Difference between revisions of "Template:Sandbox"

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A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
 
A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
 
=Bots=
 
As a Roboticist, you serve another important purpose: making robots. Robots can benefit the station in many ways, and are really damned easy to create. The current list of robots, and how to make them, is as follows:
 
 
'''Remember:''' All bots can be made through the crafting menu [[File:Crafting_menu_hud_icon.png]]. This can save a lot of time during construction, especially if Robotics is busy!
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
==[[File:Medibot.gif|64px|class=pixelart]]Medibot==
 
<span style="font-size:1.2em;">Performs a baby version of [[Surgery#Tend_Wounds|tend wounds]].</span>
 
<div class="mw-collapsible-content">
 
The surgery works through clothes and without the patient having to lie down. Amount healed scales with [[Surgery#Tend_Wounds|tend wounds surgeries]] researched. Each researched upgrade of [[Surgery#Tend_Wounds|tend wounds]] increases health healed. Requires a "refresh" similarly to operating computers to benefit from research.
 
 
When [[Syndicate Items#Cryptographic Sequencer|emagged]] it will inject 5u [[Guide_to_chemistry#Chloral_Hydrate|chloral hydrate]] and damage you based on what they would have healed (brute if you don't need treatment) per step.<br>
 
 
What damage types the medibot can heal depends on medkit used. If they can heal multiple types the damage type healed will be random per treatment:
 
* Advanced first aid kit: All 4 basic damage types.
 
* Brute kit: 10% extra brute. (other types?)
 
* Burn kit: ?
 
* Toxin kit: ?
 
* Suffocation kit: ?
 
 
To manufacture:
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
|-
 
|1 x [[File:Cyborg_right_arm.png]] Borg Right Arm<br>
 
1 x [[File:SMed.png|Med-kit]] (EMPTY, any color)<br>
 
1 x [[File:Healthanalyzer.png|Health Analyzer]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]
 
|}
 
 
# Attach the Borg Arm (left or right, doesn't matter) to an empty [[Med-kit]]. The color of the Med-kit determines what damage it will heal, as well as its future color (white and pink kits are both for brute dmg).
 
# You can pick the assembly up in your hand at this point and name it something clever/funny/stupid by holding your [[Pen]] in the other hand and clicking on it, if you wish.
 
# Add a [[Medical Analyzer]].
 
# Insert the [[Proximity Sensor]] and your Medibot is ready!
 
</div></div>
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
==[[File:Cleanbot.gif|64px|class=pixelart]]Cleanbot==
 
<span style="font-size:1.2em;">Cleanbots are great, as they serve the exact same purpose as the Janitor.</span>
 
<div class="mw-collapsible-content">
 
What makes it even better is that it uses Space Cleaner to mop, so no slipping on everything! When Emagged (or hacked) it will spew slippery foam and melt people with acid.
 
 
To manufacture:
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
|-
 
|1 x [[File:Bucket.png|Bucket]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_left_arm.png]] Borg Arm (left or right)
 
|}
 
 
# Grab a [[bucket]] from the [[Janitor]] or make with [[Autolathe]] and insert the [[Proximity Sensor]] to it
 
# Use a [[Pen]] to name it if you wish.
 
# Attach a Borg Arm and your Cleanbot is ready!
 
</div></div>
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
==[[File:Floorbot.gif|64px|class=pixelart]]Floorbot==
 
<span style="font-size:1.2em;">Floorbots are nice to have around when some asshole starts crowbarring up floor tiles or some traitor has blown apart a section of the station.</span>
 
<div class="mw-collapsible-content">
 
Floorbots are nice to have around when some asshole starts crowbarring up floor tiles or some traitor has blown apart a section of the station. They zoom around and repair busted floor tiles. Honestly, they're niche to the point of uselessness. But they make nice pets. Also, if emagged, they will deconstruct the floors into space.
 
 
To manufacture:
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
|-
 
|1 x [[File:BlueToolbox.png|Mechanical Toolbox]] Any toolbox<br>
 
10 x [[File:Floor_Tiles.png|Floor Tile]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_left_arm.png]] Borg Right Arm
 
|}
 
 
# Attach a [[Floor tile]] to the [[Storage_items#Mechanical_toolbox|Mechanical Toolbox]].
 
# Add the [[Proximity Sensor]].
 
# Insert a Borg Right Arm and your Floorbot is ready!
 
</div></div>
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
==[[File:Firebot.gif|64px|class=pixelart]]Firebot==
 
<span style="font-size:1.2em;">This little guy will scoot around and try his best to extinguish burning people and gases around him.</span>
 
<div class="mw-collapsible-content">
 
If [[Emag|emagged]] he will spray [[Guide to chemistry#Chlorine Trifluoride|Chlorine Trifluoride]] at anyone who isn't on fire.
 
 
To manufacture:
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
|-
 
|1 x [[File:Fire_extinguisher.gif|Fire Extinguisher]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Fire_Helmet.png|Fire Helmet]]<br>
 
1 x [[File:Cyborg_right_arm.png]] Borg Arm (left or right)
 
|}
 
 
# [[File:Cyborg_right_arm.png]] Attach a Borg Arm (left or right) to the [[File:Fire_extinguisher.gif]][[Fire Extinguisher]]. [[File:Firebot_assembly1.png]]
 
# [[File:Fire_Helmet.png]] Add a [[Fire Helmet]]. [[File:Firebot_assembly2.png]]
 
# [[File:Prox_Sensor.png]] Add a [[Proximity Sensor]] and your Firebot is ready.
 
</div></div>
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
==[[File:Honkbot.png|HONK HONK|64px|class=pixelart]]Honkbot==
 
<span style="font-size:1.2em;"> It's annoying and useless, but the clown might bug you to make one of these in absence of a H.O.N.K. mech.</span>
 
<div class="mw-collapsible-content">
 
God forbid if a traitor [[Emag|emags]] the thing.
 
 
To manufacture:
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
|-
 
|1 x [[File:Clownbox.png|Clown Box]]<br>
 
1 x [[File:Clownstamp.png|Clown Stamp]]<br>
 
1 x [[File:Bike horn.png|Bike Horn]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_left_arm.png]] Borg Arm (left or right)<br>
 
|}
 
 
# Stamp a piece of cardboard with the clown stamp. (You may need a clown for this step)
 
# Insert a Borg Arm
 
# Add a [[Proximity Sensor]].
 
# Add a Bike Horn
 
</div></div>
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
==[[File:Securitron.gif|I AM THE LAW|64px|class=pixelart]]Securitron==
 
<span style="font-size:1.2em;"> Basically, Officer Beepsky without the personality.</span>
 
<div class="mw-collapsible-content">
 
You usually won't need to build any of these, but they can be hilariously helpful for traitors who have invested in a [[Syndicate Items#Cryptographic Sequencer|Cryptographic Sequencer]], as they tend to run around stunning and cuffing everyone in sight. Problem is, any of these that report a Level 10 Infraction when spotting people are obviously hacked.
 
 
To manufacture:
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
|-
 
|1 x [[File:Signaler.png|Remote Signaling Device]]<br>
 
1 x [[File:Helmet.png|Helmet]]<br>
 
1 x [[File:Welder.png|Welding Tool]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_right_arm.png]] Borg Right Arm<br>
 
1 x [[File:StunBaton.gif|Stun Baton]]
 
|}
 
 
# Use a [[Remote Signaling Device]] on a [[Helmet]].
 
# [[Welding Tool|Weld]] them together
 
# Add a [[Proximity Sensor]].
 
# Insert a Borg Arm.
 
# Toss in a [[Stun Baton]] and your Securitron is ready!
 
Note: Destroying a Securitron or Officer Beepsky with a melee weapon is all but impossible by yourself; striking them causes them to immediately stun and cuff you. If you work with another person you can get several hits in while it is cuffing the other person, which is often enough to destroy it outright.
 
</div></div>
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
==[[File:GeneralBeepsky.png|FOOLISH JEDI|64px|class=pixelart]]General Beepsky==
 
<span style="font-size:1.2em;">  This is General Beepsky (or General Grieffous, your pick).</span>
 
<div class="mw-collapsible-content">
 
A terrifying 4 esword wielding nightmare-bot created by a mad roboticist with the help of some leftover eswords,  this thing is a [[Traitor|traitor's]] worst nightmare. It takes down criminals by delivering deadly spin attacks, instantly downing a target with it's rapidly rotating eswords. It gets even worse when a [[Syndicate Items#Cryptographic Sequencer|Cryptographic Sequencer]] gets involved, as General Beepskey will begin to mercilessly track, kill, maim and subsequently disembowel any target he comes across.
 
 
Unlike normal Securitrons, General Beepsky can deflect projectiles with it's eswords. It's only true weakness is an EMP.
 
 
Has a toy sword version.
 
 
To manufacture:
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
|-
 
|1 x [[File:Signaler.png|Remote Signaling Device]]<br>
 
1 x [[File:Welder.png|Welding Tool]]<br>
 
1 x [[File:Helmet.png|Helmet]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_left_arm.png]] Borg Arm (left or right)<br>
 
1 x [[File:Wrench.png|Wrench|link=Wrench]] Wrench
 
 
4 x [[File:ESword.png|Energy Sword]]
 
|}
 
 
# Use a [[Remote Signaling Device]] on a [[Helmet]].
 
# [[Welding Tool|Weld]] them together
 
# Add a [[Proximity Sensor]].
 
# Insert a Borg Arm.
 
# Use a [[Wrench]] to adjust the arm slots for extra weapons.
 
# Attach 4 [[Energy Sword|Energy Swords]] and your death machine is ready to maim.
 
</div></div>
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
==[[File:Ed209.png|64px|class=pixelart]]ED-209==
 
<span style="font-size:1.2em;"> '''PUT DOWN YOUR WEAPON. YOU HAVE 15 SECONDS TO COMPLY.'''</span>
 
<div class="mw-collapsible-content">
 
Beepsky's bigger brother. Has all of the abilities of a standard Securitron with the addition of a ranged attack.
 
 
To manufacture:
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
|-
 
|1 x [[File:Cyborg_endoskeleton.png|Cyborg Endoskeleton]] Cyborg Endoskeleton<br>
 
1 x [[File:Metal.png|Metal Sheet]]<br>
 
2 x [[File:Cyborg_left_leg.png|Cyborg Leg]] Cyborg Leg<br>
 
1 x [[File:Armor.png|Body Armor]]<br>
 
1 x [[File:Welder.png|Welding Tool]]<br>
 
1 x [[File:Helmet.png|Helmet]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:CableCoils.png|Cable Coil]]<br>
 
1 x [[File:Disabler.png|Disabler]]<br>
 
1 x [[File:Screwdriver_tool.png|Screwdriver]]<br>
 
1 x [[File:Power_cell.png|Power Cell]]<br>
 
|}
 
 
# [[File:Cyborg_endoskeleton.png|Cyborg Endoskeleton]] Build a Cyborg Endoskeleton from the Exosuit Fabricator.
 
# [[File:Metal.png|Metal Sheet]] Use a [[Metal Sheet]] on a Cyborg Endoskeleton to reinforce it.
 
# [[File:Cyborg_left_leg.png|Cyborg Leg]] Add two Robot Legs
 
# [[File:Armor.png|Body Armor]] Add a [[Body Armor]]
 
# [[File:Welder.png|Welding Tool]] Weld everything together
 
# [[File:Helmet.png|Helmet]] Add in a security [[Helmet]]
 
# [[File:Prox_Sensor.png|Proximity Sensor]] Attach a [[Proximity Sensor]] to the assembly
 
# [[File:CableCoils.png|Cable Coil]] Insert wires
 
# [[File:Disabler.png|DRAGnet]] [[File:Screwdriver_tool.png|Screwdriver]] Add a [[Disabler]] and attach it with a [[Screwdriver]]
 
# [[File:Power_cell.png|Power Cell]] Insert a [[Power Cell]]. Your own exosuit is complete!
 
An emagged ED-209 fires deadly lasers AND attacks anyone on sight.
 
</div></div>
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
==[[File:Generic drone.png|64px|class=pixelart]][[Drone|Drone]]==
 
<span style="font-size:1.2em;"> A disposable little drone that runs around and repairs things.</span>
 
<div class="mw-collapsible-content">
 
Controlled by players, and can't interact with any other beings at all (besides other drones). Usually good to make lots of these to let ghosts get back into the round.
 
 
# [[File:Droneshell.png|Drone Shell]] Build a drone shell from the Drone Shell Fabricator by inserting glass and metal.
 
 
That's it! Any ghost can click on the drone shell to take control of it and start repairing the station.
 
</div></div>
 

Revision as of 04:34, 28 December 2022

A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.