Difference between revisions of "Emag"
imported>Bandit m (fixed emag cost) |
imported>XDTM (Chem Dispensers) |
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Unlocks the panel if it's closed. | Unlocks the panel if it's closed. | ||
− | Rewrites cyborg's laws to obey you if opened, and unlocks a special module | + | Rewrites cyborg's laws to obey you if opened, and unlocks a special module. |
=== Cleanbot === | === Cleanbot === | ||
Unlocks the panel if it's closed. | Unlocks the panel if it's closed. | ||
− | If its panel is opened with a screwdriver, it will | + | If its panel is opened with a screwdriver, it will spray slippery acid foam. |
=== ED-209 and secbots === | === ED-209 and secbots === | ||
Unlocks the panel if it's closed. | Unlocks the panel if it's closed. | ||
− | If its panel is opened with a screwdriver, it will attack everyone in sight. | + | If its panel is opened with a screwdriver, it will attack everyone in sight with lasers. |
=== Floorbot === | === Floorbot === | ||
Unlocks the panel if it's closed. | Unlocks the panel if it's closed. | ||
− | If its panel is opened with a screwdriver, it will | + | If its panel is opened with a screwdriver, it will deconstruct floors into open space. |
=== Medbot === | === Medbot === | ||
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=== Supply computer === | === Supply computer === | ||
− | Unlocks 2 new items: The 'Spec Ops' crate with a box of EMP grenades, 3 smoke bombs, a parapen and an incediary grenade, costing | + | Unlocks 2 new items: The 'Spec Ops' crate with a box of EMP grenades, 3 smoke bombs, a parapen and an incediary grenade, costing 2000 credits, and the ERR_NULL_ENTRY crate, which contains a Syndicate Bundle box for 14000 credits. |
=== Cloning pod === | === Cloning pod === | ||
Ejects the cloned person regardless of condition. | Ejects the cloned person regardless of condition. | ||
+ | |||
+ | === Chem Dispenser === | ||
+ | |||
+ | Adds Carptoxin, Toxin, Morphine, Space Drugs and Miner's Salve to the reagent list. | ||
+ | |||
+ | === Soda Dispenser === | ||
+ | |||
+ | Adds Thirteen Loko, Whiskey Cola, Mindbreaker Toxin and Tirizene to the reagent list. | ||
+ | |||
+ | === Booze Dispenser === | ||
+ | |||
+ | Adds ethanol, iron, mint toxin and Atomic Bomb to the reagent list. | ||
+ | |||
+ | === Mutagen Dispenser (From the podpeople lavaland ruin) === | ||
+ | |||
+ | Adds liquid plasma to the reagent list. | ||
=== Arcade === | === Arcade === | ||
− | Turns a regular arcade machine into Outbomb Cuban Pete, which is harder than the standard game | + | Turns a regular arcade machine into Outbomb Cuban Pete, which is harder than the standard game. If a player wins, he gets a bomb and a hat. If the player fails, he is gibbed. Un-emags after a victory or if the machine is screwdrivered. |
=== Communications console === | === Communications console === | ||
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=== Holodeck computer === | === Holodeck computer === | ||
− | Disables safety protocols, allowing you to run the Wildlife Simulation (Spawns several hostile Holocarp) | + | Disables safety protocols, allowing you to run the Wildlife Simulation (Spawns several hostile Holocarp), the Burn Simulation (Fills the entire deck with plasma before igniting - Spills out of the holodeck quickly) or the Bees Simulation (Fills the holodeck with bees that inject random toxins, some of which are very dangerous). |
=== Message monitor === | === Message monitor === | ||
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=== Library computer === | === Library computer === | ||
− | Prints an Arcane Tome. You cannot read it, however, but it's still entertaining to fool Security with | + | Prints an Arcane Tome. You cannot read it, however, but it's still entertaining to fool Security with. |
=== Labor/Mining shuttle console === | === Labor/Mining shuttle console === | ||
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=== R&D console === | === R&D console === | ||
− | Removes access restrictions. | + | Removes access restrictions. Currently pointless. |
=== R&D server === | === R&D server === |
Revision as of 08:17, 10 August 2016
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Things it can be used on
Airlock
If it can be opened, opens it and breaks so it stays open.
If it can't be opened, just breaks so it stays closed.
Will not bypass bolted doors.
Cyborg
Unlocks the panel if it's closed.
Rewrites cyborg's laws to obey you if opened, and unlocks a special module.
Cleanbot
Unlocks the panel if it's closed.
If its panel is opened with a screwdriver, it will spray slippery acid foam.
ED-209 and secbots
Unlocks the panel if it's closed.
If its panel is opened with a screwdriver, it will attack everyone in sight with lasers.
Floorbot
Unlocks the panel if it's closed.
If its panel is opened with a screwdriver, it will deconstruct floors into open space.
Medbot
Unlocks the panel if it's closed.
If its panel is opened with a screwdriver, it will inject everyone with toxin.
Mulebot
Unlocks controls.
Supply computer
Unlocks 2 new items: The 'Spec Ops' crate with a box of EMP grenades, 3 smoke bombs, a parapen and an incediary grenade, costing 2000 credits, and the ERR_NULL_ENTRY crate, which contains a Syndicate Bundle box for 14000 credits.
Cloning pod
Ejects the cloned person regardless of condition.
Chem Dispenser
Adds Carptoxin, Toxin, Morphine, Space Drugs and Miner's Salve to the reagent list.
Soda Dispenser
Adds Thirteen Loko, Whiskey Cola, Mindbreaker Toxin and Tirizene to the reagent list.
Booze Dispenser
Adds ethanol, iron, mint toxin and Atomic Bomb to the reagent list.
Mutagen Dispenser (From the podpeople lavaland ruin)
Adds liquid plasma to the reagent list.
Arcade
Turns a regular arcade machine into Outbomb Cuban Pete, which is harder than the standard game. If a player wins, he gets a bomb and a hat. If the player fails, he is gibbed. Un-emags after a victory or if the machine is screwdrivered.
Communications console
Reroutes it, allowing you to send a message to the Syndicate. This sends a message to game admins. Can be restored.
Holodeck computer
Disables safety protocols, allowing you to run the Wildlife Simulation (Spawns several hostile Holocarp), the Burn Simulation (Fills the entire deck with plasma before igniting - Spills out of the holodeck quickly) or the Bees Simulation (Fills the holodeck with bees that inject random toxins, some of which are very dangerous).
Message monitor
Prints out the password and temporary disables the console.
Emergency shuttle console
Shortens launch to 10 seconds.
Deployable Barrier
First use: Removes access restrictions
Second use: Breaks the ID scanner, leaving the barrier permanently left in the state it's currently in
Turret
Makes it shoot everyone and boosts fire rate.
Crushers
Allows it to grind people.
Shield generator
Makes parts of shield slowly dissipate.
Telecomms server monitoring console
Removes access restrictions.
Traffic control console
Removes access restrictions.
Vending machines
Removes access restrictions.
Mech fabricator
Removes access restrictions.
Light replacer
Fills replaced lights with plasma.
Note: they will explode immediately if turned on.
Lockbox
Breaks open.
Secure briefcase and safe
Breaks open.
Locker
Breaks open.
Locked crate
Breaks open.
Library computer
Prints an Arcane Tome. You cannot read it, however, but it's still entertaining to fool Security with.
Labor/Mining shuttle console
Allows anyone to pass.
APC
Permanently unlocks interface. Locks the AI out.
Emitter
Unlocks interface if locked.
R&D console
Removes access restrictions. Currently pointless.
R&D server
Removes access restrictions.