Difference between revisions of "Guide to Head of Staff Equipment"
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Jump to navigationJump to searchimported>Steelpoint (Research Director) |
imported>Steelpoint (Chief Medical Officer) |
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=Chief Medical Officer= | =Chief Medical Officer= | ||
+ | |||
+ | ===Equipment=== | ||
+ | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
+ | |- | ||
+ | ! scope="col" class="unsortable" style='background-color:#429ab5;'|Icon | ||
+ | ! scope="col" style='background-color:#429ab5;'|Item | ||
+ | ! scope="col" class="unsortable" style='background-color:#429ab5;'|Info | ||
+ | ! scope="col" class="unsortable" style='background-color:#429ab5;'|Spawns | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Hypospray | ||
+ | |A air needle autoinjector capable of instantly injecting a target with whatever chemical is loaded. Good for healing, or other non-medical related tasks. Comes pre-loaded with 30 units of omnizine, good for healing any damage. | ||
+ | |Chief Medical Officer's Personal Locker | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Medical HUD Autoimplanter | ||
+ | |Single use autoimplanter that will implanter the wielder with a inbuilt medical HUD behind their eyes. Lets you have access to the Medical HUD without having to wear a pair of Health Scanner eye glasses | ||
+ | |Chief Medical Officer's Personal Locker | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Compact Defibrillator | ||
+ | |A scaled down varient of the standard defibrillator. This version can be placed on a user's belt slot for rapid use in the field. | ||
+ | |Chief Medical Officer's Personal Locker | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Medical Door Remote | ||
+ | |A medical-door remote tool, can remotely bolt, open or remove access restrictions to any medical door. | ||
+ | |Chief Medical Officer's Personal Locker | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===Clothing=== | ||
+ | |||
+ | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
+ | |- | ||
+ | ! scope="col" class="unsortable" style='background-color:#429ab5;'|Icon | ||
+ | ! scope="col" style='background-color:#429ab5;'|Item | ||
+ | ! scope="col" class="unsortable" style='background-color:#429ab5;'|Info | ||
+ | ! scope="col" class="unsortable" style='background-color:#429ab5;'|Spawns | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Nitrile Gloves | ||
+ | |Pair of nitrile gloves, offers far greater protection from biological containimation than standard latex gloves. | ||
+ | |Chief Medical Officer's Personal Locker | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Medical Hardsuit | ||
+ | |Unique Hardsuit avalible to the Chief Medical Officer. Offers no protection from flash based attacks, but has a inbuilt reagent scanner for scanning the contents of chemicals. | ||
+ | |Chief Medical Officer's Suit Storage Unit | ||
+ | |||
+ | |} | ||
=Chief Engineer= | =Chief Engineer= |
Revision as of 09:00, 14 February 2017
This is a detailed list showcasing all the unique equipment the NT Heads of Staff have access too, that helps to further set themselves apart from their subordinates.
This list will detail important and impactful items and clothing available to the Heads only.
The Captain
Equipment
Clothing
Head of Personal
Clothing
Icon | Item | Info | Spawns |
---|---|---|---|
Armour Vest | While not the best armour on the station, it is still better than what most people get. | In Head of Personal's Personal Locker |