Difference between revisions of "Template:Sandbox"

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A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
 
A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
== Formulas ==
 
Most reactions only require one unit of reagent for full effect. Dropper is your friend. There are exceptions though. Some reactions will create a liquid reagent inside the extract when injected once, and then deplete that extract. In those cases, using a higher volume syringe to inject will result in more units per extract. You must then draw from the core to get the resulting chem. Examples: [[Guide_to_chemistry#Mutation_Toxins|The mutation toxins]] from [[#Green_Slime|green extracts]].
 
  
You can also dilute your plasma by, for example, filling a beaker with 40u of water and 10u of plasma; a syringe will collect exactly one unit of plasma this way. Be mindful of reactions that can use both plasma and water though
+
<tabs style="width:85%">
 
+
<tab name="Voidcraft">
===Tier 0===
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2"
+
|-style="font-weight:bold; color: white;text-align:center;"
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Slime
+
! style='background-color:#A06DA0' width='125px'   |Equipment
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Type
+
! class='unsortable'style='background-color:#A06DA0'|Description
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Plasma Reaction
+
|-
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Blood Reaction
+
![[File:Fighter.png|64px|class=pixelart]]<br>Su-818 Rapier
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Water Reaction
+
|An Su-818 Rapier space superiorty fighter craft. Designed for high maneuvreability and maximum combat effectivness against other similar weight classes.
 
|-
 
|-
{{anchor|Grey Slime}}
+
![[File:ShipViper.png|64px|class=pixelart]]<br>Syndicate Light Fighter
![[File:slimegrey.png|64px]]
+
|The Syndicate's answer to Nanotrasen's light fighter craft, this fighter is designed to maintain aerial supremacy.
![[#Reproductive|Grey Slime]]
 
|Creates a new grey slime.
 
|Creates three monkey cubes. Useful if you want to do your job for more than five minutes.
 
|Fills the extract with [[Guide_to_chemistry#Epinephrine|Epinephrine]].
 
|}
 
 
 
===Tier 1===
 
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2"
 
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Slime
 
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Type
 
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Plasma Reaction
 
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Blood Reaction
 
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Water Reaction
 
 
|-
 
|-
{{anchor|Orange Slime}}
+
![[File:Scimitar.png|64px|class=pixelart]]<br>Su-410 Scimitar
![[File:slimeorange.png|64px]]
+
|An Su-410 Scimitar heavy attack craft. It's a lot beefier than its Rapier cousin and is designed to take out capital ships, due to the weight of its modules however, it is extremely slow.
![[#Burning|Orange Slime]]
 
|Creates a small plasma fire after 5 seconds.
 
|Fills the extract with Capsaicin Oil, 10u per 1u blood injected at once, up to 100u. Can be turned into [[Guide_to_chemistry#Condensed_Capsaicin|Pepper Spray]] if mixed with ethanol.
 
|Creates a cloud of smoke. More water injected at once means bigger smoke, up to max 15 water. It'll carry any other reagent already inside the slime extract.
 
 
|-
 
|-
{{anchor|Purple Slime}}
+
![[File:EscapePod.png|64px|class=pixelart]]<br>Escape Pod
![[File:slimepurple.png|64px]]
+
|An escape pod launched from a space faring vessel. It only has very limited thrusters and is thus very slow.<br>Note: (AI) enemies will not target these, but they can still hit them.
![[#Regenerative|Purple Slime]]
 
|Creates a bottle of slime steroid. Slime steroid is a potent chemical mix that will cause a slime to produce one more extract when processed, for a maximum of four extra. The steroid only works on live slimes.
 
|Fills the extract with [[Guide_to_chemistry#Regenerative_Jelly|regenerative jelly]]. 5u per 1u blood injected, up to 100u. Similar to [[Guide_to_chemistry#Omnizine|omnizine]], but non toxic to [[Guide_to_races#Jellypeople|jellypeople]].
 
|N/A
 
 
|-
 
|-
{{anchor|Blue Slime}}
+
![[File:Sabre.png|64px|class=pixelart]]<br>Su-437 Sabre
![[File:slimeblue.png|64px]]
+
|A Su-437 Sabre utility vessel. Designed for robustness in deep space and as a highly modular platform, able to be fitted out for any situation. While its interior may be cramped, it's definitely functional. Drag and drop crates / ore boxes to load them into its cargo hold.
![[#Stabilized|Blue Slime]]
 
|Fills the extract with [[Guide_to_chemistry#Frost_Oil|frost oil]]. 10u per 1u plasma injected, up to 100u.
 
|Creates a slime stabilizer potion. Reduces a slime's mutation chance by 15 percentage points, and carries through across generations.
 
|Creates foam when injected with at least 5u water. It'll carry any other reagent already inside the slime extract.
 
 
|-
 
|-
{{anchor|Metal Slime}}
+
![[File:SyndieSabre.png|64px|class=pixelart]]<br>Syndicate Utility Vessel
![[File:slimemetal.png|64px]]
+
|A boarding craft for rapid troop deployment. It contains a full combat medical bay for establishing FOBs.
![[#Industrial|Metal Slime]]
 
|Creates 5 sheets of plasteel and 15 sheets of metal. Grinding plasteel will generate plasma and iron, making it a perfect substitute to [[#Dark Purple Slime|dark purple slimes]].
 
|N/A
 
|Creates 5 sheets of reinforced glass and 15 sheets of glass.
 
 
|-
 
|-
 
|}
 
|}
 
+
</tab>
===Tier 2===
+
<tab name="Armour Plating">
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2"
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Slime
+
|-style="font-weight:bold; color: white;text-align:center;"
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Type
+
! style='background-color:#A06DA0' width='125px'     |Equipment
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Plasma Reaction
+
! style='background-color:#A06DA0'                   |Tier
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Blood Reaction
+
! class='unsortable'style='background-color:#A06DA0' |Description
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Water Reaction
+
! style='background-color:#A06DA0'                   |Integrity
 
|-
 
|-
{{anchor|Yellow Slime}}
+
![[File:Fighter armour.png|64px|class=pixelart]]<br>Durasteel Armour Plates
![[File:slimeyellow.png|64px]]
+
|Tier 1
![[#Charged|Yellow Slime]]
+
|A set of armour plates which can afford basic protection to a fighter, however heavier plates may slow you down
|Creates a 5k Charge [[Powercell|Power Cell]] which slowly recharges over time, if hit with an EMP, will block the recharge for a bit.
+
|250
|Creates an EMP. It's a quite big blast as well, useful if that AI is onto your [[traitor|tricks]].
 
|Causes extract to emit light. They can be squeezed to increase the light emitted.
 
 
|-
 
|-
{{anchor|Dark Purple Slime}}
+
![[File:Fighter armour T2.png|64px|class=pixelart]]<br>Ultra Heavy Fighter Armour
![[File:slimedarkpurple.png|64px]]
+
|Tier 2
![[#Self-Sustaining|Dark Purple Slime]]
+
|An extremely thick and heavy set of armour plates. Guaranteed to weigh you down, but it'll keep you flying through brasil itself.
|Creates 3 sheets of [[Plasma|Solid Plasma]]. Yessir, NT can link anything to the production of plasma. Also useful for further experimenting.
+
|450
|N/A
 
|N/A
 
 
|-
 
|-
{{anchor|Dark Blue Slime}}
+
![[File:Fighter armour T3.png|64px|class=pixelart]]<br>Nanocarbon Armour Plates
![[File:slimedarkblue.png|64px]]
+
|Tier 3
![[#Chilling|Dark Blue Slime]]
+
|A lightweight set of ablative armour which balances speed and protection at the cost of the average GDP of most third world countries.
|Creates supercooled N2 gas 5 seconds after injection.
+
|300
|N/A
 
|Creates a three-use chill potion, which fireproofs anything it's used on. Be a firebug without looking like one! Miners can make good use of this, as it will make them storm-proof.
 
|-
 
{{anchor|Silver Slime}}
 
![[File:slimesilver.png|64px]]
 
![[#Consuming|Silver Slime]]
 
|Creates a small amount of random food, bork bork bork. Expect anything from a roburger to death berries. Spacemen find them disgusting.
 
|N/A
 
|Creates a small amount of random drinks. Spacemen find them disgusting.
 
 
|-
 
|-
 
|}
 
|}
 
+
</tab>
===Tier 3===
+
<tab name="Canopy">
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2"
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Slime
+
|-style="font-weight:bold; color: white;text-align:center;"
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Type
+
! style='background-color:#A06DA0' width='125px'     |Equipment
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Plasma Reaction
+
! style='background-color:#A06DA0'                   |Tier
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Blood Reaction
+
! class='unsortable'style='background-color:#A06DA0' |Description
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Water Reaction
+
! style='background-color:#A06DA0'                   |Construction
 +
! style='background-color:#A06DA0'                   |Integrity
 
|-
 
|-
{{anchor|Bluespace Slime}}
+
![[File:glass_canopy.png|64px|class=pixelart]]<br>Glass Canopy
![[File:slimebluespace.png|64px]]
+
|Tier 0.5
!Bluespace Slime
+
|A fighter canopy made of standard glass, it's extremely fragile and is so cheaply produced that it serves as little less than a windshield.
|Creates a [[Bluespace Crystal]]. They will teleport you when crushed in your hand and teleport anyone you throw it at. Used as a material in techfabs and protolathes.
+
|Made using 10 sheets of Glass.
|Creates 25 Bluespace Floor Tiles, which speed up movement drastically.
+
|100
|Creates a Bluespace radio potion. Use it on a sentient animal to let them speak on the radio!
 
 
|-
 
|-
{{anchor|Sepia Slime}}
+
![[File:reinforced_glass_canopy.png|64px|class=pixelart]]<br>Reinforced Glass Canopy
![[File:slimesepia.png|64px]]
+
|Tier 1
!Sepia Slime
+
|A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's pretty robust.
|Stops local time for 15 seconds, 5 seconds after injection. The user is not immune.  
+
|Made using 10 sheets of Reinforced Glass.
|Creates 25 Sepia Floor Tiles. They slow movement speed above them.
+
|200
|Creates some [[Camera|Film]] and a [[Camera]].
 
 
|-
 
|-
{{anchor|Cerulean Slime}}
+
![[File:nanocarbon_glass_canopy.png|64px|class=pixelart]]<br>Nanocarbon Glass Canopy
![[File:slimecerculean.png|64px]]
+
|Tier 2
![[#Recurring|Cerulean Slime]]
+
|A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's very robust.
|Creates a bottle of extract enhancer. When used on an extract it adds one use to it.
+
|Rare Collector Item, only found through Trading.
|Creates a one-use blueprint. Renaming an area with it (to any name) will turn the floor blue and allow the Slime Console to work on that area, if it has a valid path.  
+
|350
|N/A
 
 
|-
 
|-
{{anchor|Pyrite Slime}}
+
![[File:plasma_glass_canopy.png|64px|class=pixelart]]<br>Plasma Glass Canopy
![[File:slimepyrite.png|64px]]
+
|Tier 3
![[#Prismatic|Pyrite Slime]]
+
|A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's exceptionally robust.
|Creates a can of paint. For the love of all that is holy, <s>don't</s> give it to the clown!
+
|Made using 10 sheets of Plasma Glass.
|Creates a random crayon.
+
|450
|N/A
 
 
|-
 
|-
 
|}
 
|}
 
+
</tab>
===Tier 4===
+
<tab name="Battery">
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2"
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Slime
+
|-style="font-weight:bold; color: white;text-align:center;"
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Type
+
! style='background-color:#A06DA0' width='125px'     |Equipment
! scope="col" class="unsortable" style='width:20%; background-color:#C8A2C8;'|Plasma Reaction
+
! style='background-color:#A06DA0'                   |Tier
! scope="col" class="unsortable" style='width:20%; background-color:#C8A2C8;'|Blood Reaction
+
! class='unsortable'style='background-color:#A06DA0' |Description
! scope="col" class="unsortable" style='width:20%; background-color:#C8A2C8;'|Water Reaction
+
! style='background-color:#A06DA0'                   |Charge
! scope="col" class="unsortable" style='width:20%; background-color:#C8A2C8;'|Other Reactions
 
 
|-
 
|-
{{anchor|Red Slime}}
+
![[File:Powercell.png|64px|class=pixelart]]<br>Fighter Battery
![[File:slimered.png|64px]]
+
|Tier 1
!Red Slime
+
|A standard fighter battery, only capable of allowing you to listen to either the radio or keep the heater on
|Creates a bottle of slime mutation potion. Makes slimes 12 percentage points more likely to mutate, the opposite of the slime stabilizer.
+
|10000
|Makes nearby slimes rabid. Has some [[traitor|fun]] uses. If the affected slimes were [[#Pink_Slime|docile]], it removes the docility instead of making them rabid.
 
|Creates a bottle of speed potion. The speed potion will negate slowdown from any item of clothing or vehicle it is applied to.
 
|N/A
 
 
|-
 
|-
{{anchor|Green Slime}}
+
![[File:Power_cell.png|64px|class=pixelart]]<br>Upgraded Fighter Battery
![[File:slimegreen.png|64px]]
+
|Tier 2
!Green Slime
+
|An upgraded fighter battery, capable of allowing you to both listen to the radio AND keep the heater on!
|Fills extract with [[Guide_to_chemistry#Mutation_Toxin|mutation toxin]], 1u per 1u plasma injected. Taking at least 4u will eventually turn you into a random [[Jellypeople|jellyperson]]. What is important to xenobiology is that slimes will never attack you and your blood is no longer valid for blood-based reactions, as it is replaced by slime jelly. Taking more mutation toxin when you're already a [[Guide_to_races#Jellypeople|jellyperson]] will eventually turn you into another random subspecies.
+
|20000
|Fills extract with [[Guide_to_chemistry#Stable_Mutation_Toxin|human mutation toxin]] if the radium reaction has been done first, which turns whoever is injected with it into a human.
 
|N/A
 
|Injecting the extract with radium fills it with [[Guide_to_chemistry#Unstable_Mutation_Toxin|Unstable Mutation Toxin]] instead, which will turn whoever is injected with it into a random species. 1u per 1u radium.
 
 
|-
 
|-
{{anchor|Pink Slime}}
+
![[File:Supercell.png|64px|class=pixelart]]<br>Mega Fighter Battery
![[File:slimepink.png|64px]]
+
|Tier 3
!Pink Slime
+
|An electrochemical cell capable of holding a good amount of charge for keeping the fighter's radio on for longer periods without an engine.
|Creates a bottle of docility potion, which will nullify a slime's hunger, causing it to become docile and tame, and will let you name it. You too can have your own pet, just like the HoP! If the slime is rabid, the potion will remove its rabid rage but will not make it docile.
+
|40000
|Extract creates a bottle of gender changing potion, which changes the gender of any living, gendered thing it is used on.
 
|N/A
 
|N/A
 
|-
 
{{anchor|Gold Slime}}
 
![[File:slimegold.png|64px]]
 
!Gold Slime
 
|Spawns five random dangerous hostile mobs.
 
|Spawns three random dangerous mobs. These mobs are not immediately hostile, but may be provoked by certain actions, proximity to other creatures (such as your slimes) or if they encounter a construct or mech. You can also spawn magicarps!
 
|Spawns one random [[Critters#Friendly|friendly critter]]. See [[Critters#Gold Slime Pool|here]] for the list of summonable mobs.
 
|N/A
 
 
|-
 
|-
 
|}
 
|}
 
+
</tab>
===Tier 5===
+
<tab name="Fuel Tank">
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2"
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Slime
+
|-style="font-weight:bold; color: white;text-align:center;"
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Type
+
! style='background-color:#A06DA0' width='125px'     |Equipment
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Plasma Reaction
+
! style='background-color:#A06DA0'                   |Tier
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Blood Reaction
+
! class='unsortable'style='background-color:#A06DA0' |Description
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Water Reaction
+
! style='background-color:#A06DA0'                   |Fuel Capacity
 
|-
 
|-
{{anchor|Oil Slime}}
+
![[File:Fighter tank.png|64px|class=pixelart]]<br>Fighter Fuel Tank
![[File:slimeoil.png|64px]]
+
|Tier 1
!Oil Slime
+
|The fuel tank of a fighter, upgrading this lets your fighter hold more fuel.
|Creates an explosion after a moment.
+
|1000
|Fills extract with Corn Oil, about 10u per 1u blood injected.  
 
|N/A
 
 
|-
 
|-
{{anchor|Black Slime}}
+
![[File:Fighter tank T2.png|64px|class=pixelart]]<br>Fighter extended Fuel Tank
![[File:slimeblack.png|64px]]
+
|Tier 2
!Black Slime
+
|A larger fuel tank which allows fighters to stay in combat for much longer
|Fills extract with [[Guide_to_chemistry#Advanced_Mutation_Toxin|advanced mutation toxin]], 1u per 1u plasma injected. Turns you, or [[Traitor|others]], into a sentient [[#Grey Slime|grey]] baby slime. Beware, slimes are still not harmless. This mutation can be prevented with [[Guide_to_chemistry#Frost_Oil|frost oil]], if you are quick enough. Acts instantly on [[Guide_to_races#Slimepeople|slimepeople]].
+
|2500
|N/A
 
|N/A
 
 
|-
 
|-
{{anchor|Light Pink Slime}}
+
![[File:Fighter tank T3.png|64px|class=pixelart]]<br>Massive Fighter Fuel Tank
![[File:slimelightpink.png|64px]]
+
|Tier 3
!Light Pink Slime
+
|A super extended capacity fuel tank, allowing fighters to stay in a warzone for hours on end.
|Creates a bottle of sentience potion, a potent chemical mix that will bring human level intelligence to any animal, slime, monster or generally active thing you feed it to. Make [[Ian]] sentient! Create an army of [[#Gold Slime|gold slime]] minions! The possibilities are limited only by your own deviousness and the number of ghosts in the round.
+
|4000
|N/A
 
|Creates a renaming potion.
 
|-
 
{{anchor|Adamantine Slime}}
 
![[File:slimeadamantine.png|64px]]
 
!Adamantine Slime
 
|Creates an adamantine bar. It can be sold at cargo for a high amount of credits, or it can be used inhand to craft a [[Golem|golem shell]]. Golem shells can then be finished with ten sheets of any material, which will affect the golem's properties. After completion, a ghost can possess the shell to spawn as a golem. It will follow the orders of who finishes the shell above anything else, and inherit conversion antagonist status, such as [[cult]], from their owner.
 
|N/A
 
|N/A
 
 
|-
 
|-
 
|}
 
|}
 
+
</tab>
===Special Slimes===
+
<tab name="TBA4">
To attain this rare slime you must breed a slime with a 100% mutation chance!
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2"
+
|-style="font-weight:bold; color: white;text-align:center;"
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Slime
+
! style='background-color:#A06DA0' width='125px'     |Equipment
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Type
+
! style='background-color:#A06DA0'                   |Can be attached to
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Plasma Reaction
+
! class='unsortable'style='background-color:#A06DA0' |Description
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Blood Reaction
 
! scope="col" class="unsortable" style='width:25%; background-color:#C8A2C8;'|Other Reactions
 
 
|-
 
|-
{{anchor|Rainbow Slime}}
+
![[File:Hydraulic clamp.png|64px|class=pixelart]]<br>Hydraulic Clamp
![[File:Rainbow_slime.gif|64px]]
+
|Ripley, Firefighter
!Rainbow Slime
+
|Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.<br> Great in combination with an ore box - nearby minerals will be loaded straight into the box.
|
 
* Spawns a random slime when injected with less than five units of plasma.
 
* Explodes into randomly-colored slime cores when injected with at least five units of plasma.
 
|Creates a mind transference potion. You can use it to transfer your mind into a creature. This is '''not''' reversible and will result in your old body's instant death.
 
|
 
*Extract will explode into randomly-colored slime cores '''''with water, plasma, and blood in them''''' when injected with slime jelly. This will trigger their reactions unpredictably and chaotically, and almost certainly cause mayhem wherever it happens.
 
*Spawns a flight potion when injected with 5u of Holy water and 5u Uranium.
 
 
|-
 
|-
 
|}
 
|}
 
+
</tab>
=={{anchor|Lum Effects}}Luminescent Effects [[File:Lum_extract.png|96px]]==
+
<tab name="TBA5">
[[Guide_to_races#Luminescents|Luminescent]]s are one of four types of [[Guide_to_races#Jelly and Slime Mutants|slimefolk]]. Lumis can absorb any slime extract they're holding, and gain abilities respective to the type of absorbed extract.
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
 
+
|-style="font-weight:bold; color: white;text-align:center;"
(c) means the ability needs to be channeled to work (aka you need to stand still for a while).
+
! style='background-color:#A06DA0' width='125px'     |Equipment
{|class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
+
! style='background-color:#A06DA0'                   |Can be attached to
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Slime
+
! class='unsortable'style='background-color:#A06DA0' |Description
! scope="col" class="unsortable" style='background-color:#C8A2C8;'|Type
 
! scope="col" class="unsortable" style='width:50%; background-color:#C8A2C8;'|Minor Effect
 
! scope="col" class="unsortable" style='width:50%; background-color:#C8A2C8;'|Major Effect
 
|-
 
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 0
 
|-
 
![[File:slimegrey.png]]
 
![[#Grey Slime|Grey Slime]]
 
|Spawns a monkey cube into the user's hand.
 
|Spawns a grey baby slime.
 
|-
 
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 1
 
|-
 
![[File:slimeorange.png]]
 
![[#Orange Slime|Orange Slime]]
 
|Infuses the user with capsaicin.
 
|Spawns smoke around the user. The smoke will purge chemicals in the user's body and infuse itself with them.
 
|-
 
![[File:slimepurple.png]]
 
![[#Purple Slime|Purple Slime]]
 
|Restores blood volume and nutrition.
 
|Gives some [[Guide_to_chemistry#Regenerative_Jelly|regenerative jelly]], healing the user.
 
|-
 
![[File:slimeblue.png]]
 
![[#Blue Slime|Blue Slime]]
 
|Cures cellular damage, purges the dna, and reduces radiation on the user.
 
|Creates foam from the user, infusing itself with the chemicals in the user's body.
 
|-
 
![[File:slimemetal.png]]
 
![[#Metal Slime|Metal Slime]]
 
|Creates 5 sheets of glass in the user's hand.
 
|Creates 5 sheets of metal in the user's hand.
 
|-
 
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 2
 
|-
 
![[File:slimeyellow.png]]
 
![[#Yellow Slime|Yellow Slime]]
 
|Temporarily increases the user's light range and intensity.
 
|Emits a short-ranged EMP.
 
|-
 
![[File:slimedarkpurple.png]]
 
![[#Dark Purple Slime|Dark Purple Slime]]
 
|Spawns a plasma bar in the user's hand.
 
|Spawns a cloud of plasma around the user.
 
|-
 
![[File:slimedarkblue.png]]
 
![[#Dark Blue Slime|Dark Blue Slime]]
 
|Infuses the user with [[Guide_to_chemistry#Frost_Oil|frost oil]] and [[Cryoxadone]].
 
|Spawns extremely cold air around the user.
 
|-
 
![[File:slimesilver.png]]
 
![[#Silver Slime|Silver Slime]]
 
|Spawns a random food in the user's hand.
 
|Spawns a random drink in the user's hand.
 
|-
 
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 3
 
|-
 
![[File:slimebluespace.png]]
 
![[#Bluespace Slime|Bluespace Slime]]
 
|Randomly teleports the user a few tiles away.
 
|Saves the user's position on the first use. On the second use, it will warp the user back on that position. The extract can change user in the meantime.
 
|-
 
![[File:slimesepia.png]]
 
![[#Sepia Slime|Sepia Slime]]
 
|Spawns a camera in the user's hand.
 
|Stops time for a few seconds around the user. (c)
 
|-
 
![[File:slimecerculean.png]]
 
![[#Cerulean Slime|Cerulean Slime]]
 
|Infuses the user with [[Guide_to_chemistry#Salbutamol|salbutamol]], making them able to survive without air for some time.
 
|Spawns a large amount of breathable air around the user.
 
|-
 
![[File:slimepyrite.png]]
 
![[#Pyrite Slime|Pyrite Slime]]
 
|Spawns a crayon in the user's hand.
 
|Spawns a spraycan in the user's hand.
 
|-
 
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 4
 
|-
 
![[File:slimered.png]]
 
![[#Red Slime|Red Slime]]
 
|Infuses the user with [[Ephedrine]], greatly increasing their speed temporarily, while causing side effects such as making you drop held items.
 
|Enrages slimes around the user.
 
|-
 
![[File:slimegreen.png]]
 
![[#Green Slime|Green Slime]]
 
|Turns the user back into a human.
 
|Turns the user into another slime subspecies.
 
|-
 
![[File:slimepink.png]]
 
![[#Pink Slime|Pink Slime]]
 
|Switches the user's gender.
 
|Temporarily pacifies creatures around the user, making them nonviolent for some time.
 
|-
 
![[File:slimegold.png]]
 
![[#Gold Slime|Gold Slime]]
 
|Spawns a friendly mob. (c)
 
|Spawns a dangerous mob. If the user is on harm intent at the moment of use, the mob will be hostile. (c)
 
|-
 
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Tier 5
 
|-
 
![[File:slimeoil.png]]
 
![[#Oil Slime|Oil Slime]]
 
|User vomits slippery oil.
 
|User violently explodes. (c)
 
|-
 
![[File:slimeblack.png]]
 
![[#Black Slime|Black Slime]]
 
|Turns the user into a slime. (c)
 
|Turns the user into a [[Guide_to_races#Shadowpeople|shadowperson]]. (c)
 
|-
 
![[File:slimelightpink.png]]
 
![[#Light Pink Slime|Light Pink Slime]]
 
|Spawns a renaming potion, which offers anyone it's used on the option to choose any new name.
 
|Spawns a sentience potion.
 
|-
 
![[File:slimeadamantine.png]]
 
![[#Adamantine Slime|Adamantine Slime]]
 
|Temporarily increases the user's armor, reducing overall damage taken.
 
|Turns the user into an adamantine [[golem]]. (c)
 
|-
 
! scope="row" colspan="5" style='background-color:#d4c5d9;'|Special
 
 
|-
 
|-
![[File:Rainbow_slime.gif]]
+
![[File:Hydraulic clamp.png|64px|class=pixelart]]<br>Hydraulic Clamp
![[#Rainbow Slime|Rainbow Slime]]
+
|Ripley, Firefighter
|Changes the user's color randomly.
+
|Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.<br> Great in combination with an ore box - nearby minerals will be loaded straight into the box.
|Spawns a random slime core.
 
 
|-
 
|-
 
|}
 
|}
 +
</tab>
 +
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Latest revision as of 07:53, 31 December 2022

A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.

Equipment Description
Fighter.png
Su-818 Rapier
An Su-818 Rapier space superiorty fighter craft. Designed for high maneuvreability and maximum combat effectivness against other similar weight classes.
ShipViper.png
Syndicate Light Fighter
The Syndicate's answer to Nanotrasen's light fighter craft, this fighter is designed to maintain aerial supremacy.
Scimitar.png
Su-410 Scimitar
An Su-410 Scimitar heavy attack craft. It's a lot beefier than its Rapier cousin and is designed to take out capital ships, due to the weight of its modules however, it is extremely slow.
EscapePod.png
Escape Pod
An escape pod launched from a space faring vessel. It only has very limited thrusters and is thus very slow.
Note: (AI) enemies will not target these, but they can still hit them.
Sabre.png
Su-437 Sabre
A Su-437 Sabre utility vessel. Designed for robustness in deep space and as a highly modular platform, able to be fitted out for any situation. While its interior may be cramped, it's definitely functional. Drag and drop crates / ore boxes to load them into its cargo hold.
SyndieSabre.png
Syndicate Utility Vessel
A boarding craft for rapid troop deployment. It contains a full combat medical bay for establishing FOBs.
Equipment Tier Description Integrity
Fighter armour.png
Durasteel Armour Plates
Tier 1 A set of armour plates which can afford basic protection to a fighter, however heavier plates may slow you down 250
Fighter armour T2.png
Ultra Heavy Fighter Armour
Tier 2 An extremely thick and heavy set of armour plates. Guaranteed to weigh you down, but it'll keep you flying through brasil itself. 450
Fighter armour T3.png
Nanocarbon Armour Plates
Tier 3 A lightweight set of ablative armour which balances speed and protection at the cost of the average GDP of most third world countries. 300
Equipment Tier Description Construction Integrity
Glass canopy.png
Glass Canopy
Tier 0.5 A fighter canopy made of standard glass, it's extremely fragile and is so cheaply produced that it serves as little less than a windshield. Made using 10 sheets of Glass. 100
Reinforced glass canopy.png
Reinforced Glass Canopy
Tier 1 A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's pretty robust. Made using 10 sheets of Reinforced Glass. 200
Nanocarbon glass canopy.png
Nanocarbon Glass Canopy
Tier 2 A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's very robust. Rare Collector Item, only found through Trading. 350
Plasma glass canopy.png
Plasma Glass Canopy
Tier 3 A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's exceptionally robust. Made using 10 sheets of Plasma Glass. 450
Equipment Tier Description Charge
Powercell.png
Fighter Battery
Tier 1 A standard fighter battery, only capable of allowing you to listen to either the radio or keep the heater on 10000
Power cell.png
Upgraded Fighter Battery
Tier 2 An upgraded fighter battery, capable of allowing you to both listen to the radio AND keep the heater on! 20000
Supercell.png
Mega Fighter Battery
Tier 3 An electrochemical cell capable of holding a good amount of charge for keeping the fighter's radio on for longer periods without an engine. 40000
Equipment Tier Description Fuel Capacity
Fighter tank.png
Fighter Fuel Tank
Tier 1 The fuel tank of a fighter, upgrading this lets your fighter hold more fuel. 1000
Fighter tank T2.png
Fighter extended Fuel Tank
Tier 2 A larger fuel tank which allows fighters to stay in combat for much longer 2500
Fighter tank T3.png
Massive Fighter Fuel Tank
Tier 3 A super extended capacity fuel tank, allowing fighters to stay in a warzone for hours on end. 4000
Equipment Can be attached to Description
Hydraulic clamp.png
Hydraulic Clamp
Ripley, Firefighter Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.
Great in combination with an ore box - nearby minerals will be loaded straight into the box.
Equipment Can be attached to Description
Hydraulic clamp.png
Hydraulic Clamp
Ripley, Firefighter Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.
Great in combination with an ore box - nearby minerals will be loaded straight into the box.