [[Plasma]]/[[Guide_to_chemistry#Weakened Virus Plasma|Weakened Virus Plasma]] || style="color:#0000ff"| Makes the mob lose skin pigmentation.||None
 
|-
 
!<span title="A bit impractical, but it can be fun if you dont want to hurt the station as a traitor">Voice Change</span>
 
| -1 || -2 || -2 || 2 || 2 || 6 || [[Plasma]]/[[Guide_to_chemistry#Virus Plasma|Virus Plasma]] || style="color:#ff0000"| Changes the voice of the affected mob. Causing confusion in communication. Available in [[Supply_crates#Virus_crate|Virus Crates]].||<span title="The host's language center of the brain is damaged, leading to complete inability to speak or understand any language, permanently. +1 Severity">Transmission 14</span>, <span title="Changes voice more often">Stage Speed 7</span>, <span title="The symptom remains hidden until active">Stealth 3</span>
 
|-
 
!Vomiting
 
| -2 || 1 || 0 || 2 || 1 || 3 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Mutagenic Agar|Mutagenic Agar]] || style="color:#ff0000"| Forces the affected mob to vomit! Makes the affected mob lose nutrition and heal toxin damage. Vomit can transmit the virus to people stepping on it.||<span title="Host will vomit blood, causing internal damage">Resistance 7</span>, <span title="Host will projectile vomit, increasing vomiting range">Transmission 7</span>, <span title="The symptom remains hidden until active">Stealth 4</span>
 
|-
 
!Weight Loss
 
| -2 || 2 || -2 || 1 || 2 || 3 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Mutagenic Agar|Mutagenic Agar]] || style="color:#ff0000"| The virus mutates the host's metabolism, making it almost unable to gain nutrition from food. ||<span title="The symptom is less noticeable">Stealth 4</span>
 
|-
 
!<span title="Mostly a fun wizard plague. Doesn't have much practical use, analagous to Voice Change">Wizarditis</span>
 
| 1 || -2 || -3 || -1 || 0 || 0 || [[Guide_to_chemistry#Anomalous Virus Food|Anomalous Virus Food]] || style="color:#00aa00"| The host believes themselves to be a wizard ||<span title="The host may occasionally teleport around! +1 Severity">Transmission 12</span>, <span title="The host grows a set of wizard robes, +1 Severity">Stage Speed 7</span>
 
|-
 
!<span title="Macrophage is a versatile symptom, which works either as an add-on to a disease for transmission, or as a main symptom to make a disease deadly and perhaps transmit another disease as well.">Macrophage</span>
 
| -4 || 1 || -2 || 2 || 2 || 9 || [[Guide_to_chemistry#Highly Unstable Virus Food|Highly Unstable Virus Food]] || style="color:#ff0000"| The virus grows within the host, ceasing to be microscopic and causing severe bodily harm. These Phages will seek out, attack, and infect more viable hosts.||<span title="The higher the resistance, the more health phages will have, and the more damage they will do.">Resistance </span>, <span title="The higher the stage speed, the more frequently phages will burst from the host.">Stage Speed </span>, <span title="Phages can be larger, more aggressive, and able to pierce thick clothing, with some effort. +2 severity">Transmission 10</span>, <span title="Phages will carry all diseases within the host, instead of only diseases containing their own symptom.">Transmission 12</span>
 
 
|-
 
|-
 
|}
 
|}

Revision as of 06:03, 18 February 2022

Circuitboard.png Circuits

Module.png Refered to in the code as id_mod and is the default icon for all circuit boards.
Door electronics.png Default icon for all electronics if they aren't set to have their own icon.
Power mod.png Refered to in the code as power_mod and is the icon used for the power control module that's installed in APCs.
AirAlarmElectronics.png Refered to in the code as airalarm_electronics and is the icon used for the air alarm and Airlock Controller electronics.
Mainboard.png Refered to in the code as mainboard and is the icon used for both firelock electronics and certain exosuit circuit boards.
FiringBoard.png Refered to in the code as mcontroller and is the icon used for certain exosuit circuit boards alongside the firing electronics from old munitions.
Circuitboard.png Refered to in the code as std_mod and is the default icon for all AI upload modules and Exosuit boards.
Commandboard.png Refered to in the code as command and is the circuit board icon for certain machines.
Genericboard.png Refered to in the code as generic and is the circuit board icon for certain machines.
Securityboard.png Refered to in the code as security and is the circuit board icon for certain machines.
Scienceboard.png Refered to in the code as science and is the circuit board icon for certain machines.
Serviceboard.png Refered to in the code as service and is the circuit board icon for certain machines.
Medicalboard.png Refered to in the code as medical and is the circuit board icon for certain machines.
Engineeringboard.png Refered to in the code as engineering and is the circuit board icon for certain machines.
Supplyboard.png Refered to in the code as supply and is the circuit board icon for certain machines.

Checkmark

AI_module_designs [X]
autolathe_designs [X]
biogenerator_designs [X]
bluespace_designs [X]
stock_parts_designs [X]
computer_part_designs [X]
munitions_designs [X]
fighter_designs [X]
electronics_designs [X]
mecha_designs [X]
mechfabricator_designs [X]
limbgrower_designs [X]
medical_designs [X]
mining_designs [X]
misc_designs [X]
power_designs [X]
smelting_designs [X]
smelting_designs [X]
comp_board_designs []
machine_designs []
telecomms_designs []
tool_designs [X]
weapon_designs [X]
shield_designs [X]
wiremod_designs []
mechfabricator_designs []
nsv_circuitboard_designs []
ship_weapon_designs []
tool_designs [X]

Circuit.png Circuit Imprinter

  • The Circuit Imprinter requires glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
  • Information on how to construct machines is available at the Guide to advanced construction.

Engineering Department Circuit Imprinter

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Radio Mini.png Network Card Computer Hardware No Computer Parts 250 100 100
Radio card.png Advanced Network Card Computer Hardware No Computer Parts 500 200 200
Net Wired.png Wired Network Card Computer Hardware No Computer Parts 2500 400 400
Data Disk 6.png Data Disk Computer Hardware No Computer Parts 800 200
Data Disk 5.png Advanced Data Disk Computer Hardware No Computer Parts 1600 300
Data Disk 3.png Super Data Disk Computer Hardware No Computer Parts 3200 400
CPU Board.png Processor Board Computer Hardware No Computer Parts 200 1600
CPU Micro.png Microprocessor Computer Hardware No Computer Parts 100 800
CPU Board Super.gif Photonic Processor Board Computer Hardware No Computer Parts 6400 800 2000
CPU Micro Super.gif Photonic Microprocessor Computer Hardware No Computer Parts 3200 400 1000
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300
Engineeringboard.png Machine Design (PACMAN-type Generator Board) Industrial Engineering No Engineering Machinery 1000 300
Engineeringboard.png Machine Design (SUPERPACMAN-type Generator Board) Advanced Power Manipulation No Engineering Machinery 1000 300
Engineeringboard.png Machine Design (MRSPACMAN-type Generator Board) Advanced Power Manipulation No Engineering Machinery 1000 300

Science Department Circuit Imprinter

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Circuitboard.png Module Design (Safeguard) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (OneHuman) Artificial Intelligence No Ai Modules 1000 300 6000
Circuitboard.png Module Design (ProtectStation) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Quarantine) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (OxygenIsToxicToHumans) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Freeform) Artificial Intelligence No Ai Modules 1000 300 10000
Circuitboard.png Module Design (Reset) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Purge) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Law Removal) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Freeform) Artificial Intelligence No Ai Modules 1000 300 10000
Circuitboard.png Core Module Design (Asimov) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (P.A.L.A.D.I.N.) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (T.Y.R.A.N.T.) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (Overlord) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (Corporate) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (Default) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (Dadbot) Artificial Intelligence No Ai Modules 1000 300 2000
Radio Mini.png Network Card Computer Hardware No Computer Parts 250 100 100
Radio card.png Advanced Network Card Computer Hardware No Computer Parts 500 200 200
Net Wired.png Wired Network Card Computer Hardware No Computer Parts 2500 400 400
Data Disk 6.png Data Disk Computer Hardware No Computer Parts 800 200
Data Disk 5.png Advanced Data Disk Computer Hardware No Computer Parts 1600 300
Data Disk 3.png Super Data Disk Computer Hardware No Computer Parts 3200 400
CPU Board.png Processor Board Computer Hardware No Computer Parts 200 1600
CPU Micro.png Microprocessor Computer Hardware No Computer Parts 100 800
CPU Board Super.gif Photonic Processor Board Computer Hardware No Computer Parts 6400 800 2000
CPU Micro Super.gif Photonic Microprocessor Computer Hardware No Computer Parts 3200 400 1000
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Security Department Circuit Imprinter

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Medical Department Circuit Imprinter

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Service Department Circuit Imprinter

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Cargo Department Circuit Imprinter

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Orion Trail Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Munitions Department Circuit Imprinter

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Module.png Missile Autowrencher Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Autowelder Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Autoscrewer Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Autowirer Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Assembler Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Orion Trail Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Proto.png Techfab

  • The departmental Techfabs are circuit imprinters and departmental protolathes combined, except their available circuit boards differ depending on their department.
  • These lists will only consist of items that can ONLY be found in a Technology Fabricator

Engineering Department Techfab

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Science Department Techfab

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Security Department Techfab

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Medical Department Techfab

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Service Department Techfab

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Cargo Department Techfab

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Supplyboard.png Computer Design (Express Supply Console) Mining Technology No Mining Designs 1000

Munitions Department Techfab

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Stormdrive

The Shrike's Control Room, found upstairs.
The Shrike's Reactor Core room.

Wrench.pngThe First Steps

First off, we will prepare the Stormdrive and the required hardware in the Engine room (Second picture).
A Control Room can be found by going up the ladder marked with Green, the control room contains the Reactor Control Console (First picture).

  1. To start off you'll want to assemble the Particle Accelerator - everything inside the Orange box. Wire and Screwdriver them. Then go to the PA console and click scan. If you did everything right the rest of the console's interface will unlock.
  2. After that you will need to insert the control rods. These rods can be found in the two crates marked with Pink. First, go to the Reactor Control Console marked with Light Blue, and enable Maintenance Mode. Then grab five control rods, and mount them on the reactor one-by-one, while you're in there, change the output on the pump marked in Yellow to 800 kpa or a kpa setting of your own choice.
  3. Return to the Control Console marked with Light Blue and turn off Maintenance Mode followed by setting the reactor to AZ-5 Cold Start. This will ensure that even if you pump in fuel accidentally, the reactor won't overheat.





Plasma Canister.pngThe Fuel

The Shrike's Stormdrive is fueled through the usage of a Supermatter engine, which doesn't require setup, and as such doesn't require the usage of a custom mix.
However if you wish to change the pump outputs or the mixer ratio, you can do so by going through the shutters marked in red. (Second picture)

Hud-temp.gifTemperatures

The Stormdrive as a byproduct will rampantly heat up the surrounding atmosphere, onboard most vessels, this issue is usually solved by keeping the Stormdrive inside an enclosed area.
However as you can see in the first picture, the Shrike's Stormdrive isn't located inside of a fully enclosed area, as such, it will rapidly heat up the reactor room the second it's activated.
This is an issue which you need to start thinking about right after you activate the reactor.

  1. One solution to this issue is to perhaps use those Heat Exchange Pipes to cool the atmosphere down

Warningsign.pngStarting the Reactor

All you have to do now is to start the reactor itself. For this, return to the Engine room (the second picture).

  1. Turn on the PA, and set it to level 1 for a low amount of heat, or level 2 for a high amount of heat.
  2. At this point, the reactor should start heating up, and the fisson reaction should start. If this happens, you will hear a small announcement on the engineering radio.
  3. If the reactor activates, it will start heating on its own, so you should turn off the PA, to not overheat the whole thing accidentally.

The Depot

Sugery Tools

Scalpel Scalpel:
Retractor Retractor:
Hemostat Hemostat:
Cautery Cautery:
Circular Saw Circular Saw:
Blood Filter Blood Filter:

Filter Blood

Used to purge any chemicals from the patients body without using chemicals with damaging side-effects, such as Calomel.

Target Target: Chest

Procedure
Step 1: Incise
Step 2: Retract Skin
Step 3: Incise
Step 4: Filter Blood
Step 5: Cauterize

Viro

Symptom Stealth Resistance Stage speed Transmission Severity Level Required Chemical Effect Threshold (hover mouse over for details)
Acute Respiratory Distress Syndrome -2 0 -1 -2 5 9 Highly Unstable Virus Food Causes heavy suffocation damage, while giving a small chance of heart attacks. Becomes even more lethal if the mob has more than 120 suffocation damage. Has no effect if the host does not need to breath Stage Speed 8, Transmission 8
Alopecia 0 3 2 2 0 4 Unstable Mutagen/Sucrose Agar Causes rapid hair loss. None
Cornu Cutaneum -3 3 -3 0 1 0 Anomalous Virus Food The host damages anyone next to them every so often Resistance 6, Transmission 6

Unrelated Shit