User:RaveRadbury/Disaster

From NSV13
< User:RaveRadbury
Revision as of 20:51, 20 April 2019 by imported>RaveRadbury (Created page with " == Because some people don't want to think and other people don't get it, here's a guide == I guess anything I say here won't already be on the minds of powergamers and due t...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Because some people don't want to think and other people don't get it, here's a guide

I guess anything I say here won't already be on the minds of powergamers and due to the amount of experience that this mode assumes for your success I'm going to detail some ideal and intended strategies for this mode's success.

Oh god we need to evacuate, what do?

Don't panic. Certain objectives should be met in the time before the first storm comes in. These responsibilities ultimately fall to the jobs that have the access.

The Auxiliary Base

Access: Curator, Engineer,

The Techfab Boards

Access: Heads of Staff, Captain

The CE's Hardsuit

Other Departmental Hardsuits

A Multitool that has buffered the Ore Silo

The vault usually starts bolted and you'll probably have to ask the AI to let you in. Anyone with a multitool can do this.

- Enter the vault, 
- find the ore silo
- use the multitool on it

Then when you're building the lathes and circuit printer on Lavaland

- Use the multitool one the machine
- The machine is now linked to the ore silo and therefore all mats.

Grey Slime Extract

When you hear the alarm, get ready to grind your slimes. If you're lucky you'll have at least 2 baby grey slimes available, if not, feed those adults and get them to split ASAP. The grey slime extract can regenerate into a grey baby slime when given plasma. This will be important for continuing xenobio on Lavaland as most animals left on board will perish.

The Animals

What the fuck is this, Super Metroid? If you have it in your heart, see to it that the animals get evacuated as well. Don't forget the Cow and Chickens that may be in the dorm garden!

Tech Storage

This is an incredibly important thing to secure, and thankfully multiple jobs have access to this.

AT BARE MINIMUM, BE SURE THAT THE RD CONSOLE AND CIRCUIT PRINTER BOARDS ARE BROUGHT TO LAVALAND. These two boards in combination with the techfab boards found in head lockers will allow you to print anything. Any needed machines can be researched and board built with the circuit printer.

Basic Components

At least bring enough to set up the techfabs and circuit printer. If mining works quickly, you can get an RPED going and fill that with quite a lot of components and that should set you up pretty easy. I'll be back with specific numbers later. I know on Meta that the ore lying around cargo is enough to build an RPED if immediately turned in, need to see if other stations can do that.

Protective Gear

Rad Suits, Fire suits, Winter coats, and other gear will be necessary for attempting to brave any of the weather on the station.

RCD's and RPD's

Every last one.



The Weather is Bad, Don't Let it Touch You

The game pulls five different kinds of weather events constantly. Each of these events have an immunity that you can take advantage of to survive on the station.

The weather and protection:

Acid Cloud Best Defense: Chemist Jumpsuit and Firesuit for +100 Acid protection to everything but head. Hard hats and helmets for 50 Acid protection. Notable Mentions: Engineering Jumpsuits, CE Jumpsuit and variants(?), HoS Jumpsuit and variants

Ash Cloud Best Defense: Firesuit with Hard hat

Frozen Cloud

Molten Cloud

Radioactive Cloud