Difference between revisions of "User:Yolopanther/test"
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imported>Yolopanther (Added default accesses.) |
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− | Future Site of Guide to Access Levels (As HoP via ID Console) | + | --Future Site of Guide to Access Levels (As HoP via ID Console) |
+ | |||
+ | Note that the access levels listed here are with the JOBS_HAVE_MINIMAL_ACCESS config setting in game-options.txt UNCOMMENTED. As the name implies, it means jobs have less access. I am creating this guide around this configuring setting because it seems the most logical. If this setting is commented out, access levels for specific jobs will simply have more access to the respective area that the job is in. | ||
+ | |||
+ | === Default Accesses === | ||
+ | |||
+ | These can all be seen by selecting the desired job from the ID console. The default access associated with that job/id will be colored in <span style="color:#DC143C">red</span> while those accesses not associated with the job/id will be in white. | ||
+ | |||
+ | {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" | ||
+ | ! class = "unsortable" | Icon | ||
+ | ! Job | ||
+ | !Number of Accesses | ||
+ | ! class="unsortable" | Granted Accesses | ||
+ | ! class="unsortable" | | ||
+ | |- | ||
+ | | [[File:Generic_assistant2.png]] || Assistant || 0 || | ||
+ | |- | ||
+ | | [[File:Generic captain.png]] || Captain || 55 || Brig, Security, Holding Cells, Armory, Forensics, Courtroom, HoS Office, Medical, Genetics Lab, Morgue, Chemistry Lab, Virology, Surgery, CMO Office, Science, R&D Lab, Toxins Lab, Robotics, Xenobiology Lab, RD Office, Construction, Maintenance, Engineering, Power Equipment, External Airlocks, Technical Storage, Atmospherics, Telecommunications, CE Office, Bridge, RC Announcements, Keycode Auth., ID Console, AI Upload, Teleporter, EVA, Gateway, Personal Lockers, Main Vault, HoP Office, Captain, Kitchen, Bar, Hydroponics, Custodial Closet, Chapel Office, Crematorium, Library, Theatre, Law Office, Cargo Office, Mining, Mining EVA, Cargo Bay, Quartermaster | ||
+ | |- | ||
+ | | [[File:Generic_hop.png]] || Head of Personnel || 33 || Brig, Security, Courtroom, Medical, Morgue, Science, Construction, Maintenance, Engineering, Bridge, RC Announcements, Keycode Auth., ID Console, AI Upload, EVA, Gateway, Personal Lockers, Main Vault, HoP Office, Kitchen, Bar, Hydroponics, Custodial Closet, Chapel Office, Crematorium, Library, Theatre, Law Office, Cargo Office, Mining, Mining EVA, Cargo Bay, Quartermaster | ||
+ | |- | ||
+ | | [[File:Generic_barman.png]] || Bartender || 1 || Bar | ||
+ | |- | ||
+ | | [[File:Generic_chef.png]] || Chef || 2 || Morgue, Kitchen | ||
+ | |- | ||
+ | | [[File:Generic_botanist.png]] || Botanist || 2 || Morgue, Hydroponics | ||
+ | |- | ||
+ | | [[File:Generic_qm.png]] || Quartermaster || 6 || Maintenance, Cargo Office, Mining, Mining EVA, Cargo Bay, Quartermaster | ||
+ | |- | ||
+ | | [[File:Generic_cargo.png]] || Cargo Technician || 3 || Maintenance, Cargo Office, Cargo Bay | ||
+ | |- | ||
+ | | [[File:Generic_shaft.png]] || Shaft Miner || 3 || Cargo Office, Mining, Mining EVA | ||
+ | |- | ||
+ | | [[File:Generic_clown.png]] || Clown || 1 || Theatre | ||
+ | |- | ||
+ | | [[File:Generic_mime.png]] || Mime || 1 || Theatre | ||
+ | |- | ||
+ | | [[File:Generic_janitor.png]] || Janitor || 2 || Maintenance, Custodial Closet | ||
+ | |- | ||
+ | | [[File:Generic_librarian.png]] || Librarian || 1 || Library | ||
+ | |- | ||
+ | | [[File:Generic_lawyer.png]] || Lawyer || 3 || Brig, Courtroom, Law Office | ||
+ | |- | ||
+ | | [[File:Generic_chaplain.png]] || Chaplain || 3 || Morgue, Chapel Office, Crematorium | ||
+ | |- | ||
+ | | [[File:Generic_ce.png]] || Chief Engineer || 14 || Brig, Construction, Maintenance, Engineering, Power Equipment, External Airlocks, Technical Storage, Atmospherics, Telecommunications, CE Office, Bridge, RC Announcements, Keycode Auth., EVA | ||
+ | |- | ||
+ | | [[File:Generic_engineer.png]] || Station Engineer || 7 || Construction, Maintenance, Engineering, Power Equipment, External Airlocks, Technical Storage, Telecommunications, | ||
+ | |- | ||
+ | | [[File:Generic_atmos.png]] || Atmospheric Technician || 3 || Construction, Maintenance, Atmospherics | ||
+ | |- | ||
+ | | [[File:Generic_cmo.png]] || Chief Medical Officer || 11 || Brig, Medical, Genetics Lab, Morgue, Chemistry Lab, Virology, Surgery, CMO Office, Bridge, RC Announcements, Keycode Auth. | ||
+ | |- | ||
+ | | [[File:MedicalDoctor.png]] || Medical Doctor || 3 || Medical, Morgue, Surgery | ||
+ | |- | ||
+ | | [[File:Chemist.png]] || Chemist || 2 || Medical, Chemistry Lab | ||
+ | |- | ||
+ | | [[File:Geneticist.png]] || Geneticist || 4 || Medical, Genetics Lab, Morgue, Science | ||
+ | |- | ||
+ | | [[File:Generic_virologist.png]] || Virologist || 2 || Medical, Virology | ||
+ | |- | ||
+ | | [[File:Generic_rd.png]] || Research Director || 15 || Brig, Genetics lab, Morgue, Science, R&D Lab, Toxins Lab, Robotics, Xenobiology Lab, RD Office, Bridge, RC Announcements, Keycode Auth., AI Upload, Teleporter, Gateway | ||
+ | |- | ||
+ | | [[File:Scientist_generic.png]] || Scientist || 4 || Science, R&D Lab, Toxins Lab, Xenobiology Lab | ||
+ | |- | ||
+ | | [[File:Roboticist.png]] || Roboticist || 4 || Morgue, Science, Robotics, Technical Storage | ||
+ | |- | ||
+ | | [[File:Generic_hos.png]] || Head of Security || 20 || Brig, Security, Holding Cells, Armory, Forensics, Courtroom, HoS Office, Medical, Morgue, Science, Construction, Maintenance, Engineering, Bridge, RC Announcements, Keycode Auth., Gateway, Personal Lockers, Cargo Office, Mining | ||
+ | |- | ||
+ | | [[File:Generic_warden.png]] || Warden || 5 || Brig, Security, Holding Cells, Armory, Courtroom | ||
+ | |- | ||
+ | | [[File:Generic_detective.png]] || Detective || 5 || Brig, Forensics, Courtroom, Morgue, Maintenance | ||
+ | |- | ||
+ | | [[File:Generic_security.png]] || Security Officer || 4 || Brig, Security, Holding Cells, Courtroom | ||
+ | |- | ||
+ | |} |
Revision as of 02:42, 26 February 2014
--Future Site of Guide to Access Levels (As HoP via ID Console)
Note that the access levels listed here are with the JOBS_HAVE_MINIMAL_ACCESS config setting in game-options.txt UNCOMMENTED. As the name implies, it means jobs have less access. I am creating this guide around this configuring setting because it seems the most logical. If this setting is commented out, access levels for specific jobs will simply have more access to the respective area that the job is in.
Default Accesses
These can all be seen by selecting the desired job from the ID console. The default access associated with that job/id will be colored in red while those accesses not associated with the job/id will be in white.