Difference between revisions of "Syndicate Items"
imported>Cultist-chan (Created page with "Syndicate people get access to these cool items during Traitor, and Nuke! ==Syndicate Uplink== {{Item |bgcolor1 = #cccccc |bgc...") |
imported>Littleshadow (Putting some things up to date and changing some things) |
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|usedfor = Murder | |usedfor = Murder | ||
|strategy = Keep the thing hidden, as people know it's only available to syndicates. Also, it makes a lot of noise, so be careful. | |strategy = Keep the thing hidden, as people know it's only available to syndicates. Also, it makes a lot of noise, so be careful. | ||
− | |description = It's a gun. Click on someone and you shoot at them. Does | + | |description = It's a gun. Click on someone and you shoot at them. Does sixty brute damage per shot on an unarmoured target, considerably less on an armoured one. If you're out of bullets, you'll just hit them with your gun, which does a smashing three brute damage. Better to use a toolbox. Careful, the revolver's pretty loud and nearby people will hear it. Also, keep in mind there's only 7 shots. }} |
=== Ammo 357 === | === Ammo 357 === | ||
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}} | }} | ||
− | === Energy Crossbow === | + | === Mini Energy Crossbow === |
{{Item | {{Item | ||
|bgcolor1 = #cccccc | |bgcolor1 = #cccccc | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
− | |name = Energy Crossbow | + | |name = Mini Energy Crossbow |
|image = Energy crossbow.png | |image = Energy crossbow.png | ||
|foundin = Ordered via syndicate uplink, costs 5 telecrystals | |foundin = Ordered via syndicate uplink, costs 5 telecrystals | ||
|usedfor = Tickling people | |usedfor = Tickling people | ||
− | |strategy = No one sees any messages of who fired at who, but the target knows when they are shot. Use this weapon very carefully and covertly. | + | |strategy = No one sees any messages of who fired at who, but the target knows when they are shot. Use this weapon very carefully and covertly, but remember it is also very good when in a pitch because every hit is a knockdown. |
− | |description = When this weapon is used on a person, the victim is dealt toxin damage and falls down briefly | + | |description = When this weapon is used on a person, the victim is dealt toxin damage and falls down briefly. While it is a useful weapon, it is another one of those weapons that once the [[Security]] forces find you with one on you, they'll beat you to death with their off stun batons. This item produces no in-game messages, wich means the objective will not see anything on the chat(or even the "put in backpack" message), but the dart can be seen depending on how BYOND feels today, and the sound, even though not loud, can easily be heard if you pay attention. This weapon automatically recharges over time, which means unlike a revolver it won't run out of ammo. It is also completely useless against borgs, since these are immune to both toxins damage and stuns. |
}} | }} | ||
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|usedfor = The killing of people. | |usedfor = The killing of people. | ||
|strategy = This sword will usually kill someone in just two or three hits. It leaves a bloody mess though. When on it has a chance to deflect projectiles. Needs to be turned on before use, can fit in a pocket if shut off. | |strategy = This sword will usually kill someone in just two or three hits. It leaves a bloody mess though. When on it has a chance to deflect projectiles. Needs to be turned on before use, can fit in a pocket if shut off. | ||
− | |description = This is a melee weapon that can do a lot of brute damage. It has two states, on and off. When it's off, you can fit it into your pocket, but it's not a very effective weapon. Click on it to switch between the two states. Bonus points if you pretend you're a Sith Lord. | + | |description = This is a melee weapon that can do a lot of brute damage. It also has a high chance to knock someone down, or outright uncouncious. It has two states, on and off. When it's off, you can fit it into your pocket, but it's not a very effective weapon. Click on it to switch between the two states. Bonus points if you order two and pretend you're a Sith Lord. It also is a very good combo combined with the [[Mini Energy Crossbow|e-bow]]'s knockdown, when cornered. |
}} | }} | ||
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|foundin = Ordered via syndicate uplink, costs 3 telecrystals | |foundin = Ordered via syndicate uplink, costs 3 telecrystals | ||
|usedfor = The disabling of technology, such as cameras, radios, etc. | |usedfor = The disabling of technology, such as cameras, radios, etc. | ||
− | |strategy = | + | |strategy = Best used aggresively against technology. If you wish to opt for a more stealthy approach, the [[#Cryptographic Sequencer|Cryptographic Sequencer]] is usually better. Note that emp grenades are the pretty much the only way to stop an approaching cyborg from afar as a traitor, unless you have access to an [[Ion rifle]]. |
− | |description = This is a weapon used for disabling electronics like the AI's cameras. They can also be used to silence those pesky pAIs for a few minutes. That or flat out kill them while you home in for the kill. They come in packs of 5. Click on the Grenade to activate it and then throw it like normal grenades. Other uses include draining the batteries of APCs, completely draining the batteries of sec equipment like stun batons and tasers, shocking nearby shocking doors and blinding those who wear thermals caught in the emp range. If you EMP a group of sec officers before a fight, they'll be completely disarmed of stun weaponry aside from flashes and flashbangs. | + | |description = This is a weapon used for disabling electronics like the AI's cameras. They can also be used to silence those pesky pAIs for a few minutes. That or flat out kill them while you home in for the kill. They come in packs of 5. Click on the Grenade to activate it and then throw it like normal grenades. Other uses include draining the batteries of APCs, completely draining the batteries of sec equipment like stun batons and tasers, shocking nearby shocking doors and blinding those who wear thermals caught in the emp range. If you EMP a group of sec officers before a fight, they'll be completely disarmed of stun weaponry (as of right now, emp will only drain about 20% of a stunbatton's total charge, though) aside from flashes and flashbangs. They also stun cyborgs for a good deal of time. |
}} | }} | ||
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|foundin = Ordered via syndicate uplink, costs 3 telecrystals | |foundin = Ordered via syndicate uplink, costs 3 telecrystals | ||
|usedfor = Disabling people, making people look dead. | |usedfor = Disabling people, making people look dead. | ||
− | |strategy = This item will | + | |strategy = This item will paralyze people, they cannot move or talk, but can see and hear everything around them. It wears off after a while. |
− | |description = This is a very devious little item. It looks like a pen and works only once, and it does only work once because functionality was removed and coderbus won't answer shit about why they changed it. The pen injects zombie powder into people, making them appear dead on all medical scanners. The victim | + | |description = This is a very devious little item. It looks like a pen and works only once, and it does only work once because functionality was removed and coderbus won't answer shit about why they changed it. The pen injects zombie powder into people, making them appear dead on all medical scanners. The victim will survive if the attacker doesn't finish the job properly, and a dead body may not be easy to get rid of some times. The [[nuke agents]] have their own, slightly more powerful version, that puts the target to sleep instead of paralizying it and casues quite some brain damage. |
}} | }} | ||
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|usedfor = Making other's [[PDA]]s go KABOOM! | |usedfor = Making other's [[PDA]]s go KABOOM! | ||
|strategy = Either use this to hurt your target from far away or wait until you can see them, detonate their PDA and quickly kill them, while they're stunned. Be careful, as it can backfire! | |strategy = Either use this to hurt your target from far away or wait until you can see them, detonate their PDA and quickly kill them, while they're stunned. Be careful, as it can backfire! | ||
− | |description = A cartridge for your [[PDA]]. When inserted, it will allow you to use the missile program to attempt to remotely detonate other people's [[PDA]]s in a | + | |description = A cartridge for your [[PDA]]. When inserted, it will allow you to use the missile program to attempt to remotely detonate other people's [[PDA]]s in a kind of weak explosion (Still powerful enough to knockout people and gib corpses, though). Your target [[PDA]] will need the messenger function turned on in order to attempt this, and you need to scan for other [[PDA]]s, then import the list. In addition, there is a chance the cartridge will not work or will feedback and blow up your own [[PDA]]. Despite this it is a decent way of sowing panic aboard the station, or softening up a target for an assassination attempt. Comes with 4 charges. It also has a bomb program that when ran causes the [[PDA]] to self destruct. Useful against gullible targets, or turning [[PDA]]s into hand grenades. For syndicates, this cartridge has the blast door toggled function for the [[Syndicate guide|syndicate shuttle]] as well, allowing you to open the door when the person with the military [[PDA]] has died horribly. |
}} | }} | ||
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|usedfor = Blowing stuff up. | |usedfor = Blowing stuff up. | ||
|strategy = Lay it on things that need to blow up. | |strategy = Lay it on things that need to blow up. | ||
− | |description = This pack of explosives can detonate and destroy anything it is set on, after any chosen amount of seconds; even people can be the target of a C4 attack (destroying them instantly). It takes | + | |description = This pack of explosives can detonate and destroy anything it is set on, after any chosen amount of seconds; even people can be the target of a C4 attack (destroying them instantly). It takes 5 seconds to set this, and requires you to be un-interrupted. You can also fiddle with it's wires or try attaching stuff like signalers for remote detonations to it, experiment! |
}} | }} | ||
Revision as of 11:38, 13 July 2013
Syndicate people get access to these cool items during Traitor, and Nuke!
Syndicate Uplink
Highly Visible and Dangerous Weapons
Revolver
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Ammo 357
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Mini Energy Crossbow
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Energy Sword
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5 EMP Grenades
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Syndicate Bundle
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Syndicate Bundles
Spawning a Syndicate Bundle will give you one of the following sets:
Spy
- Chameleon Jumpsuit
- Voice Changer
- Agent Card
- Syndicate Shoes
Stealth
- Energy Crossbow
- Paralytic Pen
- Chameleon Projector
Operative
- 2x Tank Transfer Valve Bombs
- Power Sink
- Syndicate Space Suit and Helmet
Guns
- Revolver
- Ammo .357
- Cryptographic Sequencer
- C4 Plastic Explosive
Murder
- Energy Sword
- Optical Thermal Scanner
- Cryptographic Sequencer
- Syndicate Shoes
Freedom
- Freedom Implant
- Uplink Implant
Hacker
- Cryptographic Sequencer
- Hacked AI Module
- Binary Encryption Key
Assassin
- Silencer
- Beretta, comes with 4 shots
- Syndicate Soap
- Formal Suit
- Felt-lace shoes
- Body-bag
An Italian accent
Singularity
- Cryptographic Sequencer
- Singularity Beacon
- Syndicate Space Suit and Helmet
Dark Lord
- 2x Energy Sword
- Telekenesis SE Injector
- Agent Card
- Dark Lord robes
Stealthy and Inconspicuous Weapons
Paralysis Pen
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Detomatix PDA Cartridge
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Syndicate Soap
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Stealth and Camouflage Items
Voice Changer
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Agent ID Card
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Chameleon Jumpsuit
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Chameleon Projector
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No-Slip Syndicate Shoes
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Devices and Tools
Plastic Explosive charge (C4)
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Hacked AI Upload Module
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Binary Translator Key
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Thermal Imaging Glasses
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Power Sink
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Cryptographic Sequencer
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Things that can be Emagged:
R&D Console
APC
Library's Check in/out Computer
R&D Server
ED209 Bot
Beepsky
All Lockable Lockers
All Lockable Crates
All Cyborgs
All Vending Machines
Sec barriers
Mule Bots
Medical Bots
Airlocks
Pipe Filters
Robotics Computer
Tape Recorder
Supply Shuttle Console
Mining Shuttle Console - Completely pointless as anyone can use that console.
Communications Console
Emergency Shuttle Console
Holodeck Controls - Allows the Holodeck to spawn dangerous Spess Carp (Use with caution!)
Singularity Beacon
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Fully Loaded Toolbox
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Syndicate Space Suit
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Implants
Freedom Implant
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Uplink Implant
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(Pointless) Badassery
For showing that You Are The BOSS
Syndicate Balloon
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Nuclear Strike Team
Items only available to syndicate operatives during Nuke.
Teleporter Circuit Board
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Cyanide Pill
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Tank Transfer Bomb
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