Difference between revisions of "Guide to Head of Staff Equipment"
From NSV13
Jump to navigationJump to searchimported>Steelpoint (First Implementation) |
imported>Steelpoint (HoP) |
||
Line 67: | Line 67: | ||
=Head of Personal= | =Head of Personal= | ||
+ | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
+ | |- | ||
+ | ! scope="col" class="unsortable" style='background-color:#0066c6;'|Icon | ||
+ | ! scope="col" style='background-color:#0066c6;'|Item | ||
+ | ! scope="col" class="unsortable" style='background-color:#0066c6;'|Info | ||
+ | ! scope="col" class="unsortable" style='background-color:#0066c6;'|Spawns | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !All Access ID | ||
+ | |While the Head of Personal does not start with All Access, but he is one of only two people on the station who has the ability to alter anyones, including his own, access to the station. This gives him a access edge, but makes him a high value target. | ||
+ | |On Head of Personal | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Ian | ||
+ | |Arguable the sole job of the Head of Personal is to guard this! | ||
+ | |Head of Personal's Office | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Energy Gun | ||
+ | |The Head of Personal is one of four people who has access to a Energy Gun. This weapon provides the Head of Personal with a powerful self-defence tool. | ||
+ | |Head of Personal's Office | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Civilian Door Remote | ||
+ | |A civilian-door remote tool, can remotely bolt, open or remove access restrictions to any civilian level doors, meaning generall access doors anyone has access to. | ||
+ | |In Head of Personal's Personal Locker | ||
+ | |} | ||
+ | |||
+ | ===Clothing=== | ||
+ | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
+ | |- | ||
+ | ! scope="col" class="unsortable" style='background-color:#0066c6;'|Icon | ||
+ | ! scope="col" style='background-color:#0066c6;'|Item | ||
+ | ! scope="col" class="unsortable" style='background-color:#0066c6;'|Info | ||
+ | ! scope="col" class="unsortable" style='background-color:#0066c6;'|Spawns | ||
+ | |- | ||
+ | |||
+ | ![[File:Brokenbottle.png|64px]] | ||
+ | !Armour Vest | ||
+ | |While not the best armour on the station, it is still better than what most people get. | ||
+ | |In Head of Personal's Personal Locker | ||
+ | |} | ||
=Head of Security= | =Head of Security= |
Revision as of 08:24, 14 February 2017
This is a detailed list showcasing all the unique equipment the NT Heads of Staff have access too, that helps to further set themselves apart from their subordinates.
This list will detail important and impactful items and clothing available to the Heads only.
The Captain
Equipment
Clothing
Head of Personal
Clothing
Icon | Item | Info | Spawns |
---|---|---|---|
Armour Vest | While not the best armour on the station, it is still better than what most people get. | In Head of Personal's Personal Locker |