Gang War
From NSV13
Revision as of 20:28, 26 September 2014 by imported>Ikarrus (→Gang Bosses File:boss.png)
Gang War, or just "Gang", is a unique game mode built specifically for TGStation 13. In it, two station factions fight each other for dominance over the station. Both factions start small, consisting only of one or two Gang Bosses, who need to recruit crew members (using Flashes) to grow their influence.
Tunnel Snakes Rule!
Tips
Station Staff
- Protect the Station and its Crew!
- Identify and stop the mob bosses!
- Remember that gangsters can be reformed by beating them in the head!
Gang Bosses
- Flash people to recruit them!
- You cannot recruit anyone who is loyalty implanted, or already belong to a gang!
- Keep in mind that your underlings can only identify their bosses, but not each other. You must coordinate your gang effectively to beat out the competition.
- Mass recruitment is more likely to blow your cover than help. A large, uncoordinated gang is ineffective and prone to friendly fire! Be selective about who you recruit.
- Anonymity is key. Making too much noise is likely to attract unwanted attention from both security and your rivals.
- The Recaller in your backpack will allow you to prevent the station from prematurely evacuating. Use it to recall the emergency shuttle from anywhere on the station. If the shuttle is allowed to dock with the station, you lose!
Gangsters
- Help your bosses take over the station by defeating their rivals.
- You can tell who are your bosses, but not who your fellow gangsters are!
- Only your bosses can see the membership of the entire gang
- Subtlety is key. Work closely with your boss to ensure you don't attack your own teammates!