Difference between revisions of "Template:Sandbox"

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A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
 
A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
=={{anchor|Lum Effects}}Luminescent Effects [[File:Lum_extract.png|96px]]==
 
[[Guide_to_races#Luminescents|Luminescent]]s are one of four types of [[Guide_to_races#Jelly and Slime Mutants|slimefolk]]. Lumis can absorb any slime extract they're holding, and gain abilities respective to the type of absorbed extract.
 
  
(c) means the ability needs to be channeled to work (aka you need to stand still for a while).
+
<tabs style="width:85%">
{|class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
+
<tab name="Voidcraft">
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Slime
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Type
+
|-style="font-weight:bold; color: white;text-align:center;"
! scope="col" class="unsortable" style='width:50%; background-color:#C8A2C8;'|Minor Effect
+
! style='background-color:#A06DA0' width='125px'   |Equipment
! scope="col" class="unsortable" style='width:50%; background-color:#C8A2C8;'|Major Effect
+
! class='unsortable'style='background-color:#A06DA0'|Description
 
|-
 
|-
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 0
+
![[File:Fighter.png|64px|class=pixelart]]<br>Su-818 Rapier
 +
|An Su-818 Rapier space superiorty fighter craft. Designed for high maneuvreability and maximum combat effectivness against other similar weight classes.
 
|-
 
|-
![[File:slimegrey.png]]
+
![[File:ShipViper.png|64px|class=pixelart]]<br>Syndicate Light Fighter
![[#Grey Slime|Grey Slime]]
+
|The Syndicate's answer to Nanotrasen's light fighter craft, this fighter is designed to maintain aerial supremacy.
|Spawns a monkey cube into the user's hand.
 
|Spawns a grey baby slime.
 
 
|-
 
|-
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 1
+
![[File:Scimitar.png|64px|class=pixelart]]<br>Su-410 Scimitar
 +
|An Su-410 Scimitar heavy attack craft. It's a lot beefier than its Rapier cousin and is designed to take out capital ships, due to the weight of its modules however, it is extremely slow.
 
|-
 
|-
![[File:slimeorange.png]]
+
![[File:EscapePod.png|64px|class=pixelart]]<br>Escape Pod
![[#Orange Slime|Orange Slime]]
+
|An escape pod launched from a space faring vessel. It only has very limited thrusters and is thus very slow.<br>Note: (AI) enemies will not target these, but they can still hit them.
|Infuses the user with capsaicin.
 
|Spawns smoke around the user. The smoke will purge chemicals in the user's body and infuse itself with them.  
 
 
|-
 
|-
![[File:slimepurple.png]]
+
![[File:Sabre.png|64px|class=pixelart]]<br>Su-437 Sabre
![[#Purple Slime|Purple Slime]]
+
|A Su-437 Sabre utility vessel. Designed for robustness in deep space and as a highly modular platform, able to be fitted out for any situation. While its interior may be cramped, it's definitely functional. Drag and drop crates / ore boxes to load them into its cargo hold.
|Restores blood volume and nutrition.
 
|Gives some [[Guide_to_chemistry#Regenerative_Jelly|regenerative jelly]], healing the user.
 
 
|-
 
|-
![[File:slimeblue.png]]
+
![[File:SyndieSabre.png|64px|class=pixelart]]<br>Syndicate Utility Vessel
![[#Blue Slime|Blue Slime]]
+
|A boarding craft for rapid troop deployment. It contains a full combat medical bay for establishing FOBs.
|Cures cellular damage, purges the dna, and reduces radiation on the user.
 
|Creates foam from the user, infusing itself with the chemicals in the user's body.
 
 
|-
 
|-
![[File:slimemetal.png]]
+
|}
![[#Metal Slime|Metal Slime]]
+
</tab>
|Creates 5 sheets of glass in the user's hand.
+
<tab name="Armour Plating">
|Creates 5 sheets of metal in the user's hand.
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
 +
|-style="font-weight:bold; color: white;text-align:center;"
 +
! style='background-color:#A06DA0' width='125px'    |Equipment
 +
! style='background-color:#A06DA0'                  |Tier
 +
! class='unsortable'style='background-color:#A06DA0' |Description
 +
! style='background-color:#A06DA0'                  |Integrity
 
|-
 
|-
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 2
+
![[File:Fighter armour.png|64px|class=pixelart]]<br>Durasteel Armour Plates
 +
|Tier 1
 +
|A set of armour plates which can afford basic protection to a fighter, however heavier plates may slow you down
 +
|250
 
|-
 
|-
![[File:slimeyellow.png]]
+
![[File:Fighter armour T2.png|64px|class=pixelart]]<br>Ultra Heavy Fighter Armour
![[#Yellow Slime|Yellow Slime]]
+
|Tier 2
|Temporarily increases the user's light range and intensity.
+
|An extremely thick and heavy set of armour plates. Guaranteed to weigh you down, but it'll keep you flying through brasil itself.
|Emits a short-ranged EMP.
+
|450
 
|-
 
|-
![[File:slimedarkpurple.png]]
+
![[File:Fighter armour T3.png|64px|class=pixelart]]<br>Nanocarbon Armour Plates
![[#Dark Purple Slime|Dark Purple Slime]]
+
|Tier 3
|Spawns a plasma bar in the user's hand.
+
|A lightweight set of ablative armour which balances speed and protection at the cost of the average GDP of most third world countries.
|Spawns a cloud of plasma around the user.
+
|300
 
|-
 
|-
![[File:slimedarkblue.png]]
+
|}
![[#Dark Blue Slime|Dark Blue Slime]]
+
</tab>
|Infuses the user with [[Guide_to_chemistry#Frost_Oil|frost oil]] and [[Cryoxadone]].
+
<tab name="Canopy">
|Spawns extremely cold air around the user.
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
 +
|-style="font-weight:bold; color: white;text-align:center;"
 +
! style='background-color:#A06DA0' width='125px'    |Equipment
 +
! style='background-color:#A06DA0'                  |Tier
 +
! class='unsortable'style='background-color:#A06DA0' |Description
 +
! style='background-color:#A06DA0'                  |Construction
 +
! style='background-color:#A06DA0'                  |Integrity
 
|-
 
|-
![[File:slimesilver.png]]
+
![[File:glass_canopy.png|64px|class=pixelart]]<br>Glass Canopy
![[#Silver Slime|Silver Slime]]
+
|Tier 0.5
|Spawns a random food in the user's hand.
+
|A fighter canopy made of standard glass, it's extremely fragile and is so cheaply produced that it serves as little less than a windshield.
|Spawns a random drink in the user's hand.
+
|Made using 10 sheets of Glass.
 +
|100
 
|-
 
|-
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 3
+
![[File:reinforced_glass_canopy.png|64px|class=pixelart]]<br>Reinforced Glass Canopy
 +
|Tier 1
 +
|A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's pretty robust.
 +
|Made using 10 sheets of Reinforced Glass.
 +
|200
 
|-
 
|-
![[File:slimebluespace.png]]
+
![[File:nanocarbon_glass_canopy.png|64px|class=pixelart]]<br>Nanocarbon Glass Canopy
![[#Bluespace Slime|Bluespace Slime]]
+
|Tier 2
|Randomly teleports the user a few tiles away.
+
|A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's very robust.
|Saves the user's position on the first use. On the second use, it will warp the user back on that position. The extract can change user in the meantime.
+
|Rare Collector Item, only found through Trading.
 +
|350
 
|-
 
|-
![[File:slimesepia.png]]
+
![[File:plasma_glass_canopy.png|64px|class=pixelart]]<br>Plasma Glass Canopy
![[#Sepia Slime|Sepia Slime]]
+
|Tier 3
|Spawns a camera in the user's hand.
+
|A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's exceptionally robust.
|Stops time for a few seconds around the user. (c)
+
|Made using 10 sheets of Plasma Glass.
 +
|450
 
|-
 
|-
![[File:slimecerculean.png]]
+
|}
![[#Cerulean Slime|Cerulean Slime]]
+
</tab>
|Infuses the user with [[Guide_to_chemistry#Salbutamol|salbutamol]], making them able to survive without air for some time.
+
<tab name="Battery">
|Spawns a large amount of breathable air around the user.
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
 +
|-style="font-weight:bold; color: white;text-align:center;"
 +
! style='background-color:#A06DA0' width='125px'    |Equipment
 +
! style='background-color:#A06DA0'                  |Tier
 +
! class='unsortable'style='background-color:#A06DA0' |Description
 +
! style='background-color:#A06DA0'                  |Charge
 
|-
 
|-
![[File:slimepyrite.png]]
+
![[File:Powercell.png|64px|class=pixelart]]<br>Fighter Battery
![[#Pyrite Slime|Pyrite Slime]]
+
|Tier 1
|Spawns a crayon in the user's hand.
+
|A standard fighter battery, only capable of allowing you to listen to either the radio or keep the heater on
|Spawns a spraycan in the user's hand.
+
|10000
 
|-
 
|-
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 4
+
![[File:Power_cell.png|64px|class=pixelart]]<br>Upgraded Fighter Battery
 +
|Tier 2
 +
|An upgraded fighter battery, capable of allowing you to both listen to the radio AND keep the heater on!
 +
|20000
 
|-
 
|-
![[File:slimered.png]]
+
![[File:Supercell.png|64px|class=pixelart]]<br>Mega Fighter Battery
![[#Red Slime|Red Slime]]
+
|Tier 3
|Infuses the user with [[Ephedrine]], greatly increasing their speed temporarily, while causing side effects such as making you drop held items.
+
|An electrochemical cell capable of holding a good amount of charge for keeping the fighter's radio on for longer periods without an engine.
|Enrages slimes around the user.
+
|40000
 
|-
 
|-
![[File:slimegreen.png]]
+
|}
![[#Green Slime|Green Slime]]
+
</tab>
|Turns the user back into a human.
+
<tab name="Fuel Tank">
|Turns the user into another slime subspecies.
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
 +
|-style="font-weight:bold; color: white;text-align:center;"
 +
! style='background-color:#A06DA0' width='125px'    |Equipment
 +
! style='background-color:#A06DA0'                  |Tier
 +
! class='unsortable'style='background-color:#A06DA0' |Description
 +
! style='background-color:#A06DA0'                  |Fuel Capacity
 
|-
 
|-
![[File:slimepink.png]]
+
![[File:Fighter tank.png|64px|class=pixelart]]<br>Fighter Fuel Tank
![[#Pink Slime|Pink Slime]]
+
|Tier 1
|Switches the user's gender.
+
|The fuel tank of a fighter, upgrading this lets your fighter hold more fuel.
|Temporarily pacifies creatures around the user, making them nonviolent for some time.
+
|1000
 
|-
 
|-
![[File:slimegold.png]]
+
![[File:Fighter tank T2.png|64px|class=pixelart]]<br>Fighter extended Fuel Tank
![[#Gold Slime|Gold Slime]]
+
|Tier 2
|Spawns a friendly mob. (c)
+
|A larger fuel tank which allows fighters to stay in combat for much longer
|Spawns a dangerous mob. If the user is on harm intent at the moment of use, the mob will be hostile. (c)
+
|2500
 
|-
 
|-
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 5
+
![[File:Fighter tank T3.png|64px|class=pixelart]]<br>Massive Fighter Fuel Tank
 +
|Tier 3
 +
|A super extended capacity fuel tank, allowing fighters to stay in a warzone for hours on end.
 +
|4000
 
|-
 
|-
![[File:slimeoil.png]]
+
|}
![[#Oil Slime|Oil Slime]]
+
</tab>
|User vomits slippery oil.
+
<tab name="TBA4">
|User violently explodes. (c)
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
 +
|-style="font-weight:bold; color: white;text-align:center;"
 +
! style='background-color:#A06DA0' width='125px'    |Equipment
 +
! style='background-color:#A06DA0'                  |Can be attached to
 +
! class='unsortable'style='background-color:#A06DA0' |Description
 
|-
 
|-
![[File:slimeblack.png]]
+
![[File:Hydraulic clamp.png|64px|class=pixelart]]<br>Hydraulic Clamp
![[#Black Slime|Black Slime]]
+
|Ripley, Firefighter
|Turns the user into a slime. (c)
+
|Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.<br> Great in combination with an ore box - nearby minerals will be loaded straight into the box.
|Turns the user into a [[Guide_to_races#Shadowpeople|shadowperson]]. (c)
 
 
|-
 
|-
![[File:slimelightpink.png]]
+
|}
![[#Light Pink Slime|Light Pink Slime]]
+
</tab>
|Spawns a renaming potion, which offers anyone it's used on the option to choose any new name.
+
<tab name="TBA5">
|Spawns a sentience potion.
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
|-
+
|-style="font-weight:bold; color: white;text-align:center;"
![[File:slimeadamantine.png]]
+
! style='background-color:#A06DA0' width='125px'    |Equipment
![[#Adamantine Slime|Adamantine Slime]]
+
! style='background-color:#A06DA0'                   |Can be attached to
|Temporarily increases the user's armor, reducing overall damage taken.
+
! class='unsortable'style='background-color:#A06DA0' |Description
|Turns the user into an adamantine [[golem]]. (c)
 
|-
 
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Special
 
 
|-
 
|-
![[File:Rainbow_slime.gif]]
+
![[File:Hydraulic clamp.png|64px|class=pixelart]]<br>Hydraulic Clamp
![[#Rainbow Slime|Rainbow Slime]]
+
|Ripley, Firefighter
|Changes the user's color randomly.
+
|Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.<br> Great in combination with an ore box - nearby minerals will be loaded straight into the box.
|Spawns a random slime core.
 
 
|-
 
|-
 
|}
 
|}
 +
</tab>
 +
</tabs>

Latest revision as of 06:53, 31 December 2022

A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.

Equipment Description
Fighter.png
Su-818 Rapier
An Su-818 Rapier space superiorty fighter craft. Designed for high maneuvreability and maximum combat effectivness against other similar weight classes.
ShipViper.png
Syndicate Light Fighter
The Syndicate's answer to Nanotrasen's light fighter craft, this fighter is designed to maintain aerial supremacy.
Scimitar.png
Su-410 Scimitar
An Su-410 Scimitar heavy attack craft. It's a lot beefier than its Rapier cousin and is designed to take out capital ships, due to the weight of its modules however, it is extremely slow.
EscapePod.png
Escape Pod
An escape pod launched from a space faring vessel. It only has very limited thrusters and is thus very slow.
Note: (AI) enemies will not target these, but they can still hit them.
Sabre.png
Su-437 Sabre
A Su-437 Sabre utility vessel. Designed for robustness in deep space and as a highly modular platform, able to be fitted out for any situation. While its interior may be cramped, it's definitely functional. Drag and drop crates / ore boxes to load them into its cargo hold.
SyndieSabre.png
Syndicate Utility Vessel
A boarding craft for rapid troop deployment. It contains a full combat medical bay for establishing FOBs.
Equipment Tier Description Integrity
Fighter armour.png
Durasteel Armour Plates
Tier 1 A set of armour plates which can afford basic protection to a fighter, however heavier plates may slow you down 250
Fighter armour T2.png
Ultra Heavy Fighter Armour
Tier 2 An extremely thick and heavy set of armour plates. Guaranteed to weigh you down, but it'll keep you flying through brasil itself. 450
Fighter armour T3.png
Nanocarbon Armour Plates
Tier 3 A lightweight set of ablative armour which balances speed and protection at the cost of the average GDP of most third world countries. 300
Equipment Tier Description Construction Integrity
Glass canopy.png
Glass Canopy
Tier 0.5 A fighter canopy made of standard glass, it's extremely fragile and is so cheaply produced that it serves as little less than a windshield. Made using 10 sheets of Glass. 100
Reinforced glass canopy.png
Reinforced Glass Canopy
Tier 1 A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's pretty robust. Made using 10 sheets of Reinforced Glass. 200
Nanocarbon glass canopy.png
Nanocarbon Glass Canopy
Tier 2 A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's very robust. Rare Collector Item, only found through Trading. 350
Plasma glass canopy.png
Plasma Glass Canopy
Tier 3 A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's exceptionally robust. Made using 10 sheets of Plasma Glass. 450
Equipment Tier Description Charge
Powercell.png
Fighter Battery
Tier 1 A standard fighter battery, only capable of allowing you to listen to either the radio or keep the heater on 10000
Power cell.png
Upgraded Fighter Battery
Tier 2 An upgraded fighter battery, capable of allowing you to both listen to the radio AND keep the heater on! 20000
Supercell.png
Mega Fighter Battery
Tier 3 An electrochemical cell capable of holding a good amount of charge for keeping the fighter's radio on for longer periods without an engine. 40000
Equipment Tier Description Fuel Capacity
Fighter tank.png
Fighter Fuel Tank
Tier 1 The fuel tank of a fighter, upgrading this lets your fighter hold more fuel. 1000
Fighter tank T2.png
Fighter extended Fuel Tank
Tier 2 A larger fuel tank which allows fighters to stay in combat for much longer 2500
Fighter tank T3.png
Massive Fighter Fuel Tank
Tier 3 A super extended capacity fuel tank, allowing fighters to stay in a warzone for hours on end. 4000
Equipment Can be attached to Description
Hydraulic clamp.png
Hydraulic Clamp
Ripley, Firefighter Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.
Great in combination with an ore box - nearby minerals will be loaded straight into the box.
Equipment Can be attached to Description
Hydraulic clamp.png
Hydraulic Clamp
Ripley, Firefighter Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.
Great in combination with an ore box - nearby minerals will be loaded straight into the box.