Difference between revisions of "MetaStation"
imported>Metacide (Updated issues and plans to 13th January) |
imported>Metacide (Updated to v39B) |
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− | [[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01- | + | [[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-26%2018-24%20MSv39B.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation v39BII''', updated 2013/01/21. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-26%2018-24%20MSv39B.png (HD Image)] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-26%20MetaStation.v39B.II.Merged.dmm.zip (Download .dmm)]''']]</div> |
[[File:MetaStation_Simplified_Map.png|frame|350px|right|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Simplified Map''', updated 2013/12/03. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png (HD Image)]''' ]]</div> | [[File:MetaStation_Simplified_Map.png|frame|350px|right|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Simplified Map''', updated 2013/12/03. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png (HD Image)]''' ]]</div> | ||
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* Open tgstation.dme | * Open tgstation.dme | ||
* Select the files tab on the top left of the screen | * Select the files tab on the top left of the screen | ||
− | * Expand the ' | + | * Expand the '_maps' folder in the file tree. |
− | * Untick | + | * Untick "tgstatio"n or other current map, and tick the "metastation" option. |
* Click the build dropdown at the top, and click compile. This may take a minute. | * Click the build dropdown at the top, and click compile. This may take a minute. | ||
* Once compiled, run the resulting BYOND executable (.dmb) as you would normally. | * Once compiled, run the resulting BYOND executable (.dmb) as you would normally. | ||
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==Issue Tracker== | ==Issue Tracker== | ||
− | ''Updated | + | ''Updated 2014/01/26. Please report any new issues or give feedback [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]'' |
*<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again. | *<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again. | ||
− | |||
*No other known issues. | *No other known issues. | ||
==Planned Changes== | ==Planned Changes== | ||
− | ''Updated | + | ''Updated 2014/01/26. For more development info or to suggest changes, click [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]'' |
===Simple=== | ===Simple=== | ||
− | *Add a | + | *Add conveyor to medbay for body delivery? |
− | *Add a | + | *Add news broadcaster to CMO office. |
+ | *Add arrow tiles to the mint input and output. | ||
+ | *Add a newscaster to cargo. | ||
+ | *Add a button for the brig entrance flasher to the warden's office. | ||
+ | *Add a morgue-tray to robotics | ||
*Add catnip note to AI plant description. | *Add catnip note to AI plant description. | ||
− | *Add | + | *Add shutters and remove some windows from all head offices. |
− | *Add | + | *Add more modern borg statues to the AI sat? |
− | + | *Add Sergeant prefix to HoS spider name. | |
− | + | *Move CMO safe so it doesn't overlap with genetics sink | |
− | *Add | + | *Move warden buttom desk with 3 consoles right two tiles and add a flasher button for the entrance. |
− | + | *Remove public window from CE office. | |
− | * | + | *Check the entire securitron waypoint path, make sure it does not go through anywhere it shouldn't. |
− | * | + | *Check there are spare headsets in atmosia. |
− | + | *Extend botany backroom upwards. | |
− | *Remove | + | *Give a name to the chapel space bat. |
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− | |||
− | * | ||
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− | |||
− | |||
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− | * | ||
− | * | ||
− | * | ||
===Medium=== | ===Medium=== | ||
− | *Add a gambling den. | + | *Add a proper gambling den. |
*Add some small things to explore in space. | *Add some small things to explore in space. | ||
*Make a better docking area for the prison camp shuttle. | *Make a better docking area for the prison camp shuttle. | ||
Line 86: | Line 77: | ||
==Changelogs and Downloads== | ==Changelogs and Downloads== | ||
===Version 3xx=== | ===Version 3xx=== | ||
− | |||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
|- | |- | ||
! Version !! Changelog | ! Version !! Changelog | ||
+ | |- | ||
+ | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-26%20MetaStation.v39B.II.Merged.dmm.zip v39B.II] <br>(21/01/2014) | ||
+ | || | ||
+ | *Updated waistcoat path so map compiles again. | ||
+ | *Added a waistcoat to the locker room. | ||
+ | |- | ||
+ | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-26%20MetaStation.v39B.Merged.dmm.zip v39B] <br>(20/01/2014) | ||
+ | || | ||
+ | *Updated AI upload boards to the new paths so the map compiles again. | ||
+ | *Updated arcade boards in tech storage, they now work again. | ||
+ | *Fixed area designation on the nuke op shuttle so the door doesn't vanish. | ||
+ | *Fixed missing air supply pipe near fore-port solar access. | ||
+ | *Fixed the medbay morgue door access level, now it's medbay-only. | ||
+ | *Fixed input-direction of the coinpress, it is now west of it. | ||
+ | *Fixed genetics access levels, RD can get into genetics but not medbay, now. | ||
+ | *Fixed privacy shutter in shooting range (again, for real this time). | ||
+ | *Fixed lights-out events being limited to engineering only - now they can happen all over. | ||
+ | *Added (provisionally) windows surrounding the upload consoles to prevent quick-subverting. | ||
+ | *Added gambling tables to the maint. bar. | ||
+ | *Added air alarms to arrivals. | ||
+ | *Added miners to the mailroom access list. | ||
+ | *Added a camera to the kitchen cold-room. | ||
+ | *Added an all-in-one telecoms unit to CentCom. | ||
+ | *Added an MMI to maint. | ||
+ | *Added a multi-belt to maint, which can hold bigger things. | ||
+ | *Added more extinguishers around the medbay foyer. | ||
+ | *Added an intercom to the HoS' office. | ||
+ | *Added a mounted flasher to the brig entrance. | ||
+ | *Added desklamp to the CE office. | ||
+ | *Changed AI upload and armory cameras to motion cameras. | ||
+ | *Moved the air supply vent in the incinerator room two tiles up to give more space for renovation. | ||
+ | *Moved wall and fire locker near the transit shuttle. | ||
+ | *Removed duplicate air alarm in engineering corridor. | ||
+ | *Removed access restrictions to the supply space bridge buttons, and nearby doors. | ||
+ | *Replaced tinted windows between cargo bay and mailroom with normal ones. | ||
+ | *Replaced tinted window at arrivals secpost with normal one. | ||
|- | |- | ||
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-06%2021-07%20MetaStation.v39AIII.Merged.zip v39A.III] <br>(06/01/2014) | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-06%2021-07%20MetaStation.v39AIII.Merged.zip v39A.III] <br>(06/01/2014) |
Revision as of 14:34, 26 January 2014
About
MetaStation is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and is now the default map on the second official /tg/ server, Basil. An older version has been running on NoxStation for some time. It has been play-tested quite extensively and has been generally well received. Due to this play-testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by Metacide, but based on and uses the work of many others.
Key points to note are that:
- The map plays best with 30+ players.
- The only change is the layout - functionality is the same.
- It feels much bigger and more open, attacks in public are harder to get away with.
- It has a much larger maintenance system, useful for stealthier tactics.
- There are in-game maps on the walls of the station to help you find your way.
- The AI and Telecoms are now located on the "MiniSat" near engineering.
- The escape shuttle is larger, with a cargo hold for valuable gear.
- All jobs have local maint. access to their nearest public hallway.
Development news regarding MetaStation is often posted in this thread on the /tg/ forums.
Please give any feedback you may have in that thread, too.
How to Host
Hosting MetaStation using normal /tg/ code isn't too complicated, but does require a recompile. In future this may be easier, but for now:
- Don't host the game whilst making these changes.
- Open tgstation.dme
- Select the files tab on the top left of the screen
- Expand the '_maps' folder in the file tree.
- Untick "tgstatio"n or other current map, and tick the "metastation" option.
- Click the build dropdown at the top, and click compile. This may take a minute.
- Once compiled, run the resulting BYOND executable (.dmb) as you would normally.
Issue Tracker
Updated 2014/01/26. Please report any new issues or give feedback here.
Unexpected fun- Shouldn't happen again.- No other known issues.
Planned Changes
Updated 2014/01/26. For more development info or to suggest changes, click here.
Simple
- Add conveyor to medbay for body delivery?
- Add news broadcaster to CMO office.
- Add arrow tiles to the mint input and output.
- Add a newscaster to cargo.
- Add a button for the brig entrance flasher to the warden's office.
- Add a morgue-tray to robotics
- Add catnip note to AI plant description.
- Add shutters and remove some windows from all head offices.
- Add more modern borg statues to the AI sat?
- Add Sergeant prefix to HoS spider name.
- Move CMO safe so it doesn't overlap with genetics sink
- Move warden buttom desk with 3 consoles right two tiles and add a flasher button for the entrance.
- Remove public window from CE office.
- Check the entire securitron waypoint path, make sure it does not go through anywhere it shouldn't.
- Check there are spare headsets in atmosia.
- Extend botany backroom upwards.
- Give a name to the chapel space bat.
Medium
- Add a proper gambling den.
- Add some small things to explore in space.
- Make a better docking area for the prison camp shuttle.
- Make a horizontal emergency shuttle.
- Improve botany - linear trays, closer seeds and machinery.
Complex
- Eventually introduce a new derelict.
- Port the map to Baystation 12's code.
Continuous
- Add more proper camera names each update.
Changelogs and Downloads
Version 3xx
Version | Changelog |
---|---|
v39B.II (21/01/2014) |
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v39B (20/01/2014) |
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v39A.III (06/01/2014) |
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v39A.II (05/01/2014) |
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v38S (27/12/2013) |
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v38R (21/12/2013) |
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v38P (15/12/2013) |
Key Changes:
Minor Changes:
|
v38N (02/12/2013) |
Key Changes:
Smaller Changes:
|
v38M (24/11/2013) |
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v38L (22/11/2013) |
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v38K (14/11/2013) |
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v38J-II (12/11/2013) |
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v38J (11/11/2013) |
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v37K (08/11/2013) |
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v37JII (08/11/2013) |
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v37I (07/11/2013) |
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v37H (01/11/2013) |
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v37G.II (07/10/2013) |
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v37G (06/10/2013) |
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v37F (30/09/2013) |
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v36D (21/09/2013) |
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v36C (17/09/2013) |
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v36B (15/09/2013) |
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v36A (14/09/2013) |
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v35C (12/09/2013) |
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v35B (07/09/2013) |
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v35A (07/09/2013) |
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v34G (16/08/2013) |
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v34F (11/08/2013) |
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v34E (11/08/2013) |
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v34D (08/08/2013) |
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v34C (08/08/2013) |
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v34B (28-07-2013) |
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v33D (18/07/2013) |
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v32F (11-07-2013) |
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v31D (07-07-2013) |
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Version 2xx
Version | Changelog |
---|---|
v29E |
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v28M-II-C |
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v28M |
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v27M-II-L |
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v27G-IV |
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v27G-III |
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v27G-II |
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v27G |
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v27C |
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v24B |
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v24A |
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v23C |
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v23A |
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v22C |
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v22B |
|