Difference between revisions of "Template:Sandbox"

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A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
 
A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
  
=Bots=
+
<tabs style="width:85%">
As a Roboticist, you serve another important purpose: making robots. Robots can benefit the station in many ways, and are really damned easy to create. The current list of robots, and how to make them, is as follows:
+
<tab name="Voidcraft">
 
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
'''Remember:''' All bots can be made through the crafting menu [[File:Crafting_menu_hud_icon.png]]. This can save a lot of time during construction, especially if Robotics is busy!
+
|-style="font-weight:bold; color: white;text-align:center;"
 
+
! style='background-color:#A06DA0' width='125px'    |Equipment
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
+
! class='unsortable'style='background-color:#A06DA0'|Description
 
+
|-
==[[File:Medibot.gif|64px|class=pixelart]]Medibot==
+
![[File:Fighter.png|64px|class=pixelart]]<br>Su-818 Rapier
<span style="font-size:1.2em;">Performs a baby version of [[Surgery#Tend_Wounds|tend wounds]].</span>
+
|An Su-818 Rapier space superiorty fighter craft. Designed for high maneuvreability and maximum combat effectivness against other similar weight classes.
<div class="mw-collapsible-content">
+
|-
The surgery works through clothes and without the patient having to lie down. Amount healed scales with [[Surgery#Tend_Wounds|tend wounds surgeries]] researched. Each researched upgrade of [[Surgery#Tend_Wounds|tend wounds]] increases health healed. Requires a "refresh" similarly to operating computers to benefit from research.  
+
![[File:ShipViper.png|64px|class=pixelart]]<br>Syndicate Light Fighter
 
+
|The Syndicate's answer to Nanotrasen's light fighter craft, this fighter is designed to maintain aerial supremacy.
When [[Syndicate Items#Cryptographic Sequencer|emagged]] it will inject 5u [[Guide_to_chemistry#Chloral_Hydrate|chloral hydrate]] and damage you based on what they would have healed (brute if you don't need treatment) per step.<br>
+
|-
 
+
![[File:Scimitar.png|64px|class=pixelart]]<br>Su-410 Scimitar
What damage types the medibot can heal depends on medkit used. If they can heal multiple types the damage type healed will be random per treatment:
+
|An Su-410 Scimitar heavy attack craft. It's a lot beefier than its Rapier cousin and is designed to take out capital ships, due to the weight of its modules however, it is extremely slow.
* Advanced first aid kit: All 4 basic damage types.  
+
|-
* Brute kit: 10% extra brute. (other types?)
+
![[File:EscapePod.png|64px|class=pixelart]]<br>Escape Pod
* Burn kit: ?
+
|An escape pod launched from a space faring vessel. It only has very limited thrusters and is thus very slow.<br>Note: (AI) enemies will not target these, but they can still hit them.
* Toxin kit: ?
+
|-
* Suffocation kit: ?
+
![[File:Sabre.png|64px|class=pixelart]]<br>Su-437 Sabre
 
+
|A Su-437 Sabre utility vessel. Designed for robustness in deep space and as a highly modular platform, able to be fitted out for any situation. While its interior may be cramped, it's definitely functional. Drag and drop crates / ore boxes to load them into its cargo hold.
To manufacture:
+
|-
 
+
![[File:SyndieSabre.png|64px|class=pixelart]]<br>Syndicate Utility Vessel
{| style="background-color:#EEEEEE" width="300"
+
|A boarding craft for rapid troop deployment. It contains a full combat medical bay for establishing FOBs.
!Requires
 
 
|-
 
|-
|1 x [[File:Cyborg_right_arm.png]] Borg Right Arm<br>
 
1 x [[File:SMed.png|Med-kit]] (EMPTY, any color)<br>
 
1 x [[File:Healthanalyzer.png|Health Analyzer]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]
 
 
|}
 
|}
 
+
</tab>
# Attach the Borg Arm (left or right, doesn't matter) to an empty [[Med-kit]]. The color of the Med-kit determines what damage it will heal, as well as its future color (white and pink kits are both for brute dmg).
+
<tab name="Armour Plating">
# You can pick the assembly up in your hand at this point and name it something clever/funny/stupid by holding your [[Pen]] in the other hand and clicking on it, if you wish.
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
# Add a [[Medical Analyzer]].
+
|-style="font-weight:bold; color: white;text-align:center;"
# Insert the [[Proximity Sensor]] and your Medibot is ready!
+
! style='background-color:#A06DA0' width='125px'    |Equipment
</div></div>
+
! style='background-color:#A06DA0'                  |Tier
 
+
! class='unsortable'style='background-color:#A06DA0' |Description
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
+
! style='background-color:#A06DA0'                  |Integrity
 
+
|-
==[[File:Cleanbot.gif|64px|class=pixelart]]Cleanbot==
+
![[File:Fighter armour.png|64px|class=pixelart]]<br>Durasteel Armour Plates
<span style="font-size:1.2em;">Cleanbots are great, as they serve the exact same purpose as the Janitor.</span>
+
|Tier 1
<div class="mw-collapsible-content">
+
|A set of armour plates which can afford basic protection to a fighter, however heavier plates may slow you down
What makes it even better is that it uses Space Cleaner to mop, so no slipping on everything! When Emagged (or hacked) it will spew slippery foam and melt people with acid.
+
|250
 
+
|-
To manufacture:
+
![[File:Fighter armour T2.png|64px|class=pixelart]]<br>Ultra Heavy Fighter Armour
 
+
|Tier 2
{| style="background-color:#EEEEEE" width="300"
+
|An extremely thick and heavy set of armour plates. Guaranteed to weigh you down, but it'll keep you flying through brasil itself.
!Requires
+
|450
 +
|-
 +
![[File:Fighter armour T3.png|64px|class=pixelart]]<br>Nanocarbon Armour Plates
 +
|Tier 3
 +
|A lightweight set of ablative armour which balances speed and protection at the cost of the average GDP of most third world countries.
 +
|300
 
|-
 
|-
|1 x [[File:Bucket.png|Bucket]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_left_arm.png]] Borg Arm (left or right)
 
 
|}
 
|}
 
+
</tab>
# Grab a [[bucket]] from the [[Janitor]] or make with [[Autolathe]] and insert the [[Proximity Sensor]] to it
+
<tab name="Canopy">
# Use a [[Pen]] to name it if you wish.
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
# Attach a Borg Arm and your Cleanbot is ready!
+
|-style="font-weight:bold; color: white;text-align:center;"
</div></div>
+
! style='background-color:#A06DA0' width='125px'    |Equipment
 
+
! style='background-color:#A06DA0'                  |Tier
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
+
! class='unsortable'style='background-color:#A06DA0' |Description
 
+
! style='background-color:#A06DA0'                  |Construction
==[[File:Floorbot.gif|64px|class=pixelart]]Floorbot==
+
! style='background-color:#A06DA0'                  |Integrity
<span style="font-size:1.2em;">Floorbots are nice to have around when some asshole starts crowbarring up floor tiles or some traitor has blown apart a section of the station.</span>
+
|-
<div class="mw-collapsible-content">
+
![[File:glass_canopy.png|64px|class=pixelart]]<br>Glass Canopy
Floorbots are nice to have around when some asshole starts crowbarring up floor tiles or some traitor has blown apart a section of the station. They zoom around and repair busted floor tiles. Honestly, they're niche to the point of uselessness. But they make nice pets. Also, if emagged, they will deconstruct the floors into space.
+
|Tier 0.5
 
+
|A fighter canopy made of standard glass, it's extremely fragile and is so cheaply produced that it serves as little less than a windshield.
To manufacture:
+
|Made using 10 sheets of Glass.
 
+
|100
{| style="background-color:#EEEEEE" width="300"
+
|-
!Requires
+
![[File:reinforced_glass_canopy.png|64px|class=pixelart]]<br>Reinforced Glass Canopy
 +
|Tier 1
 +
|A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's pretty robust.
 +
|Made using 10 sheets of Reinforced Glass.
 +
|200
 +
|-
 +
![[File:nanocarbon_glass_canopy.png|64px|class=pixelart]]<br>Nanocarbon Glass Canopy
 +
|Tier 2
 +
|A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's very robust.
 +
|Rare Collector Item, only found through Trading.
 +
|350
 +
|-
 +
![[File:plasma_glass_canopy.png|64px|class=pixelart]]<br>Plasma Glass Canopy
 +
|Tier 3
 +
|A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's exceptionally robust.
 +
|Made using 10 sheets of Plasma Glass.
 +
|450
 
|-
 
|-
|1 x [[File:BlueToolbox.png|Mechanical Toolbox]] Any toolbox<br>
 
10 x [[File:Floor_Tiles.png|Floor Tile]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_left_arm.png]] Borg Right Arm
 
 
|}
 
|}
 
+
</tab>
# Attach a [[Floor tile]] to the [[Storage_items#Mechanical_toolbox|Mechanical Toolbox]].
+
<tab name="Battery">
# Add the [[Proximity Sensor]].
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
# Insert a Borg Right Arm and your Floorbot is ready!
+
|-style="font-weight:bold; color: white;text-align:center;"
</div></div>
+
! style='background-color:#A06DA0' width='125px'    |Equipment
 
+
! style='background-color:#A06DA0'                  |Tier
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
+
! class='unsortable'style='background-color:#A06DA0' |Description
 
+
! style='background-color:#A06DA0'                  |Charge
==[[File:Firebot.gif|64px|class=pixelart]]Firebot==
+
|-
<span style="font-size:1.2em;">This little guy will scoot around and try his best to extinguish burning people and gases around him.</span>
+
![[File:Powercell.png|64px|class=pixelart]]<br>Fighter Battery
<div class="mw-collapsible-content">
+
|Tier 1
If [[Emag|emagged]] he will spray [[Guide to chemistry#Chlorine Trifluoride|Chlorine Trifluoride]] at anyone who isn't on fire.
+
|A standard fighter battery, only capable of allowing you to listen to either the radio or keep the heater on
 
+
|10000
To manufacture:
+
|-
 
+
![[File:Power_cell.png|64px|class=pixelart]]<br>Upgraded Fighter Battery
{| style="background-color:#EEEEEE" width="300"
+
|Tier 2
!Requires
+
|An upgraded fighter battery, capable of allowing you to both listen to the radio AND keep the heater on!
 +
|20000
 +
|-
 +
![[File:Supercell.png|64px|class=pixelart]]<br>Mega Fighter Battery
 +
|Tier 3
 +
|An electrochemical cell capable of holding a good amount of charge for keeping the fighter's radio on for longer periods without an engine.
 +
|40000
 
|-
 
|-
|1 x [[File:Fire_extinguisher.gif|Fire Extinguisher]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Fire_Helmet.png|Fire Helmet]]<br>
 
1 x [[File:Cyborg_right_arm.png]] Borg Arm (left or right)
 
 
|}
 
|}
 
+
</tab>
# [[File:Cyborg_right_arm.png]] Attach a Borg Arm (left or right) to the [[File:Fire_extinguisher.gif]][[Fire Extinguisher]]. [[File:Firebot_assembly1.png]]
+
<tab name="Fuel Tank">
# [[File:Fire_Helmet.png]] Add a [[Fire Helmet]]. [[File:Firebot_assembly2.png]]
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
# [[File:Prox_Sensor.png]] Add a [[Proximity Sensor]] and your Firebot is ready.
+
|-style="font-weight:bold; color: white;text-align:center;"
</div></div>
+
! style='background-color:#A06DA0' width='125px'    |Equipment
 
+
! style='background-color:#A06DA0'                  |Tier
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
+
! class='unsortable'style='background-color:#A06DA0' |Description
 
+
! style='background-color:#A06DA0'                  |Fuel Capacity
==[[File:Honkbot.png|HONK HONK|64px|class=pixelart]]Honkbot==
+
|-
<span style="font-size:1.2em;"> It's annoying and useless, but the clown might bug you to make one of these in absence of a H.O.N.K. mech.</span>
+
![[File:Fighter tank.png|64px|class=pixelart]]<br>Fighter Fuel Tank
<div class="mw-collapsible-content">
+
|Tier 1
God forbid if a traitor [[Emag|emags]] the thing.
+
|The fuel tank of a fighter, upgrading this lets your fighter hold more fuel.
 
+
|1000
To manufacture:
+
|-
 
+
![[File:Fighter tank T2.png|64px|class=pixelart]]<br>Fighter extended Fuel Tank
{| style="background-color:#EEEEEE" width="300"
+
|Tier 2
!Requires
+
|A larger fuel tank which allows fighters to stay in combat for much longer
 +
|2500
 +
|-
 +
![[File:Fighter tank T3.png|64px|class=pixelart]]<br>Massive Fighter Fuel Tank
 +
|Tier 3
 +
|A super extended capacity fuel tank, allowing fighters to stay in a warzone for hours on end.
 +
|4000
 
|-
 
|-
|1 x [[File:Clownbox.png|Clown Box]]<br>
 
1 x [[File:Clownstamp.png|Clown Stamp]]<br>
 
1 x [[File:Bike horn.png|Bike Horn]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_left_arm.png]] Borg Arm (left or right)<br>
 
 
|}
 
|}
 
+
</tab>
# Stamp a piece of cardboard with the clown stamp. (You may need a clown for this step)
+
<tab name="TBA4">
# Insert a Borg Arm
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
# Add a [[Proximity Sensor]].
+
|-style="font-weight:bold; color: white;text-align:center;"
# Add a Bike Horn
+
! style='background-color:#A06DA0' width='125px'    |Equipment
</div></div>
+
! style='background-color:#A06DA0'                  |Can be attached to
 
+
! class='unsortable'style='background-color:#A06DA0' |Description
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
+
|-
 
+
![[File:Hydraulic clamp.png|64px|class=pixelart]]<br>Hydraulic Clamp
==[[File:Securitron.gif|I AM THE LAW|64px|class=pixelart]]Securitron==
+
|Ripley, Firefighter
<span style="font-size:1.2em;"> Basically, Officer Beepsky without the personality.</span>
+
|Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.<br> Great in combination with an ore box - nearby minerals will be loaded straight into the box.
<div class="mw-collapsible-content">
 
You usually won't need to build any of these, but they can be hilariously helpful for traitors who have invested in a [[Syndicate Items#Cryptographic Sequencer|Cryptographic Sequencer]], as they tend to run around stunning and cuffing everyone in sight. Problem is, any of these that report a Level 10 Infraction when spotting people are obviously hacked.
 
 
 
To manufacture:
 
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
 
|-
 
|-
|1 x [[File:Signaler.png|Remote Signaling Device]]<br>
 
1 x [[File:Helmet.png|Helmet]]<br>
 
1 x [[File:Welder.png|Welding Tool]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_right_arm.png]] Borg Right Arm<br>
 
1 x [[File:StunBaton.gif|Stun Baton]]
 
 
|}
 
|}
 
+
</tab>
# Use a [[Remote Signaling Device]] on a [[Helmet]].
+
<tab name="TBA5">
# [[Welding Tool|Weld]] them together
+
{| class="wikitable sortable mw-collapsible" style="background-color:#f0e8f0";
# Add a [[Proximity Sensor]].
+
|-style="font-weight:bold; color: white;text-align:center;"
# Insert a Borg Arm.
+
! style='background-color:#A06DA0' width='125px'    |Equipment
# Toss in a [[Stun Baton]] and your Securitron is ready!
+
! style='background-color:#A06DA0'                   |Can be attached to
Note: Destroying a Securitron or Officer Beepsky with a melee weapon is all but impossible by yourself; striking them causes them to immediately stun and cuff you. If you work with another person you can get several hits in while it is cuffing the other person, which is often enough to destroy it outright.
+
! class='unsortable'style='background-color:#A06DA0' |Description
</div></div>
 
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
 
==[[File:GeneralBeepsky.png|FOOLISH JEDI|64px|class=pixelart]]General Beepsky==
 
<span style="font-size:1.2em;">  This is General Beepsky (or General Grieffous, your pick).</span>
 
<div class="mw-collapsible-content">
 
A terrifying 4 esword wielding nightmare-bot created by a mad roboticist with the help of some leftover eswords,  this thing is a [[Traitor|traitor's]] worst nightmare. It takes down criminals by delivering deadly spin attacks, instantly downing a target with it's rapidly rotating eswords. It gets even worse when a [[Syndicate Items#Cryptographic Sequencer|Cryptographic Sequencer]] gets involved, as General Beepskey will begin to mercilessly track, kill, maim and subsequently disembowel any target he comes across.
 
 
 
Unlike normal Securitrons, General Beepsky can deflect projectiles with it's eswords. It's only true weakness is an EMP.
 
 
 
Has a toy sword version.
 
 
 
To manufacture:
 
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
 
|-
 
|-
|1 x [[File:Signaler.png|Remote Signaling Device]]<br>
+
![[File:Hydraulic clamp.png|64px|class=pixelart]]<br>Hydraulic Clamp
1 x [[File:Welder.png|Welding Tool]]<br>
+
|Ripley, Firefighter
1 x [[File:Helmet.png|Helmet]]<br>
+
|Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.<br> Great in combination with an ore box - nearby minerals will be loaded straight into the box.
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:Cyborg_left_arm.png]] Borg Arm (left or right)<br>
 
1 x [[File:Wrench.png|Wrench|link=Wrench]] Wrench
 
 
 
4 x [[File:ESword.png|Energy Sword]]
 
|}
 
 
 
# Use a [[Remote Signaling Device]] on a [[Helmet]].
 
# [[Welding Tool|Weld]] them together
 
# Add a [[Proximity Sensor]].
 
# Insert a Borg Arm.
 
# Use a [[Wrench]] to adjust the arm slots for extra weapons.
 
# Attach 4 [[Energy Sword|Energy Swords]] and your death machine is ready to maim.
 
</div></div>
 
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
 
==[[File:Ed209.png|64px|class=pixelart]]ED-209==
 
<span style="font-size:1.2em;"> '''PUT DOWN YOUR WEAPON. YOU HAVE 15 SECONDS TO COMPLY.'''</span>
 
<div class="mw-collapsible-content">
 
Beepsky's bigger brother. Has all of the abilities of a standard Securitron with the addition of a ranged attack.
 
 
 
To manufacture:
 
 
 
{| style="background-color:#EEEEEE" width="300"
 
!Requires
 
 
|-
 
|-
|1 x [[File:Cyborg_endoskeleton.png|Cyborg Endoskeleton]] Cyborg Endoskeleton<br>
 
1 x [[File:Metal.png|Metal Sheet]]<br>
 
2 x [[File:Cyborg_left_leg.png|Cyborg Leg]] Cyborg Leg<br>
 
1 x [[File:Armor.png|Body Armor]]<br>
 
1 x [[File:Welder.png|Welding Tool]]<br>
 
1 x [[File:Helmet.png|Helmet]]<br>
 
1 x [[File:Prox_Sensor.png|Proximity Sensor]]<br>
 
1 x [[File:CableCoils.png|Cable Coil]]<br>
 
1 x [[File:Disabler.png|Disabler]]<br>
 
1 x [[File:Screwdriver_tool.png|Screwdriver]]<br>
 
1 x [[File:Power_cell.png|Power Cell]]<br>
 
 
|}
 
|}
 
+
</tab>
# [[File:Cyborg_endoskeleton.png|Cyborg Endoskeleton]] Build a Cyborg Endoskeleton from the Exosuit Fabricator.
+
</tabs>
# [[File:Metal.png|Metal Sheet]] Use a [[Metal Sheet]] on a Cyborg Endoskeleton to reinforce it.
 
# [[File:Cyborg_left_leg.png|Cyborg Leg]] Add two Robot Legs
 
# [[File:Armor.png|Body Armor]] Add a [[Body Armor]]
 
# [[File:Welder.png|Welding Tool]] Weld everything together
 
# [[File:Helmet.png|Helmet]] Add in a security [[Helmet]]
 
# [[File:Prox_Sensor.png|Proximity Sensor]] Attach a [[Proximity Sensor]] to the assembly
 
# [[File:CableCoils.png|Cable Coil]] Insert wires
 
# [[File:Disabler.png|DRAGnet]] [[File:Screwdriver_tool.png|Screwdriver]] Add a [[Disabler]] and attach it with a [[Screwdriver]]
 
# [[File:Power_cell.png|Power Cell]] Insert a [[Power Cell]]. Your own exosuit is complete!
 
An emagged ED-209 fires deadly lasers AND attacks anyone on sight.
 
</div></div>
 
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 
 
 
==[[File:Generic drone.png|64px|class=pixelart]][[Drone|Drone]]==
 
<span style="font-size:1.2em;"> A disposable little drone that runs around and repairs things.</span>
 
<div class="mw-collapsible-content">
 
Controlled by players, and can't interact with any other beings at all (besides other drones). Usually good to make lots of these to let ghosts get back into the round.
 
 
 
# [[File:Droneshell.png|Drone Shell]] Build a drone shell from the Drone Shell Fabricator by inserting glass and metal.
 
 
 
That's it! Any ghost can click on the drone shell to take control of it and start repairing the station.
 
</div></div>
 

Latest revision as of 06:53, 31 December 2022

A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.

Equipment Description
Fighter.png
Su-818 Rapier
An Su-818 Rapier space superiorty fighter craft. Designed for high maneuvreability and maximum combat effectivness against other similar weight classes.
ShipViper.png
Syndicate Light Fighter
The Syndicate's answer to Nanotrasen's light fighter craft, this fighter is designed to maintain aerial supremacy.
Scimitar.png
Su-410 Scimitar
An Su-410 Scimitar heavy attack craft. It's a lot beefier than its Rapier cousin and is designed to take out capital ships, due to the weight of its modules however, it is extremely slow.
EscapePod.png
Escape Pod
An escape pod launched from a space faring vessel. It only has very limited thrusters and is thus very slow.
Note: (AI) enemies will not target these, but they can still hit them.
Sabre.png
Su-437 Sabre
A Su-437 Sabre utility vessel. Designed for robustness in deep space and as a highly modular platform, able to be fitted out for any situation. While its interior may be cramped, it's definitely functional. Drag and drop crates / ore boxes to load them into its cargo hold.
SyndieSabre.png
Syndicate Utility Vessel
A boarding craft for rapid troop deployment. It contains a full combat medical bay for establishing FOBs.
Equipment Tier Description Integrity
Fighter armour.png
Durasteel Armour Plates
Tier 1 A set of armour plates which can afford basic protection to a fighter, however heavier plates may slow you down 250
Fighter armour T2.png
Ultra Heavy Fighter Armour
Tier 2 An extremely thick and heavy set of armour plates. Guaranteed to weigh you down, but it'll keep you flying through brasil itself. 450
Fighter armour T3.png
Nanocarbon Armour Plates
Tier 3 A lightweight set of ablative armour which balances speed and protection at the cost of the average GDP of most third world countries. 300
Equipment Tier Description Construction Integrity
Glass canopy.png
Glass Canopy
Tier 0.5 A fighter canopy made of standard glass, it's extremely fragile and is so cheaply produced that it serves as little less than a windshield. Made using 10 sheets of Glass. 100
Reinforced glass canopy.png
Reinforced Glass Canopy
Tier 1 A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's pretty robust. Made using 10 sheets of Reinforced Glass. 200
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Nanocarbon Glass Canopy
Tier 2 A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's very robust. Rare Collector Item, only found through Trading. 350
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Plasma Glass Canopy
Tier 3 A glass fighter canopy that's designed to maintain atmospheric pressure inside of a fighter, this one's exceptionally robust. Made using 10 sheets of Plasma Glass. 450
Equipment Tier Description Charge
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Fighter Battery
Tier 1 A standard fighter battery, only capable of allowing you to listen to either the radio or keep the heater on 10000
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Upgraded Fighter Battery
Tier 2 An upgraded fighter battery, capable of allowing you to both listen to the radio AND keep the heater on! 20000
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Mega Fighter Battery
Tier 3 An electrochemical cell capable of holding a good amount of charge for keeping the fighter's radio on for longer periods without an engine. 40000
Equipment Tier Description Fuel Capacity
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Fighter Fuel Tank
Tier 1 The fuel tank of a fighter, upgrading this lets your fighter hold more fuel. 1000
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Fighter extended Fuel Tank
Tier 2 A larger fuel tank which allows fighters to stay in combat for much longer 2500
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Massive Fighter Fuel Tank
Tier 3 A super extended capacity fuel tank, allowing fighters to stay in a warzone for hours on end. 4000
Equipment Can be attached to Description
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Hydraulic Clamp
Ripley, Firefighter Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.
Great in combination with an ore box - nearby minerals will be loaded straight into the box.
Equipment Can be attached to Description
Hydraulic clamp.png
Hydraulic Clamp
Ripley, Firefighter Gives it an ability to load objects into a cargo compartment, or lets you crush people with it.
Great in combination with an ore box - nearby minerals will be loaded straight into the box.