Difference between revisions of "Guide to the FTL"

From NSV13
Jump to navigationJump to search
(Created page with "{{Test Merge |link = [https://github.com/BeeStation/NSV13/pull/1814 #1814] }} == 128px Thirring Drive Manifold Instructions == * Pylon Control: # Co...")
 
m
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Test Merge
+
{{Under construction|reason=This page is not finalized}}
|link = [https://github.com/BeeStation/NSV13/pull/1814 #1814]
 
}}
 
  
 
== [[File:FTL_Manifold.gif|128px]] Thirring Drive Manifold Instructions ==
 
== [[File:FTL_Manifold.gif|128px]] Thirring Drive Manifold Instructions ==
Line 12: Line 10:
 
# Enable Autospool: Self-explanatory.
 
# Enable Autospool: Self-explanatory.
  
=== [[File:FTL_Pylon.png]] The Art of Outrunning the Speed of Light ===
+
=== [[File:FTL_Pylon.png]] FTL Pylon ===
 
* FTL Pylons use [[Guide_to_Atmospherics#Nucleium|nucleium]] and a handful of power, as a treat, to spin up.
 
* FTL Pylons use [[Guide_to_Atmospherics#Nucleium|nucleium]] and a handful of power, as a treat, to spin up.
 
* Keeping pylons spinning will increase their power draw, and if they are closed it will instead increase their [[Guide_to_Atmospherics#Nucleium|nucleium]] draw.
 
* Keeping pylons spinning will increase their power draw, and if they are closed it will instead increase their [[Guide_to_Atmospherics#Nucleium|nucleium]] draw.
Line 18: Line 16:
 
* So in short: spin up the pylons before spooling the FTL, and it will charge a *lot* faster, after that you turn the pylons off again to avoid creating a power sink.
 
* So in short: spin up the pylons before spooling the FTL, and it will charge a *lot* faster, after that you turn the pylons off again to avoid creating a power sink.
 
* We must construct additional pylons (the max amount per drive is four)
 
* We must construct additional pylons (the max amount per drive is four)
 +
* If there is not enough Nucleium being pumped into the FTL Pylon then it will start spooling down, eventually shutting down.

Latest revision as of 23:34, 26 March 2023

Wrench.png This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
The reason for this is: "This page is not finalized"


FTL Manifold.gif Thirring Drive Manifold Instructions[edit | edit source]

  • Pylon Control:
  1. Contains information about the various Pylons linked to the machine
  2. Toggle Power: Activates/Deactivates the Linked Pylon, starting to spin it up
  3. Close Shield: Makes the Blast Shields close down around the Pylon, protecting you from electrical shocks at the cost of increased nucleium draw.
  • Manifold Controls:
  1. Spool Drive: I don't know, makes the thingies go zoom and charges the FTL.
  2. Enable Autospool: Self-explanatory.

FTL Pylon.png FTL Pylon[edit | edit source]

  • FTL Pylons use nucleium and a handful of power, as a treat, to spin up.
  • Keeping pylons spinning will increase their power draw, and if they are closed it will instead increase their nucleium draw.
  • When the pylons are spinning the FTL manifold (main drive) goes zoomie mode
  • So in short: spin up the pylons before spooling the FTL, and it will charge a *lot* faster, after that you turn the pylons off again to avoid creating a power sink.
  • We must construct additional pylons (the max amount per drive is four)
  • If there is not enough Nucleium being pumped into the FTL Pylon then it will start spooling down, eventually shutting down.