Difference between revisions of "MetaStation"
imported>Metacide (Updated to v39E) |
imported>Metacide (Updated to v39G) |
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− | [[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14- | + | [[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-12%20MSv39G.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation v39G''', updated 2013/03/19. '''[http://wiki.ss13.eu/index.php/MetaStation#Recent_Changes (Changelog)] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-12%20MSv39G.png (HD Image)] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-34%20MetaStation.v39G.Merged.dmm.zip (.dmm)]''']]</div> |
[[File:MetaStation_Simplified_Map.png|frame|350px|right|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Simplified Map''', updated 2013/12/03. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png (HD Image)]''' ]]</div> | [[File:MetaStation_Simplified_Map.png|frame|350px|right|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Simplified Map''', updated 2013/12/03. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png (HD Image)]''' ]]</div> | ||
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==Issue Tracker== | ==Issue Tracker== | ||
− | ''Updated 2014/ | + | ''Updated 2014/03/19. Please report any new issues or give feedback [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]'' |
*<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again. | *<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again. | ||
*No other known issues. | *No other known issues. | ||
Line 43: | Line 43: | ||
==Planned Changes== | ==Planned Changes== | ||
− | ''Updated 2014/ | + | ''Updated 2014/03/19. For more development info or to suggest changes, click [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]'' |
===Simple=== | ===Simple=== | ||
+ | *Add NO2 flooding system to the prison? | ||
+ | *Add dedicated firefighting rooms to maint. | ||
+ | *Add more blast doors to toxins and xenobiology controllable from the RD office for added safety? | ||
*Add a tiny bit of maint to virology, accessible from space, allowing anyone with an emag and coffee to get in more easily. | *Add a tiny bit of maint to virology, accessible from space, allowing anyone with an emag and coffee to get in more easily. | ||
*Add a few minor loot spawners to armory which spawn regular officer gear. | *Add a few minor loot spawners to armory which spawn regular officer gear. | ||
− | |||
*Add conveyor to medbay for body delivery? | *Add conveyor to medbay for body delivery? | ||
*Add some rare spawns / nice things to maint bar? | *Add some rare spawns / nice things to maint bar? | ||
*Add more modern borg statues to the AI sat? | *Add more modern borg statues to the AI sat? | ||
*Add shutters to the chemistry lab? | *Add shutters to the chemistry lab? | ||
+ | *Check the department tags on all request consoles - head offices appear under assistance, chaplain's office under supplies? | ||
+ | *Reduce amount of green-colour tiles in medbay. | ||
*Replace the garden with many small ones around the station, with public machines outside botany. | *Replace the garden with many small ones around the station, with public machines outside botany. | ||
*Give detective SecHUD and sec belt? | *Give detective SecHUD and sec belt? | ||
*Give cargo sec office better view of lobby? | *Give cargo sec office better view of lobby? | ||
===Medium=== | ===Medium=== | ||
− | |||
*Add some small things to explore in space. | *Add some small things to explore in space. | ||
− | |||
*Make a horizontal emergency shuttle. | *Make a horizontal emergency shuttle. | ||
*Make a mini-maint in virology for easier sabotage? | *Make a mini-maint in virology for easier sabotage? | ||
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! Version !! Changelog | ! Version !! Changelog | ||
|- | |- | ||
− | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14- | + | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-34%20MetaStation.v39G.Merged.dmm.zip v39G] <br>(19/03/2014) |
|| | || | ||
*Fixed issues preventing the map from compiling. | *Fixed issues preventing the map from compiling. | ||
Line 98: | Line 100: | ||
*Rearranged armory - flashers are now at the sides so they get pushed around less. | *Rearranged armory - flashers are now at the sides so they get pushed around less. | ||
|- | |- | ||
− | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14- | + | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-06%20MetaStation.v39F.Merged.dmm.zip v39F] <br>(06/03/2014) |
|| | || | ||
− | * | + | *Added a poncho and sombrero to maint. |
− | + | *Added missing request console to engineering. | |
− | * | + | *Added barricades to the mining smelter as in a recent box update. |
− | * | + | *Added mining GPSs to the mining outpost as in a recent box update. |
− | * | + | *Added a multi-tool to telescience. |
− | * | + | *Added a labeller to mining outpost EVA room. |
− | *Added | + | *Altered brig infirmary somewhat, adding a morgue tray. |
− | * | + | *Fixed various overlapping-objects issues on opposite sides of walls. |
− | * | + | *Gave detective access to the maint. door in firing range. |
− | * | + | *Made surgery observation public-access. |
− | * | + | *Made Sergeant Araneus vulnerable to oxygen deprivation, and CO2/toxins damage. |
− | *Removed | + | *Removed sleeper console on mining. |
+ | *Removed rogue hydroponics tray from the research lobby. | ||
+ | *Updated cell paths so map compiles again. | ||
|- | |- | ||
− | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02- | + | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-27%2016-36%20MetaStation.v39E.Merged.dmm.zip v39E] <br>(27/02/2014) |
|| | || | ||
− | *Fixed issues preventing map compiling. | + | *Fixed issues preventing the map from compiling. |
− | * | + | *Fixed double-layer of windows on top-left of AI satellite. |
− | * | + | *Fixed blast door appearing below conveyor in disposals (hopefully). |
− | * | + | *Updated mining to the new version, slightly modified with transport pipes and the mint. |
− | * | + | *Updated R&D to include the new ore-dropoff closet. |
− | + | *Added buttons outside the shutters for gateway, teleporter, and EVA, to allow emagging. | |
− | + | *Added a disposal unit to engineering foyer. | |
− | *Added | + | *Added a freezer to toxins (provisionally). |
− | + | *Added an ID-locked closet in the evidence room, accessible by armory-level or detective-level IDs. | |
− | *Added a | + | *Added a spare syringe to the brig infirmary. |
− | *Added a | + | *Added wirecutters to warden's room. |
− | *Added | + | *Added a tiny chapel garden. |
− | *Added a | + | *Added more salt and pepper to the bar area. |
− | *Added | + | *Added a single 8-use AI liquid dispenser to the AI upload (provisionally). |
− | *Added a | + | *Moved barman's disposals unit back to behind the bar, rahter than in his storeroom. |
− | *Added | + | *Removed shower behind cloning console. |
− | + | *Replaced chemmaster with condimaster in maint. medbay. | |
− | *Added | + | *Rearranged armory - flashers are now at the sides so they get pushed around less. |
− | |||
− | *Moved | ||
− | *Removed | ||
− | * | ||
− | * | ||
|} | |} | ||
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|- | |- | ||
! Version !! Changelog | ! Version !! Changelog | ||
+ | |- | ||
+ | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-34%20MetaStation.v39G.Merged.dmm.zip v39G] <br>(19/03/2014) | ||
+ | || | ||
+ | *Fixed issues preventing the map from compiling. | ||
+ | *Fixed double-layer of windows on top-left of AI satellite. | ||
+ | *Fixed blast door appearing below conveyor in disposals (hopefully). | ||
+ | *Updated mining to the new version, slightly modified with transport pipes and the mint. | ||
+ | *Updated R&D to include the new ore-dropoff closet. | ||
+ | *Added buttons outside the shutters for gateway, teleporter, and EVA, to allow emagging. | ||
+ | *Added a disposal unit to engineering foyer. | ||
+ | *Added a freezer to toxins (provisionally). | ||
+ | *Added an ID-locked closet in the evidence room, accessible by armory-level or detective-level IDs. | ||
+ | *Added a spare syringe to the brig infirmary. | ||
+ | *Added wirecutters to warden's room. | ||
+ | *Added a tiny chapel garden. | ||
+ | *Added more salt and pepper to the bar area. | ||
+ | *Added a single 8-use AI liquid dispenser to the AI upload (provisionally). | ||
+ | *Moved barman's disposals unit back to behind the bar, rahter than in his storeroom. | ||
+ | *Removed shower behind cloning console. | ||
+ | *Replaced chemmaster with condimaster in maint. medbay. | ||
+ | *Rearranged armory - flashers are now at the sides so they get pushed around less. | ||
+ | |- | ||
+ | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-06%20MetaStation.v39F.Merged.dmm.zip v39F] <br>(06/03/2014) | ||
+ | || | ||
+ | *Added a poncho and sombrero to maint. | ||
+ | *Added missing request console to engineering. | ||
+ | *Added barricades to the mining smelter as in a recent box update. | ||
+ | *Added mining GPSs to the mining outpost as in a recent box update. | ||
+ | *Added a multi-tool to telescience. | ||
+ | *Added a labeller to mining outpost EVA room. | ||
+ | *Altered brig infirmary somewhat, adding a morgue tray. | ||
+ | *Fixed various overlapping-objects issues on opposite sides of walls. | ||
+ | *Gave detective access to the maint. door in firing range. | ||
+ | *Made surgery observation public-access. | ||
+ | *Made Sergeant Araneus vulnerable to oxygen deprivation, and CO2/toxins damage. | ||
+ | *Removed sleeper console on mining. | ||
+ | *Removed rogue hydroponics tray from the research lobby. | ||
+ | *Updated cell paths so map compiles again. | ||
|- | |- | ||
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-27%2016-36%20MetaStation.v39E.Merged.dmm.zip v39E] <br>(27/02/2014) | ! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-27%2016-36%20MetaStation.v39E.Merged.dmm.zip v39E] <br>(27/02/2014) |
Revision as of 05:47, 19 March 2014
About
MetaStation is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and is now the default map on the second official /tg/ server, Basil. An older version has been running on NoxStation for some time. It has been play-tested quite extensively and has been generally well received. Due to this play-testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by Metacide, but based on and uses the work of many others.
Key points to note are that:
- The map plays best with 30+ players.
- The only change is the layout - functionality is the same.
- It feels much bigger and more open, attacks in public are harder to get away with.
- It has a much larger maintenance system, useful for stealthier tactics.
- There are in-game maps on the walls of the station to help you find your way.
- The AI and Telecoms are now located on the "MiniSat" near engineering.
- The escape shuttle is larger, with a cargo hold for valuable gear.
- All jobs have local maint. access to their nearest public hallway.
Development news regarding MetaStation is often posted in this thread on the /tg/ forums.
Please give any feedback you may have in that thread, too.
How to Host
Hosting MetaStation using normal /tg/ code isn't too complicated, but does require a recompile. In future this may be easier, but for now:
- Don't host the game whilst making these changes.
- Open tgstation.dme
- Select the files tab on the top left of the screen
- Expand the '_maps' folder in the file tree.
- Untick "tgstation" or other current map, and tick the "metastation" option.
- Click the build dropdown at the top, and click compile. This may take a minute.
- Once compiled, run the resulting BYOND executable (.dmb) as you would normally.
Issue Tracker
Updated 2014/03/19. Please report any new issues or give feedback here.
Unexpected fun- Shouldn't happen again.- No other known issues.
Planned Changes
Updated 2014/03/19. For more development info or to suggest changes, click here.
Simple
- Add NO2 flooding system to the prison?
- Add dedicated firefighting rooms to maint.
- Add more blast doors to toxins and xenobiology controllable from the RD office for added safety?
- Add a tiny bit of maint to virology, accessible from space, allowing anyone with an emag and coffee to get in more easily.
- Add a few minor loot spawners to armory which spawn regular officer gear.
- Add conveyor to medbay for body delivery?
- Add some rare spawns / nice things to maint bar?
- Add more modern borg statues to the AI sat?
- Add shutters to the chemistry lab?
- Check the department tags on all request consoles - head offices appear under assistance, chaplain's office under supplies?
- Reduce amount of green-colour tiles in medbay.
- Replace the garden with many small ones around the station, with public machines outside botany.
- Give detective SecHUD and sec belt?
- Give cargo sec office better view of lobby?
Medium
- Add some small things to explore in space.
- Make a horizontal emergency shuttle.
- Make a mini-maint in virology for easier sabotage?
- Switch CMO and genetics locations for more centralised healing area in medbay?
Complex
- Eventually introduce a new derelict.
- Port the map to Baystation 12's code.
Continuous
- Add more proper camera names each update.
- Try and eliminate the number of areas where there are overlapping wall items (for observers, when walls break, and such).
Changelogs and Downloads
Recent Changes
Version | Changelog |
---|---|
v39G (19/03/2014) |
|
v39F (06/03/2014) |
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v39E (27/02/2014) |
|
Version 3xx
Version | Changelog |
---|---|
v39G (19/03/2014) |
|
v39F (06/03/2014) |
|
v39E (27/02/2014) |
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v39D (15/02/2014) |
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v39C (11/02/2014) |
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v39B.II (21/01/2014) |
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v39B (20/01/2014) |
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v39A.III (06/01/2014) |
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v39A.II (05/01/2014) |
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v38S (27/12/2013) |
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v38R (21/12/2013) |
|
v38P (15/12/2013) |
Key Changes:
Minor Changes:
|
v38N (02/12/2013) |
Key Changes:
Smaller Changes:
|
v38M (24/11/2013) |
|
v38L (22/11/2013) |
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v38K (14/11/2013) |
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v38J-II (12/11/2013) |
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v38J (11/11/2013) |
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v37K (08/11/2013) |
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v37JII (08/11/2013) |
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v37I (07/11/2013) |
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v37H (01/11/2013) |
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v37G.II (07/10/2013) |
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v37G (06/10/2013) |
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v37F (30/09/2013) |
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v36D (21/09/2013) |
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v36C (17/09/2013) |
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v36B (15/09/2013) |
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v36A (14/09/2013) |
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v35C (12/09/2013) |
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v35B (07/09/2013) |
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v35A (07/09/2013) |
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v34G (16/08/2013) |
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v34F (11/08/2013) |
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v34E (11/08/2013) |
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v34D (08/08/2013) |
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v34C (08/08/2013) |
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v34B (28-07-2013) |
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v33D (18/07/2013) |
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v32F (11-07-2013) |
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v31D (07-07-2013) |
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Version 2xx
Version | Changelog |
---|---|
v29E |
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v28M-II-C |
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v28M |
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v27M-II-L |
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v27G-IV |
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v27G-III |
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v27G-II |
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v27G |
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v27C |
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v24B |
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v24A |
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v23C |
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v23A |
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v22C |
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v22B |
|