Difference between revisions of "Station Goals"

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m (Centcomm -> CentCom)
(Adds the fancy BSA + its not a station)
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Station Goals are special long-term objectives for the crew to pursue, which result in very special and powerful machines.
+
<s>Station</s> Ship Goals are special long-term objectives for the crew to pursue, which result in very special and powerful machines.
  
The Station Goal for each round is random, and communicated in the Blue Alert report at every communications console.
+
The Ship Goal for each round is random, and communicated in the Blue Alert report at every communications console.
  
 
=Goals=
 
=Goals=
 
<tabs>
 
<tabs>
 
<tab name="Bluespace Artillery">
 
<tab name="Bluespace Artillery">
==Bluespace Artillery==
+
==Superliminal Bluespace Artillery==
  
 
[[File:BSA_cinematic.png]]
 
[[File:BSA_cinematic.png]]
  
To complete this station goal you'll need to build a functional Bluespace Artillery!
+
To complete this ship goal you'll need to build a functional Bluespace Artillery!
  
 
=== Steps to Complete ===
 
=== Steps to Complete ===
  
# To start with, you'll need to order the circuit boards from cargo; the crate costs 15000 credits and is only unlocked if this is the station objective. It can be ordered multiple times.
+
# To start with, you'll need to order the circuit boards from cargo; the crate costs 15000 credits and is only unlocked if this is the ship's objective. It can be ordered multiple times.
# Next you need to set up three machine frames '''horizontally''', and another machine frame below the middle, forming a T. When positioning it remember the cannon will destroy everything in front of it, so point it at space and not towards the station. The cannon will also require a 10 tile wide horizontal space to complete.
+
# Next you need to set up three machine frames '''horizontally''', and another machine frame below the middle, forming a T. When positioning it remember the cannon will destroy everything in front of it, so point it at space and not towards the ship. The cannon will also require a 10 tile wide horizontal space to complete.
 
# Start [[Machines|building the machines]]. The Artillery Generator is the back part, the Artilery Bore is the front, and the Artillery Fusor goes in the middle. The machine frame below will be the console, and requires no parts.
 
# Start [[Machines|building the machines]]. The Artillery Generator is the back part, the Artilery Bore is the front, and the Artillery Fusor goes in the middle. The machine frame below will be the console, and requires no parts.
 
# Collect the materials to make the machines. The Generator requires 5 [[Quadratic capacitor|Quadratic Capacitor]]s, the Bore requires 5 [[Femto-manipulator|Femto-Manipulator]]s, and the Fusor requires 20 [[Bluespace Crystal]]s.
 
# Collect the materials to make the machines. The Generator requires 5 [[Quadratic capacitor|Quadratic Capacitor]]s, the Bore requires 5 [[Femto-manipulator|Femto-Manipulator]]s, and the Fusor requires 20 [[Bluespace Crystal]]s.
 
# After you complete all the parts, use a multitool to link both ends of the artillery to the fusor in the middle. Then use the console to finalize the construction; if the full sprite appears, you now have a functional bluespace artillery.
 
# After you complete all the parts, use a multitool to link both ends of the artillery to the fusor in the middle. Then use the console to finalize the construction; if the full sprite appears, you now have a functional bluespace artillery.
 +
# Place a wire node under the middle of the cannon.
 +
# Link it to the Console with a multitool.
  
 
=== Benefits ===
 
=== Benefits ===
  
Building the Bluespace Artillery will let you fire it at will! To do so it'll need a lot of power, drawn from the room's APC. The target is chosen with the console, which can aim at any GPS signal. Firing the Artillery will then obliterate the target and anything around it. The BSA is not limited by Z-Levels, and can be used towards lavaland or even CentCom, if you manage to get a GPS in there.
+
Building the Bluespace Artillery will let you fire it at will! To do so it'll need a lot of power, drawn from the wire under it. If it has power, you can modify how much power it draws, from the Console. It can only fire when it reaches 100% power, but the time of the shot will depend on the power given. The Artillery can be fired from the helm console by [[Bridge Staff]]. Firing it will then obliterate anything in front of the ship.  
  
Remember to not stay in front of the artillery when it fires, unless you enjoy being vaporized!
+
Remember to remove anything from in front of the Artillery, unless you enjoy blowing up along with your sweet new weapon.
 
</tab>
 
</tab>
 
<tab name="DNA Vault">
 
<tab name="DNA Vault">
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[[File:Dna_vault_cinematic.gif]]
 
[[File:Dna_vault_cinematic.gif]]
  
To complete this station goal you'll need to build and stock a DNA Vault!
+
To complete this ship goal you'll need to build and stock a DNA Vault!
  
 
=== Steps to Complete ===
 
=== Steps to Complete ===
  
# To start with, you need to order the circuit boards from cargo; the crate costs 12000 credits and is only unlocked if this is the station objective. It can be ordered multiple times.
+
# To start with, you need to order the circuit boards from cargo; the crate costs 12000 credits and is only unlocked if this is the ship objective. It can be ordered multiple times.
 
# Build a machine frame where you want the vault to be located. It corresponds to the top part seen in the image above. Ideally this should be built on a public or semi-public area to allow anyone to deliver DNA and to get the reward. Insert the board, 5 super capacitors and 5 pico-manipulators, then use a screwdriver on it to build the vault.
 
# Build a machine frame where you want the vault to be located. It corresponds to the top part seen in the image above. Ideally this should be built on a public or semi-public area to allow anyone to deliver DNA and to get the reward. Insert the board, 5 super capacitors and 5 pico-manipulators, then use a screwdriver on it to build the vault.
 
# Order at least a DNA Vault Samplers crate from cargo. Each costs 3000 credits and contains 5 DNA probes, which are reusable.
 
# Order at least a DNA Vault Samplers crate from cargo. Each costs 3000 credits and contains 5 DNA probes, which are reusable.
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#* 15-20 animal samples, obtained from scanning simple animals like [[Ian]] or [[slime]]s. Animals have to be of different species. '''Xenobiology is extremely helpful for this'''
 
#* 15-20 animal samples, obtained from scanning simple animals like [[Ian]] or [[slime]]s. Animals have to be of different species. '''Xenobiology is extremely helpful for this'''
 
#* 20-25 plant samples, obtained from scanning hydroponic trays with ready-to-harvest plants. Plants need to be of different species too; you'll have to [[Guide_to_hydroponics|mutate]] them to reach the quota.
 
#* 20-25 plant samples, obtained from scanning hydroponic trays with ready-to-harvest plants. Plants need to be of different species too; you'll have to [[Guide_to_hydroponics|mutate]] them to reach the quota.
#* 75% of the station's roundstart population in human samples. The samples do not necessarily have to be of the initial crew, and [[Guide_to_genetics|monkeymen]] can be used as well.
+
#* 75% of the ship's roundstart population in human samples. The samples do not necessarily have to be of the initial crew, and [[Guide_to_genetics|monkeymen]] can be used as well.
 
# Upload the samples onto the DNA Vault by using the samplers on it.
 
# Upload the samples onto the DNA Vault by using the samplers on it.
 
# When all the requirements are fulfilled, the DNA Vault will become active, fulfill the goal, and give genetic upgrades for free!
 
# When all the requirements are fulfilled, the DNA Vault will become active, fulfill the goal, and give genetic upgrades for free!
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</tab>
 
</tab>
 
<tab name="Station Shield">
 
<tab name="Station Shield">
==Station Shield==
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==<s>Station</s> Ship Shield==
  
 
[[File:Meteor_shield.png]]
 
[[File:Meteor_shield.png]]
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[[File:Meteor Point-Defense Satellites.png|thumb|Unactivated satellites]]
 
[[File:Meteor Point-Defense Satellites.png|thumb|Unactivated satellites]]
  
To complete this station goal you'll need to build a ring of meteor defense satellites!
+
To complete this ship goal you'll need to build a ring of meteor defense satellites!<br>
 
+
<small>Not to be confused with the [[Guide_to_Ship_Superstructure_and_Armor#Shields|Shield Generator]]!</small>
 
=== Steps to Complete ===
 
=== Steps to Complete ===
  
 
# To begin, you will probably want to grab a hardsuit from either EVA storage, or engineering department
 
# To begin, you will probably want to grab a hardsuit from either EVA storage, or engineering department
# As with most other station goals, the supplies you will need are going to need can be ordered from cargo.
+
# As with most other ship goals, the supplies you will need are going to need can be ordered from cargo.
 
#* The satellite crate, which comes with 3 satellites can be ordered for 3K points
 
#* The satellite crate, which comes with 3 satellites can be ordered for 3K points
 
#* The satellite board crate, which comes with the required computer board can be ordered for 5K points.
 
#* The satellite board crate, which comes with the required computer board can be ordered for 5K points.
 
# I would recommend starting out with the satellite crate as it is both cheaper, and requires some moving around.
 
# I would recommend starting out with the satellite crate as it is both cheaper, and requires some moving around.
# Inside the satellite crate you will find 3 meteor point defense satellites which can only be activated in space, and will act as the shield to protect the station.
+
# Inside the satellite crate you will find 3 meteor point defense satellites which can only be activated in space, and will act as the shield to protect the ship.
# Take the satellites into space, and activate them around the station. Some recommended locations are:
+
# Take the satellites into space, and activate them around the ship. Some recommended locations are:
 
#* Near the AI sat, to protect the AI
 
#* Near the AI sat, to protect the AI
 
#* Near to armory, to protect from being open to space
 
#* Near to armory, to protect from being open to space
#* Near SM, to make sure it doesn't delaminate
+
#* Near Reactor, to make sure it doesn't melt down
 
# Feel free to order more than one sat crate. You can have many satellites online at a time.
 
# Feel free to order more than one sat crate. You can have many satellites online at a time.
 
# Next, you will need to get the board crate which, contains the board
 
# Next, you will need to get the board crate which, contains the board
 
# In a secure space, such as your office or the brig, construct a machine frame, wrench it down, add the board, and screwdriver it.  
 
# In a secure space, such as your office or the brig, construct a machine frame, wrench it down, add the board, and screwdriver it.  
# ( It is worth noting that this is definitely the easiest station goal to get, you require nothing expect cargo points. )
+
# ( It is worth noting that this is definitely the easiest ship goal to get, you require nothing expect cargo points. )
 
# Finally, the console should be online, and you will be able to use your newfound point-defense satellites!
 
# Finally, the console should be online, and you will be able to use your newfound point-defense satellites!
  

Revision as of 15:33, 1 June 2021

Station Ship Goals are special long-term objectives for the crew to pursue, which result in very special and powerful machines.

The Ship Goal for each round is random, and communicated in the Blue Alert report at every communications console.

Goals

Superliminal Bluespace Artillery

BSA cinematic.png

To complete this ship goal you'll need to build a functional Bluespace Artillery!

Steps to Complete

  1. To start with, you'll need to order the circuit boards from cargo; the crate costs 15000 credits and is only unlocked if this is the ship's objective. It can be ordered multiple times.
  2. Next you need to set up three machine frames horizontally, and another machine frame below the middle, forming a T. When positioning it remember the cannon will destroy everything in front of it, so point it at space and not towards the ship. The cannon will also require a 10 tile wide horizontal space to complete.
  3. Start building the machines. The Artillery Generator is the back part, the Artilery Bore is the front, and the Artillery Fusor goes in the middle. The machine frame below will be the console, and requires no parts.
  4. Collect the materials to make the machines. The Generator requires 5 Quadratic Capacitors, the Bore requires 5 Femto-Manipulators, and the Fusor requires 20 Bluespace Crystals.
  5. After you complete all the parts, use a multitool to link both ends of the artillery to the fusor in the middle. Then use the console to finalize the construction; if the full sprite appears, you now have a functional bluespace artillery.
  6. Place a wire node under the middle of the cannon.
  7. Link it to the Console with a multitool.

Benefits

Building the Bluespace Artillery will let you fire it at will! To do so it'll need a lot of power, drawn from the wire under it. If it has power, you can modify how much power it draws, from the Console. It can only fire when it reaches 100% power, but the time of the shot will depend on the power given. The Artillery can be fired from the helm console by Bridge Staff. Firing it will then obliterate anything in front of the ship.

Remember to remove anything from in front of the Artillery, unless you enjoy blowing up along with your sweet new weapon.

DNA Vault

Dna vault cinematic.gif

To complete this ship goal you'll need to build and stock a DNA Vault!

Steps to Complete

  1. To start with, you need to order the circuit boards from cargo; the crate costs 12000 credits and is only unlocked if this is the ship objective. It can be ordered multiple times.
  2. Build a machine frame where you want the vault to be located. It corresponds to the top part seen in the image above. Ideally this should be built on a public or semi-public area to allow anyone to deliver DNA and to get the reward. Insert the board, 5 super capacitors and 5 pico-manipulators, then use a screwdriver on it to build the vault.
  3. Order at least a DNA Vault Samplers crate from cargo. Each costs 3000 credits and contains 5 DNA probes, which are reusable.
  4. Use the probes to collect DNA samples! You need:
    • 15-20 animal samples, obtained from scanning simple animals like Ian or slimes. Animals have to be of different species. Xenobiology is extremely helpful for this
    • 20-25 plant samples, obtained from scanning hydroponic trays with ready-to-harvest plants. Plants need to be of different species too; you'll have to mutate them to reach the quota.
    • 75% of the ship's roundstart population in human samples. The samples do not necessarily have to be of the initial crew, and monkeymen can be used as well.
  5. Upload the samples onto the DNA Vault by using the samplers on it.
  6. When all the requirements are fulfilled, the DNA Vault will become active, fulfill the goal, and give genetic upgrades for free!

Benefits

When a DNA Vault is complete, everyone who uses it receives a choice between two of these. Picking one will apply that upgrade permanently. This has no cost and can be done on anyone who visits the Vault.

  • Toxin Adaptation: Makes the user able to breathe toxins harmlessly, and gives total virus immunity.
  • Lung Enhancement: The user no longer needs to breathe. As a side effect, they'll take brute damage instead of oxygen when in crit.
  • Thermal Regulation: Makes the user fireproof while also causing them to take half burn damage from any source.
  • Neural Repathing: Halves stun times.
  • Bone Reinforcement: Gives a 30% armor bonus to all forms of damage.
  • Leg Muscle Stimulus: Move faster, less effected by slowdowns from wearing things that slow you down when worn
  • Arm Muscle Stimulus: Act faster, less cooldown between actions taken. Powergamer choice

Station Ship Shield

Meteor shield.png

Unactivated satellites

To complete this ship goal you'll need to build a ring of meteor defense satellites!
Not to be confused with the Shield Generator!

Steps to Complete

  1. To begin, you will probably want to grab a hardsuit from either EVA storage, or engineering department
  2. As with most other ship goals, the supplies you will need are going to need can be ordered from cargo.
    • The satellite crate, which comes with 3 satellites can be ordered for 3K points
    • The satellite board crate, which comes with the required computer board can be ordered for 5K points.
  3. I would recommend starting out with the satellite crate as it is both cheaper, and requires some moving around.
  4. Inside the satellite crate you will find 3 meteor point defense satellites which can only be activated in space, and will act as the shield to protect the ship.
  5. Take the satellites into space, and activate them around the ship. Some recommended locations are:
    • Near the AI sat, to protect the AI
    • Near to armory, to protect from being open to space
    • Near Reactor, to make sure it doesn't melt down
  6. Feel free to order more than one sat crate. You can have many satellites online at a time.
  7. Next, you will need to get the board crate which, contains the board
  8. In a secure space, such as your office or the brig, construct a machine frame, wrench it down, add the board, and screwdriver it.
  9. ( It is worth noting that this is definitely the easiest ship goal to get, you require nothing expect cargo points. )
  10. Finally, the console should be online, and you will be able to use your newfound point-defense satellites!

Benefits

  • Fairly straightforward, you don't have to worry about meteors!
  • The satellites destroy meteors with pinpoint precision at a high range, no matter the speed or size!
  • They also generally reduce the chance of a meteor shower...
  • ...unless they're emagged, which will instead significantly increase the chance of meteors!